Creature Handler Archive

Thread: Lairs turning red after publish 11

enigma_writer
Fri Oct 22, 2004 1:23 am
#1

Not sure if this is a bug or a change to creature lairs but tonight when I attacked creatures at a lair the lair itself turned red.


What I mean by turning red is the letters for lair such as Bull Rancor lair turned red and a red dot appears for lair on the map. I at first thought that maybe lairs now have changed so that if u approach to close the creatures would all aggro on you. But that appears not to be the case as I was still able to approach lairs without all aggroing on me.


But like I said am not sure if this is a bug or not so could you please post on here if you have seen this on your servers or not.


Milteck (BEAST)
MrTopi
Fri Oct 22, 2004 2:05 am
#2






enigma_writer wrote:

Not sure if this is a bug or a change to creature lairs but tonight when I attacked creatures at a lair the lair itself turned red....





Same here, on Talus (Chimaera), while doing Aa'kuan missions I noticed two changes:


Before: all aa'kuan stay yellow while being aggroed by me.

After: Now the one I am shooting at,changes tored. Even the yellow dudes aggro though.


Before:camp always yellow.

After:camp red after commence fire.


To all those who care

Message Edited by MrTopi on 10-22-2004 11:06 AM



c 3 Insert signature here.
Gyorgy
Fri Oct 22, 2004 3:47 am
#3

I don't think this is a bug. Nym mission bases are red now too. So, i assume all the lairs with aggressive creatures or npcs are now red as well although this seems to be pretty useless overall.




'-------- COL Gyorgy Csizmazia --------'
Master Creature Handler
Resource Shop -4322 6844, Naboo

MrHawat
Fri Oct 22, 2004 5:48 am
#4


Same thing on Dant. Voritor Hunters lairs are red. Mokk lairs are red to me because of faction. It seems that if the creature is agro the lair is red. Chilastra server.
jopenack
Fri Oct 22, 2004 6:39 am
#5

yup red lairs


i also tried to hit a lair to flush out babies, after an adult spawned i strafed him and it hit the lair, looks like this is going to interfere with ch hitting lairs for babies if we use any type of attack that hits more than one creature. not sure yet if a baby will agro because lair is red but i hope not


this is 2 bugs that effect ch and jtl hasnt even launched. see pets silenced thread



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
SioBabble
Fri Oct 22, 2004 6:54 am
#6

The lair will be red for a brief period (several minutes) after you attack it, but it "forgets" the attack and reverts to yellow.


Likewise, yellow NPCs and critters will turn to red when you attack them; this applies to babies as well. On spacebeta1 I had a failed tame of a CRC baby; baby turned red on me, adults of course joined in, and as I ran away to get away from the aggro baby in the hope I could lose aggro and attempt to tame again the adults followed and some nearby razor cat cubs joined in the aggro. When I walked back to the spawn area, the baby, briefly, had reverted to yellow then poofed on me.




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


jopenack
Fri Oct 22, 2004 7:05 am
#7

thanks for the info sio


so we must wait even more, timer for calling pets is bad enough


vert if you read this I think that it should be set back to the way it was this bites, why must ch always be subjected to sitting and waiting, now we wait even for agroed babies and lairs to go away this is totally wrong


our profession is being punished for something i see no reason to have in the game



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
SioBabble
Fri Oct 22, 2004 7:35 am
#8


Unless you're continuously attacking the lair (and you all know not to do that, right?) the spawns from it will behave as they did before; yellow dots remain yellow until they're attacked, providing that someone is not still attacking the lair.


It's pretty much the wait we've always had to endure to coax out the babies; we just have visual indicators now of the status of the creatures and their lair.


The tactics of tapping a lair to coax out more critters (and hopefully a baby) are still valid. I did this to get some bull bantha babies on spacebeta1, when I was desperate for a real mount when vehicles were broken due to a rubberband bug. The tactics we've all learned still work; new critters that pop out of the liar, so loing as you're not attacking the lair, are yellow (unless of course they're naturally aggro critters like kreetles or rancors).


