Creature Handler Archive

Thread: Fun macro for more then one Pet

silvaro
Thu Aug 11, 2005 2:16 pm
#1

When you get creature management 3 you are able to have two pets out. Keep in mind that you don't exceed your pet lvl of control. Mine right now is 23. I have a lvl 13 and a lvl 10 pet.


To see how many pets you can store in your Datapad, in your Skillmods Window, look for "Stored Pets." (At Master the Maximum number of pets that can be stored in your Datapad is Currently 20)

To see what level of pets you can call and possibly tame, look in your Skillmods Window for "Max Level of Pets" (At Master, the limit is CL70. Currently there are no tamable Creatures in the Wild with a CL higher than 65 but BE pets can reach up to 70)


Added Note: Unless you are a Master Scout/ Ranger, you may wish to refer to http://www.swgcreatures.com/ for determiningthe CL and/orFerocity of certain Creatures.


To see whether you can tame a creature of a certain Ferocity and Aggressiveness within a given level, look in your Skillmods Window for "Taming of Wild / Viscious Creatures"


To see how many pets you can call at one time, look in your Skillmods Window for "Additional Pets" (At Master the Maximum number of pets you can call at one time is 3. The combined Creature Level ofmulitiple pets called cannot exceed your Maximum Level of pets. i.e.- At Master you can call two CL35 pets or 3 CL20 pets, or 2 CL25 pets and 1 CL20 pet, but could not call 3 CL50 pets, etc.)



First train your pets and give them the same name. I named mine Fido.

Then create a simple macro.


Macro name : Attack

Macro symbol : what ever you would like


Marco code :


/tellpet Fido Attack


Since both pets are named Fido they both attack.


Place macro in your UI slot.


You can make your pet attack, group, follow...etc by using this.



Ocak Novice Creature Handler 2/0/1/3 as of 8/11/05

Shadowfire
silvaro
Thu Aug 11, 2005 2:17 pm
#2


When you get creature management 3 you are able to have two pets out. Keep in mind that you don't exceed your pet lvl of control. Mine right now is 23. I have a lvl 13 and a lvl 10 pet.


To see how many pets you can store in your Datapad, in your Skillmods Window, look for "Stored Pets." (At Master the Maximum number of pets that can be stored in your Datapad is Currently 20)

To see what level of pets you can call and possibly tame, look in your Skillmods Window for "Max Level of Pets" (At Master, the limit is CL70. Currently there are no tamable Creatures in the Wild with a CL higher than 65 but BE pets can reach up to 70)


Added Note: Unless you are a Master Scout/ Ranger, you may wish to refer to http://www.swgcreatures.com/ for determiningthe CL and/orFerocity of certain Creatures.


To see whether you can tame a creature of a certain Ferocity and Aggressiveness within a given level, look in your Skillmods Window for "Taming of Wild / Viscious Creatures"


To see how many pets you can call at one time, look in your Skillmods Window for "Additional Pets" (At Master the Maximum number of pets you can call at one time is 3. The combined Creature Level ofmulitiple pets called cannot exceed your Maximum Level of pets. i.e.- At Master you can call two CL35 pets or 3 CL20 pets, or 2 CL25 pets and 1 CL20 pet, but could not call 3 CL50 pets, etc.)



First train your pets and give them the same name. I named mine Fido.

Then create a simple macro.


Macro name : Attack

Macro symbol : what ever you would like


Marco code :


/tellpet Fido Attack


Since both pets are named Fido they both attack.


Place macro in your UI slot.


You can make your pet attack, group, follow...etc by using this.



Ocak Novice Creature Handler 2/0/1/3 as of 8/11/05

Shadowfire
Zutan
Thu Aug 11, 2005 2:25 pm
#3

Personally I name my pets differently but train them to use the same commands..

so all my pets use "attack" or "follow" without their names..

I do use separate "named" commands for store and transfer though.
TuskenJedi
Thu Aug 11, 2005 2:33 pm
#4









silvaro wrote:




To see what level of pets you can call and possibly tame, look in your Skillmods Window for "Max Level of Pets" (At Master, the limit is CL70. Currently there are no tamable Creatures in the Wild with a CL higher than 65 but BE pets can reach up to 70)









Correction - There are a number of pets in the wild at CL69: mature reptilian flyers, young reptilian flyers, kinad baz nitch (formerly CL70). There are quite a few between CL65 and CL70. The Sheer Mite Soldier & Queen are pretty high up there, possibly CL70, but I'm not entirely sure.

Message Edited by TuskenJedi on 08-11-2005 05:36 PM

sciguyCO
Thu Aug 11, 2005 2:33 pm
#5

Ok, I may be misremembering an update from a while back, but I thought you could use names even with "common" commands?


