Commando Archive
Thread: Commando is still crap!
ipp350 wrote:
But on the plus side, it's easy to get our hands on heavy weapon attachments since most people are smart enough to stay away from commando lol. And to think, my friend said in cu-beta commandos were taking on 4 people at a time with ease......
yeah i know... and i also been told commandos will totally destroy jedi's in CU. but nooooo. i think the actual problem is with the weapons.
I find that my flamethrower does ok damage, not great, but ok. Iam however, able to set just about any creature on fire with it. I have not as yet tried it in PVP as I havent participated in one since I mastered Commando, I'll post again when I have to let you know how it goes.
*sits back and waits patiently*
I've done it for 2 years, I can do it for as long as the Dev's decide its going ot take
Draycan wrote:
*sits back and waits patiently*
I've done it for 2 years, I can do it for as long as the Dev's decide its going ot take
you a smuggler? if not, you should be
Anyone still left on this board know how borked we are atm so those left must love the profession. Sice CU I have respeced in andout of commando 3 times and reground it once its still cool and i love the profession to bitsso im drawn back to it like a magnet.
I dont ever think we will get all we want but i would at the moment settle for full working AOE, a fixed Proton Rifle (it may be a bit under powered but it is the badest looking gun in the game IMO) and decent damage and reduced AOE for grenades.
PS Hats off to smugglers know you are in the same boat
fixed
Ternque01 wrote:
Listen guys and gals. You should all have some patience with the devs. As soon as all of the Jedi fixes are done such as increasing their damage and decreasing their force costs, commando stuff will be gottento.rid of
fix0red
battleratpcx wrote:
fixed
Ternque01 wrote:
Listen guys and gals. You should all have some patience with the devs. As soon as all of the Jedi fixes are done such as increasing their damage and decreasing their force costs, commando stuff will be gottento.rid of and/or given to jedi as "content"
One of the key problems is that the elemental damage is broken, and all Commando weapons have elemental damage. I think that alone will fix the underpowered weapon problem.
It should be getting fixed this publish, seems when they typed the coding for it they accidently "omited" it or something. ![]()