Creature Handler Archive

Thread: Is 12 ability slots the max?

Tarlon
Thu Oct 06, 2005 9:01 pm
#1

I have read folks saying they have gotten 12 slots opened. But am still wondering if this is the max?


I have aged my varactyl 23 times now and he's earned 11 ability slots. But he hasn't earned a slot in over 5 levels. So I'm wondering if I should keep going.


Also, has it ever been discovered if certain animals have more available slots than others? Ex. varactyl 11 slots, blood-frenzied boar wolf 12, etc...?






Dunner



Dunner
Master Bio-Engineer / Master Creature Handler / Master Scout
Dodece
Thu Oct 06, 2005 9:11 pm
#2

You can train him up and find out if he dosent list as fully trained you know you still have a ways to go.


From my experience special rewards pets get 1 less ability slot then normal pets. Obviously this carries over to the kashyssk rewards. Maybe an attempt to keep these pets biolinked to the people who did the quests. or bought the expansions.


Hordakka
Thu Oct 06, 2005 9:26 pm
#3

Ummmm as soon as you train the last ability slot unlocked it will always say fully trained. Ex. If you only unlock one and train the pet it will say fully trained. That is why in the revamp guide it says to always leave one pet ability slot open or you will not gain any further ability slots is there are any left to gain.



Hordakka Synn
Tarlon
Thu Oct 06, 2005 10:01 pm
#4


Ok, I'm a bit confused on the explanation, sorry.


This is the first pet I've started to train up completely. So is it supposed to say "fully trained" where all the other pet info like learned commands, health, damage, ect... is?


Right now my varactyl has 360 skill points and 11 available slots. I havn't trained it anything. Also, this is a bought varactyl, I'm not the original owner.






Hordakka wrote:
Ummmm as soon as you train the last ability slot unlocked it will always say fully trained. Ex. If you only unlock one and train the pet it will say fully trained. That is why in the revamp guide it says to always leave one pet ability slot open or you will not gain any further ability slots is there are any left to gain.




I read through the stickies and didn't see a revamp guide. Could you post a link to that guide please?


Thanks for replying folks!





Dunner





Dunner
Master Bio-Engineer / Master Creature Handler / Master Scout
Gimpynoob
Fri Oct 07, 2005 2:01 am
#5



Mailo wrote:


Hordakka wrote:
Ummmm as soon as you train the last ability slot unlocked it will always say fully trained. Ex. If you only unlock one and train the pet it will say fully trained. That is why in the revamp guide it says to always leave one pet ability slot open or you will not gain any further ability slots is there are any left to gain.




Sorry, this is definitely wrong.
I have a shear mite soldier (doesn't everyone? we need more CL70 wild pets) with 8 slots unlocked, taught it 8 abilities.
The display says: Ability points: 0
After the next rollover, I got another point. Taught it Aggression L3, again 0 points left. Rolled it over another time, once again 1 slot open.




Yep, it doesn't say 'fully trained' until you've unlocked and trained every possible slot.



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Tarlon
Fri Oct 07, 2005 2:16 am
#6






Gimpynoob wrote:



Yep, it doesn't say 'fully trained' until you've unlocked and trained every possible slot.





Ahh, good. So I'll have to train my varactyl now and see if the 11 slots is all he'll get.


Thanks!





Dunner



Dunner
Master Bio-Engineer / Master Creature Handler / Master Scout
Hordakka
Fri Oct 07, 2005 2:50 am
#7

I appologize I read something wrong I guess. Sorry about the advice, at least I learned something. So we can train any and all points that we gain for a pet and we will still gain more points if more points are due? Does this go for skill points too until fully trained?



Hordakka Synn
DarkZenith
Fri Oct 07, 2005 3:14 am
#8

The Vara can only have 11 abilitys, the reason I can say this with great certainty is that mine has 1110 training points



DarkZenith
---has mastered the being corrected on spelling profession.
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mradept
Fri Oct 07, 2005 6:41 am
#9

my level 65 bull rancor has stoped at 11 abilitys as well.



Adept

Valcyn
Auselan
Fri Oct 07, 2005 6:45 am
#10

This is all new information not included in the Sticky about pet abilities which suggests a maximum of 9 ability slots for a CL61-70 pet, and states that wild innate abilities do not reduce the total level of abilities a pet can have.


Can you please comment on the nature of your pets for us? The Varactyl is presumably a CL65 quest pet, and the Bull Rancor must be wild - did it have an innate with it MrAdept?


Also, remember that just because your Varactyl has 11 doesn't mean mine does - wild tames are not made equal and some have more slots that others. This may also be true for quest pets.





Kauri Master Creature Handler
End-Of-Times from Xenotha on Lok
Skull-Taker
Fri Oct 07, 2005 6:58 am
#11

I think the 12's are cl 70's that had an ability from the start. then the 11 that your earned



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Seiryuu
Fri Oct 07, 2005 9:16 am
#12

I will take a guess and say you had your veractyl before Publish 21. All pets in datapads prior to the CH changes have one less slot than a post-21 tame. This is true for both wild and BE pets (which seem to get 3/4 the slots of a wild).

If this is the case, then your veractyl has all the ability slots he will ever get. However, you can still train him for skillpoints until all 11 slots are filled.



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Mailo
Fri Oct 07, 2005 12:02 pm
#13



Hordakka wrote:
Ummmm as soon as you train the last ability slot unlocked it will always say fully trained. Ex. If you only unlock one and train the pet it will say fully trained. That is why in the revamp guide it says to always leave one pet ability slot open or you will not gain any further ability slots is there are any left to gain.




Sorry, this is definitely wrong.
I have a shear mite soldier (doesn't everyone? we need more CL70 wild pets) with 8 slots unlocked, taught it 8 abilities.
The display says: Ability points: 0
After the next rollover, I got another point. Taught it Aggression L3, again 0 points left. Rolled it over another time, once again 1 slot open.
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