So say you have two pets: Fido and Fifi. You train both of them the verbal command "getem" for attack, and "cmon" for follow.


/tellpet getem -> Both pets attack your target (since both know the command "attack").

/tellpet Fido getem -> Only Fido attacks your target

/tellpet Fifi cmon -> Only Fifi starts following you.


I use the same command words for all my pets, so I can macro them and put them into my toolbar, and I don't have to change anything if I switch pets. I also haven't gotten up to Management 3 yet, so I'm still working with just one pet at a time, things may change once I'm juggling multiples.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
BlackTigress1
Thu Aug 11, 2005 2:37 pm
#6

Just a FYI type thing, there is at least one CL 70 pet in the wild. Craggy Bolma.



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Jedi Padawan-still jedi
Retired MBE/MCH/Ranger0030-now medic
Retired MBH/MCH-R.I.P. Raziya it was good while it lasted

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Zutan
Thu Aug 11, 2005 2:39 pm
#7

From what I understand the pets "Name" becomes part of the command it learns.. so if you teach your pet to respond to attack with "fido getem" then it will not respond to just "getem".. I havent really tried this in months and months since my original character had CH though so I cant really say how it works for sure.

I always train pets their name so they have a "name" then I redo the commands to be generic on all pets like "getem" for attack or "follow" for Follow Me. I do use name specific ones on the more "dangerous" ones like Transfer and Store.
BlackTigress1
Thu Aug 11, 2005 2:41 pm
#8

Well to teach him his name you'd have to do fido getem but if you change it to just getem after he learns his name he will respond to getem.



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Jedi Padawan-still jedi
Retired MBE/MCH/Ranger0030-now medic
Retired MBH/MCH-R.I.P. Raziya it was good while it lasted

"You're not paranoid, if someone's really out to get you."
TuskenJedi
Thu Aug 11, 2005 2:55 pm
#9



BlackTigress1 wrote:
Just a FYI type thing, there is at least one CL 70 pet in the wild. Craggy Bolma.




That's true. I forgot about them and I was looking for a baby for ages. Never did find one but, I did find a baby bull rancor while trying.
DobePincher
Thu Aug 11, 2005 3:18 pm
#10

I got a sheer mite brooding ( I believe) that is CL70

Tonja



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Loot Vendor People's Republic, Lok 3417 -2890
I think someone should have had the decency to tell me the luncheon was free. To make someone run out with eopie pie in his hand, pretending he's throwing up, is not what I call hospitality.


SGN
Thu Aug 11, 2005 5:21 pm
#11

If i want to name my pet, I use four of the commands using /tellpet (name) store....for example. You need to use four different commands when naming your pet. Then it will learn it's name.


Then i go back and retrain those four commands to just /tellpet store....for example, taking out the name.


So far i haven't had any troubles with my pets listening to my commands even if they have different names.







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Arkiss
Thu Aug 11, 2005 6:20 pm
#12


Here are just some level 69-70 pets:



Level 69


Shear Mite


Shear Mite Broodling


Lurking Shear Mite


Young Reptilian Flyer


Mature Reptilian Flyer


(Ancient Reptilian Flyer is 68)



Level 70


Craggy Bolma


Shear Mite Soldier


Shear Mite Queen


Reclusive Shear Mite





As for naming, you have to train at pet with 4 name commands in order for it to be named...most people know this. What alot of people don't realize is that you can, after the pet gets its name, change these commands back to normal commands. For example, I'll do something random like "Fido a, Fido b, Fido c, Fido d" for store, transfer, trick 1, trick 2. Then it'll have a name, so I'll change it back to generic commands like "store", "transfer", "do a trick", "do another trick". So, in the end, all my pets have the exact same commands for everything, but they all have their own names.




Arkiss (Wanderhome) - Master Pilot, Master Fencer/Master CH
KerzaIshi
Fri Aug 12, 2005 3:02 am
#13

A little something a friend and I were wondering - after naming a pet, then changing the commands back to generic words (ie stay, etc) - I found out that you can always go and change the pet's name by going through the naming process again.


I think this is useful when one keeps a pet for a while, then when you want to trade it, sell it, orgive it as a gift (yeah trade, I know, lol) you can always give it a new name for the new non-CH owner. And for other CH's, they can rename the pet to what they want - dont like "Fido", then change it to "Killer".


If this was already known, my apoligies, I'm new to CH (about two weeks) and haven't seen it on the boards yet. So I thought I would share a little something I learned.






------------------
Kerza Ishi
Teras Kasi Master/Creature Handler Student
Vaqueros Guild
Stoneware Ranch, Tatooine
Tarquinas Galaxy


"You're going to find that many of the truths we cling to
depend greatly on our own point of view" Obi-Wan Kenobi
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