Creature Handler Archive
Thread: TH speaks on Pet Calling Restrictions
http://forums.station.sony.com/swg/board/message?board.id=csystems&message.id=2167#M2167
Thunderheart wrote:
As many of you may recall, you guys had a really big long thread on this in “Thunderheart and why camps are required to call mounts" back on December 4th. (I know because I do keep track of this stuff.)
It’s an important issue and it’s a really fundamental design issue. It’s not a small issue. Some of the biggest exploits are pet calling and storing in strategic combat situations (which is bad) and there are some other problems to consider, but you folks kept at me. There were many positive, well thought out posts and that is always what sways me.
So what I did was go back to the source and sent Raph an email and we challenged each other. After our email dialogue, Raph took some time, logged into the forums and read through the thread. He reviewed the existing design and his exact words were, “yeah we should probably remove the camp requirement because of the post-launch changes made to the game”. I brought the issue to the team with compelling arguments and I stressed that this is a very very important issue to the community and we are changing it for Publish 7 (that isn’t this publish, but the next).
· A player will not be able to call a pet/mount/vehicle while incapacitated or dead.
· A player will not be able to call a pet/mount/vehicle if they are at or exceed their max level limit or number of type limit for that classification of follower.
· A player will not be able to call a pet/mount/vehicle while indoors.
A player will not be able to call a pet/mount/vehicle during combat or 60 seconds after combat is concluded (For technical reasons, it has to be 60 seconds to prevent certain kinds of grief).
So there you have it. You said you wanted it changed, it’s a change that’s good for the game and its changed
(Expect this change to go in effect in Publish 7 which will be mid-to-late February)
Kurt "Thunderheart" Stangl
Assistant Community Relations Manager
hey its some feedback.
please dont think im bandwagoning im still gonna ride you. even if its bad news give it to us, we can atleast flame the devs for saying no.
/wink
this will be a welcomed change but is it for everyone or just CH..
Del'Faan
Bria
nikazza wrote:
YEAH!! too bad i just made 1000 camps.... still now i dont need to use them ALL
don't worry, you have a whole month to use those up before the change goes into effect.
See what happens when correspondents talk to each other and work with devs? Great things happen. I think I speak for us all when I say Thank You for the extra effort getting this changed. It's really appreciated.
This takes a small strain off of my wookiee wallet. I can take those resources and use them for better things like traps. There will always be a use for camp kits, but there will no longer be the waste of setting one up just to pulla pet out.
/wookieehug
/kowtow TH, Holo and the rest of the design team who pushed this through.