Creature Handler Archive
Thread: What is the freakin hold up on patching/fixing CH?
And they're giving us the same amount of attention while fixing the mountain of bugs in the C.U. -- that is, diddly and squat.
Same as it ever was. There's no reason to think anybody coding this game even knows there is a CH profession at this point.
KzinKiller wrote:
They didn't give a moment's thought to the impact on CH of the code changes in the C.U. ....
And they're giving us the same amount of attention while fixing the mountain of bugs in the C.U. -- that is, diddly and squat.
Same as it ever was. There's no reason to think anybody coding this game even knows there is a CH profession at this point.
Didn't you get the memo? We exceeded our alotment of diddly during the CU and we are down to only recieving squat now.
Didn't you get the memo? We exceeded our alotment of diddly during the CU and we are down to only recieving squat now.
LOLOLOL!
Where are all the cool droids we see in the movies and read in the SW books?
LAME!
RasalTheWise wrote:
Guys, you're not the only profession that got "borked" during the CU. Try visiting the droid engineer board sometime. The only thing we can make right now is bounty hunter droids. Even then, bomb droids are broken. The devs have a ton of bugs to work on.
Motivation !!!
Caliet wrote:
KzinKiller wrote:
They didn't give a moment's thought to the impact on CH of the code changes in the C.U. ....
And they're giving us the same amount of attention while fixing the mountain of bugs in the C.U. -- that is, diddly and squat.
Same as it ever was. There's no reason to think anybody coding this game even knows there is a CH profession at this point.
Didn't you get the memo? We exceeded our alotment of diddly during the CU and we are down to only recieving squat now.
lol ....
Is that noxious squat, festering squat, or malignant squat?
The holdup and god I am going to get smacked for this is the following.
Look at the game and realize the following. CH uses creatures or player owned npcs. These npcs are directly based of their wild counterparts. From their skins, and hams to the AI. In other words a creature is far more complex then say a gun. You have issues with traceing animations and now add in creature levels. Now you start to see that our pets are a huge bit of programming. So I am not shocked the devs are takeing a great deal of time on it. If they do badly at creating balanced npcs. They will get eaten alive by all the other player classes.
Now the devs have a choice do a thorough debugging on the creatures in the game. Which do not kid yourself they have to do, or fix alot of smaller problems faster. Afterall everyone thinks their personal issues should be number one on the devs agenda. We have also might I point out gotten a number of little tweeks since the CU. Just like everyother profession. The devs did a fix on the tameing not too long ago.
The holdup is that the devs probabally cannot address alot of these issues before they fix alot of bugs. Moves not working. Some being overly strong or weak. Once they get a handle on that then they can properly test creatures against players. Then they can test more thoroughly how creatures apply states, and how ranged attacks and how armor rateings should be applied. Whether creatures should have mitigations of their own.
I agree its takeing forever, and am not excuseing the devs, but CH cannot be properly overhauled until the devs balance the npc mobs in the game. Thats the real problem not that the pets suck, but that the creatures throughout the game need a thorough working over, but I would suppose doing that last would be better then doing it today eraseing it three days from now and doing it again two days after that.
Right now npcs have issues with not properly applying ranged attacks. Not applying states or applying far too many states, and so on and so forth. Not trying to excuse them, but I find it hard to see how ch could not have ended up near the tail end. For no other reason other then efficency. After all our class combines with the creatures in the wild and how hard they will be to fight.
The holdup is this
Management
We ch have one dev who looks after bugs for creatures...
His name isFreeman = he is a good man do not flame him.