Community Relations Archive
Thread: Tigg, TH and/or a ToOW Dev....a question...
Bowoci wrote:
Posted several times on the Beta Boards along with a lot of others and never got an answer to this and I wasn't able to get into the Stratics Chat to ask there but here goes...
When you originally announced the Bunker House it took 5 lots and stored 400 items... I'm assuming so that it was in-line w/ a Guild Hall. When the Bunker House was originally patched into TC2 it only took 3 Lots and stored 400 items. I was ecstatic and thought you finally gave us a perk that was worth it. But a day or so later we found that if you picked it up and put it down again it magically took 5 lots again
I'm a crafter and I need as many lots as I can get for harvesters, storage and shop.... 5 lots and only 400 item storage isn't adequate enough for me to want to place this house that I would have to pay $30 Real Life Dollars to acquire! 3 Lots and 400 Item Storage made it a great perk since it's No-Trade and No-Transfer I don't see how it would be game-breaking to give it to us that way. I don't see how it would be a strain on the database... it will store 400 items no matter how many lots it requires.
I would bet that for the most part these will be used as housing and not used to replace existing Guild Halls that are actually used as Guild Halls.
Any chance this can be looked at prior to ToOW going live?? I'd like to be able to purchase the expansion but if the Bunker House stays the way it is at 5 lots... I have no reason to.
Please can you pass this on and maybe get somebody to respond here with a good reason why you can't make it 3 Lots?
Thank you
ps - I wrote this as calmly and orderly as I could... with I hope well thought out arguments... so that I'm not told to go sit in a corner til I cool off and post again
It will remain as it was inbeta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed
Tiggs wrote:
Bowoci wrote:
Posted several times on the Beta Boards along with a lot of others and never got an answer to this and I wasn't able to get into the Stratics Chat to ask there but here goes...
When you originally announced the Bunker House it took 5 lots and stored 400 items... I'm assuming so that it was in-line w/ a Guild Hall. When the Bunker House was originally patched into TC2 it only took 3 Lots and stored 400 items. I was ecstatic and thought you finally gave us a perk that was worth it. But a day or so later we found that if you picked it up and put it down again it magically took 5 lots again
I'm a crafter and I need as many lots as I can get for harvesters, storage and shop.... 5 lots and only 400 item storage isn't adequate enough for me to want to place this house that I would have to pay $30 Real Life Dollars to acquire! 3 Lots and 400 Item Storage made it a great perk since it's No-Trade and No-Transfer I don't see how it would be game-breaking to give it to us that way. I don't see how it would be a strain on the database... it will store 400 items no matter how many lots it requires.
I would bet that for the most part these will be used as housing and not used to replace existing Guild Halls that are actually used as Guild Halls.
Any chance this can be looked at prior to ToOW going live?? I'd like to be able to purchase the expansion but if the Bunker House stays the way it is at 5 lots... I have no reason to.
Please can you pass this on and maybe get somebody to respond here with a good reason why you can't make it 3 Lots?
Thank you
ps - I wrote this as calmly and orderly as I could... with I hope well thought out arguments... so that I'm not told to go sit in a corner til I cool off and post again
It will remain as it was inbeta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed
I wish some people could appreciate something nice instead of turning it into "why can't this improve my powergame?"
I agree that it should remain 5 lots, otherwise it would render every arch made guild hall useless.
I'm definitely VERY happy to see the mustafar bunker being packable, kudos to the devs for listening to the players and making it happen.
Question: Will guildhalls in general now be packable?
Tiggs wrote:
It will remain as it was inbeta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed
Wow, great!
Heswindu wrote:I agree that it should remain 5 lots, otherwise it would render every arch made guild hall useless.
I'm definitely VERY happy to see the mustafar bunker being packable, kudos to the devs for listening to the players and making it happen.
Question: Will guildhalls in general now be packable?
/QFE
Now that Bunkers can be packed, this feature really needs to be extended to other guild halls and all player placable structures.