The only thing that has changed is that you now have visible cues on the status of the lair and the creatures; the lair is hostile, and you'll generate aggo if you hit it when it's red; the creatures turn red when you attack them and will continue to attack until you or the critter/NPC is incapped.

Message Edited by SioBabble on 10-22-2004 08:40 AM




Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


jopenack
Fri Oct 22, 2004 10:21 am
#9

no sio sorry but it isnt the same wait


was just playing my doc/tka char on another server and while doing a picket lairs and basically evrything else i saw on the way back to an outpost I noticed babies spawning red when they shuld have been yellow and agroed on me while i was not fighting, yes lair was red i hit it between spawns. after over an hour checking this out it looks like a bug more than anything. or it was placed there to keep evrything agroing on us,


this is definatly going to get in the way of baby searches and taming and should be addressed


how many ch hit lairs then peace to flush babies


this isnt a minor inconvenience its another nailin the ch coffin as far as i'm concerned



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
SioBabble
Fri Oct 22, 2004 10:33 am
#10






jopenack wrote:

no sio sorry but it isnt the same wait


was just playing my doc/tka char on another server and while doing a picket lairs and basically evrything else i saw on the way back to an outpost I noticed babies spawning red when they shuld have been yellow and agroed on me while i was not fighting, yes lair was red i hit it between spawns. after over an hour checking this out it looks like a bug more than anything. or it was placed there to keep evrything agroing on us,


this is definatly going to get in the way of baby searches and taming and should be addressed


how many ch hit lairs then peace to flush babies


this isnt a minor inconvenience its another nailin the ch coffin as far as i'm concerned







Hmmmm


This is new from what I experienced on spacebeta1, and I haven't done any lair tapping on the live servers since Pub 11, so my experience may not be reflected in what you're seeing on the live servers.





Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


jopenack
Fri Oct 22, 2004 10:42 am
#11

np sio


just seeme wierd to have this happening at all, oh i forgot to say this


while hitting a lair of hourtons for the last spawn i over shot the half way point and the final spawn cam apon me,i hit clear thenhit peace, and theni targeted the nearest hourton and used my tk specials (single attacks only) and to my surprise i was still hitting lair i could not cycle off of it no matter what i did, finnaly i ran away from the lair and was able to choose a new target (although while close to the lair i was able to target the hourton no dam was being done to him just lair)


i tried this a couple more times and it happened 1out of the 2 other times. thats part of the reason i thing its a bug, sorry forgot to write it above. seems we get stuck on the lair as a target unless we distance ourselves


try it and let me know if you have the same results, although ranged attackes probly will be fine since u have distance.



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
enigma_writer
Fri Oct 22, 2004 3:26 pm
#12

Well from what I have heard looks like this is a univeral change or a universal bug.


I reread the patch notes and it mostly dealt with JTLS so I dont see how this effects wild and mission lairs. I really think this is a bug as this could cause some havoc in trying to tame creatures. Until this issue is resolved am going to stop hunting Bull Rancors as would be unfortunate to lose a 2nd tame due to this.


I will present this and all my findings about this at our next meeting at 1pm pt


Milteck (BEAST)
Vertexon
Fri Oct 22, 2004 3:55 pm
#13

Okay, let me make sure I have all the facts sorted out...


(A) Lairs are...


  1. Starting out yellow on the radar, but turn red if you attack them?

  2. Starting out yellow on the radar, but turn red if you attack the MOBs around them?

  3. Always red on the radar, whether you've attackedanything or not?

(B) Baby animals are...



  1. Starting out yellow on the radar, but turn red if you attack them?

  2. Starting out yellow on the radar, but turn red if you get a critical taming failure?

  3. Starting out yellow on the radar, but turn red if you attack their lair?

  4. Starting out yellow on the radar, but turn red if you attack nearby allied creatures?

  5. Always red on the radar, whether you've attackedanything ornot?



-Vertexon.
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