Community Relations Archive

Thread: Tigg, TH and/or a ToOW Dev....a question...

ravingbantha
Thu Oct 20, 2005 8:56 pm
#14






Shaggscoob13 wrote:





Tiggs wrote:





Bowoci wrote:

Posted several times on the Beta Boards along with a lot of others and never got an answer to this and I wasn't able to get into the Stratics Chat to ask there but here goes...


When you originally announced the Bunker House it took 5 lots and stored 400 items... I'm assuming so that it was in-line w/ a Guild Hall. When the Bunker House was originally patched into TC2 it only took 3 Lots and stored 400 items. I was ecstatic and thought you finally gave us a perk that was worth it. But a day or so later we found that if you picked it up and put it down again it magically took 5 lots again


I'm a crafter and I need as many lots as I can get for harvesters, storage and shop.... 5 lots and only 400 item storage isn't adequate enough for me to want to place this house that I would have to pay $30 Real Life Dollars to acquire! 3 Lots and 400 Item Storage made it a great perk since it's No-Trade and No-Transfer I don't see how it would be game-breaking to give it to us that way. I don't see how it would be a strain on the database... it will store 400 items no matter how many lots it requires.


I would bet that for the most part these will be used as housing and not used to replace existing Guild Halls that are actually used as Guild Halls.


Any chance this can be looked at prior to ToOW going live?? I'd like to be able to purchase the expansion but if the Bunker House stays the way it is at 5 lots... I have no reason to.


Please can you pass this on and maybe get somebody to respond here with a good reason why you can't make it 3 Lots?


Thank you


ps - I wrote this as calmly and orderly as I could... with I hope well thought out arguments... so that I'm not told to go sit in a corner til I cool off and post again





It will remain as it was inbeta 5 lots. However One thing has changed since beta closed... The bunkers can be used as either a player house or a guild. Regardless of which way it is used it will be able to be packed







I wish some people could appreciate something nice instead of turning it into "why can't this improve my powergame?"






Yeah, those crazy powergaming crafters, always trying to be able to make more stuff faster, jeez they should be held in check. I mean if we got more lots it would be insanity, factories and harvesters everywhere...



Dork


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