Message Edited by Illrigger on 10-20-200504:35 PM
Message Edited by Illrigger on 10-20-2005 04:36 PM
Large House - 4 lots = 400 items
Medium House - 2 lots = 200 items
Small House - 2 lots = 200 items
Small Naboo House (style 2 / round) - 1 lot = 100 items
Harvester, All Types - 1 lot = 100 items
Factories, All Types - 1 lot = 100 items
Guild management terminal can be removed from any PA Hall adding 100 item storage
Tiggs wrote:
It will remain as it was in beta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed
Huzzah! Glad you made this change -- I might actually use the thing now. =)
-Bux
Tiggs wrote:
Bowoci wrote:
Posted several times on the Beta Boards along with a lot of others and never got an answer to this and I wasn't able to get into the Stratics Chat to ask there but here goes...When you originally announced the Bunker House it took 5 lots and stored 400 items... I'm assuming so that it was in-line w/ a Guild Hall. When the Bunker House was originally patched into TC2 it only took 3 Lots and stored 400 items. I was ecstatic and thought you finally gave us a perk that was worth it. But a day or so later we found that if you picked it up and put it down again it magically took 5 lots againI'm a crafter and I need as many lots as I can get for harvesters, storage and shop.... 5 lots and only 400 item storage isn't adequate enough for me to want to place this house that I would have to pay $30 Real Life Dollars to acquire! 3 Lots and 400 Item Storage made it a great perk since it's No-Trade and No-Transfer I don't see how it would be game-breaking to give it to us that way. I don't see how it would be a strain on the database... it will store 400 items no matter how many lots it requires.I would bet that for the most part these will be used as housing and not used to replace existing Guild Halls that are actually used as Guild Halls.Any chance this can be looked at prior to ToOW going live?? I'd like to be able to purchase the expansion but if the Bunker House stays the way it is at 5 lots... I have no reason to.Please can you pass this on and maybe get somebody to respond here with a good reason why you can't make it 3 Lots?Thank youps - I wrote this as calmly and orderly as I could... with I hope well thought out arguments... so that I'm not told to go sit in a corner til I cool off and post again
It will remain as it was in beta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed
Tiggs it was 3 lots in beta, unless that was a bug?
Message Edited by dc_creator on 10-20-2005 08:53 PM
Shaggscoob13 wrote:
Tiggs wrote:
Bowoci wrote:
Posted several times on the Beta Boards along with a lot of others and never got an answer to this and I wasn't able to get into the Stratics Chat to ask there but here goes...When you originally announced the Bunker House it took 5 lots and stored 400 items... I'm assuming so that it was in-line w/ a Guild Hall. When the Bunker House was originally patched into TC2 it only took 3 Lots and stored 400 items. I was ecstatic and thought you finally gave us a perk that was worth it. But a day or so later we found that if you picked it up and put it down again it magically took 5 lots againI'm a crafter and I need as many lots as I can get for harvesters, storage and shop.... 5 lots and only 400 item storage isn't adequate enough for me to want to place this house that I would have to pay $30 Real Life Dollars to acquire! 3 Lots and 400 Item Storage made it a great perk since it's No-Trade and No-Transfer I don't see how it would be game-breaking to give it to us that way. I don't see how it would be a strain on the database... it will store 400 items no matter how many lots it requires.I would bet that for the most part these will be used as housing and not used to replace existing Guild Halls that are actually used as Guild Halls.Any chance this can be looked at prior to ToOW going live?? I'd like to be able to purchase the expansion but if the Bunker House stays the way it is at 5 lots... I have no reason to.Please can you pass this on and maybe get somebody to respond here with a good reason why you can't make it 3 Lots?Thank youps - I wrote this as calmly and orderly as I could... with I hope well thought out arguments... so that I'm not told to go sit in a corner til I cool off and post again
It will remain as it was in beta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed
I wish some people could appreciate something nice instead of turning it into "why can't this improve my powergame?"
they are talking about lots 4 harvestors. some people only have 1 toon. mabye they wanna craft. you know how impossable it is to gather resources, run factories and have somewhere to put up a vendor and store things with 10 lots? never get anywhere with it.
Message Edited by deiterleemer on 10-20-2005 09:01 PM