Creature Handler Archive

Thread: pet regen

xMephistoNx
Sat Aug 09, 2003 4:39 pm
#1

Just curious whats the state of this on test Centre. Hav the dev's said anything about this ?


I think this is the real issue, the Level 70 Cap is do-able. Having to wait 24 hours for a pet to fully heal is just insane. If your gonna lower the regen rate of pets then be consistent and lower it for players as well. (Im sure that would go over real well)

BoyOfLight
Sat Aug 09, 2003 4:42 pm
#2

i wouldnt mind a slower regen rate for players....im a zabrak its slow as hell as it is...i dont think i would notice a differance




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xMephistoNx
Sat Aug 09, 2003 4:48 pm
#3

I hear you there. Im a Zabrak in full Chitin so... Whats health regen again ?? (PS. I also have bugged stats so it's even worse)
TheDweller
Sat Aug 09, 2003 4:56 pm
#4






xMephistoNx wrote:

Just curious whats the state of this on test Centre. Hav the dev's said anything about this ?


I think this is the real issue, the Level 70 Cap is do-able. Having to wait 24 hours for a pet to fully heal is just insane. If your gonna lower the regen rate of pets then be consistent and lower it for players as well. (Im sure that would go over real well)







There isn't an issue here, why do people keep making it one? No one has to wait 24 hours for a pet to heal, you DO something about it! Take medic ortake the pet TO a medic. To make it even easier BE are going to make stims that are pet only that a CH can apparently use with no medic skill what so ever (next your going to try to tell us that you don't want to take BE to make stims? Just like taking medic now, you don't need to. Go buy some). pet regen can be zero for all we need, there are enough options and we are getting more.


BTW how nice of you to disagree with everyone and declare the level 70 cap "doable." Let me guess, you won't be anywhere near the 70 cap anyways, and just want free healing with no particular effort on your part.

Trayson_Antilles
Sat Aug 09, 2003 5:14 pm
#5

It takes 20 seconds to heal 5 HAM naturally on creatures on TC. But it doesn't bother me much since I invested in Medic and get a run of 25 Stim Cs every couple of weeks from our DocFish. At least I will until our BEs get better meds.



Regards,
Trayson Santiles

Former TC Correspondent and now Retired player.
Call me when there's a game to be played.

Xenthacca
Sat Aug 09, 2003 5:47 pm
#6



xMephistoNx wrote:

Just curious whats the state of this on test Centre. Hav the dev's said anything about this ?

I think this is the real issue, the Level 70 Cap is do-able. Having to wait 24 hours for a pet to fully heal is just insane. If your gonna lower the regen rate of pets then be consistent and lower it for players as well. (Im sure that would go over real well)






Pets currently regen 5 HAM every 2 seconds. That means it takes a MAX of 36 minutes to let an 11000 HAM creature regen to full health.

Given that this is the case I don't know why anyone would be waiting "24 hours" to have a healed pet.

Exaggerate much? If you want it to go faster, train in a medic skill.



Xenthacca
"Do not taunt the Happy Fun Ball*!"

*Happy Fun Ball is a Trademark of Lum The Mad. Lum The Mad is now defunct. Happy Fun Ball may be substituted for the Mighty Crudgel of Obvious Truth +5 with no prior warning.
Jarery
Sat Aug 09, 2003 5:51 pm
#7






Xenthacca wrote:




Pets currently regen 5 HAM every 2 seconds. That means it takes a MAX of 36 minutes to let an 11000 HAM creature regen to full health.

Given that this is the case I don't know why anyone would be waiting "24 hours" to have a healed pet.

Exaggerate much? If you want it to go faster, train in a medic skill.



No exageration. On test right now the pet regen is 5 hps every 40 seconds. I've timed it several times. For 11k ham pet thats 24 hours.



Jarery - Naritus- Mortis Consortium
Jar - test center
ZalusX
Wed Aug 13, 2003 10:01 am
#8

Well after the patch came out ive had to major problems, first is that pet regen is far worse then i ever expected:


Wrix regen:5 ham every 20 seconds


Gsp regen:5 ham ever 25 seconds


Cu pa regen:5 ham ever 15 seconds


Not exactly sure why they differ but oh well


Next thing its the pet storeoption is gone hehe. I now have to logout whenever i need to store my pet. Not that ill be storing much rather keeping my pet out 24/7 to regen.


Sure they gave us a nice boost in hp but what does it help if they cant ever use that hp


And no i dont have that much room for medic abilities, i can take a few but not near enough to heal my pets efficiently. This is the most horrid thing that could have happend to a ch IMO.


But oh well i guess we just have to live with it eh. I predict ill be dropping my 2,3,2,4 creature handler abilities within the next week. I just cant see myself going back to town after every 20 minutes im outdoing missions and suchjust to heal my pets. They no longer can act as a tank and can barely act as offensive support cause after 2 or 3 creatures your pet is usually well within 1/3 of his life (if youre fighting things that will gain ch exp)


And to those people that will say "go buy stimpacks", im sorry but i just dont have the cash to pay out on stimpacks all the time and with the changes i have no doubt that medics and be's will buff the prices on these considerably.

Jarery
Wed Aug 13, 2003 10:04 am
#9

You can use the datapad menu to store your pets, no need to logiut.



Jarery - Naritus- Mortis Consortium
Jar - test center
ZalusX
Wed Aug 13, 2003 10:07 am
#10

yes i know but it wont show up it just keep coming up with call not the store menu as usual even when theyre out
Embersyc
Wed Aug 13, 2003 10:14 am
#11

Am I going to be forced to give up Master Scout and Ranger and become a medic? The regen rates were already terribly slow.




: Ember : Sunrunner : Hunt Master :
Zalanthus
Wed Aug 13, 2003 10:55 am
#12






Embersyc wrote:

Am I going to be forced to give up Master Scout and Ranger and become a medic? The regen rates were already terribly slow.








NO YOU WON'T!


Please get your heads out of your a$$es and kill all this self pity BS.


If you can't afford to pay for a medic or a few stim packs, then you're plain sad!


Go find out facts before you keep propogating lies!


I bought a whole CRATE of Stim Bs for under 20k a month ago. I still have half of them!


Thats around 20 easy missions and 1 hour of my time... What did I get?



  • 32 Stime Bs

  • Each Stim B has 32 charges

  • Each charge does between 300 and 800 health.

  • The entire crate takes up 5 inventory slots and I can put out a new stim B at my liesure.

It takes apx. 2 minutes to heal a 7K pet from dead to full.



This is with 1st aid IV and nothing more. I'm using 1st Aid IV, but pet stims won't require any skill at ALL and will do about the same, and you'll all be able to use Pet Stim Cs, which will be even better than normal Stim Bs!


So , try taking the pacifiers out of your mouths and actally try playing the game!

PKNecron
Wed Aug 13, 2003 11:05 am
#13

Well, i don't have any SP to get medic anything, so what pray tell should I do, I have been reading the boards for about 20 minutes with my Grand Wrix out in the background and he has healed about400 HP so far???? I can't buy stims because you need medic skills to use them, which is BS, wound kits yes, but stimms should be 0 medic skill so that non-medic can buy them and give medics an alternate income stream(since no one tips). We have to ahve pet stims that don't require any skills to use, and since I haven't seen anu regen rates should be put back until they are ready.



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