Creature Handler Archive
Thread: Ranger, Pistoleer, or TKM?
Ragemaster9999 wrote:
TKA... they are really strong can solo rancors wihout a pet and are so overpowered they can own everything!!!!!!!!! WITH a rancor at your side
to throw a couple of other possibilities in:
grenadeer
pikeman
(novice medic is a must for me personally) so any other suggestions? i am a wookie though, so that probably plays a role as well.
I hear TKM OR rifle are a good combo's for CH.
Cretures with poison and desease mixed with mind hits with rifle. deadly if the pets target the mind with there dot damage.
MCH and Master Rifle is GREAT!
Do you have any idea how FAST a Master Rifleman can take down a creature? T21 AP3, 30% damage slice, 32% damage weapon powerup on it. My wookiee solo's 37k Enraged Rancor nests on Dath all the time.
Send in the tank/tanks. If the creatures are bunched up around my tanks. Strafeshot2 spams..Area of Effect shot. They all die fast. Single targets, Spam Headshot2 and watch the blue bar go bye-bye. The enemies creatures die so fast that my pets dont get hurt that bad at all. Plus being a rifleman and 50m from the nest I can see a clearer picture of the battlefield and command my pets better.
im a tkm and about to be a mch.
I would not say tkm are overpowered. Is whats overpowered is stacking defenses. being a tkm though allows me to obtain greater xp numbers than if I was any other character I would imagine. I think its a geat combo.
Foth!
Currently im a 3-3-3-3 pistoleer with 3 BH pistol... that way im killing Savage quenkers in 3-4 Eye shots, and getting 300ish CH xp per kill with a level 8 gurrcat.......
Still a relative noobie to the CH prof but this seems to work well
Go rifle if you want to be TKA's nightmare
TKA really need their mind bar to be effective in combat.
So if you mind bleed them from a distance you could have a lot of fun in pvp.