Commando Archive

Thread: Commando is still crap!

ipp350
Sun Jun 12, 2005 2:19 pm
#14



Ternque01 wrote:
The elemental damage fix wasn't included???





Lol jedi probably realized it helped others and started crying to delay the fix.







Bahmut Artillus
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Artillus # 836
This used to be considered a slow night in Coronet
TK-132
Sun Jun 12, 2005 7:07 pm
#15

Thank you, come again!



Major Bluko Oll
Imperial High Command
Master Commando
Black Epsilon Ace

"Many things are said, but few are true."
SpunkyKuma
Sun Jun 12, 2005 10:37 pm
#16

I have enjoyed commando for the past two years, started collecting HW speed/acc back in Janurary for the CU hoping they'd be worth using and I got lucky as I have +24 HW speed, +21 HW acc, +6 gen range speed, +9 HW defense, etc and most of my PFTs rate over 520 modified DPS.

But with the results I've seen with elemental damage, I may hang up my HW modified armor and move onto carbineer or something that compliments master smuggler well. I will of course cheris some of my best HW weapons I've had (pre-CU 2.4 speed Krayt FT for one), and maybe I'll return to commando someday.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
Ternque01
Sun Jun 12, 2005 10:44 pm
#17






SpunkyKuma wrote:
I have enjoyed commando for the past two years, started collecting HW speed/acc back in Janurary for the CU hoping they'd be worth using and I got lucky as I have +24 HW speed, +21 HW acc, +6 gen range speed, +9 HW defense, etc and most of my PFTs rate over 520 modified DPS.

But with the results I've seen with elemental damage, I may hang up my HW modified armor and move onto carbineer or something that compliments master smuggler well. I will of course cheris some of my best HW weapons I've had (pre-CU 2.4 speed Krayt FT for one), and maybe I'll return to commando someday.





If you PvP, I'm finding that commando compliments smuggler very, very well. I can lay 40 second roots, snares, disarming shot, and a host of states on an entire enemy army at once.


Commando damage SUCKS though. It is supposed to be a 5???? I get MUCH better damage over a long period of time with my backup pistol than with any of my heavy weapons because of the action costs.





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
SpunkyKuma
Sun Jun 12, 2005 10:51 pm
#18

Yes I like the AOE effect of crowd control attacks, that's one thing I like about it in PVP, with Mcommando/Msmuggler/Pistoleer 4101, my renegade pistol of 516 DPS kills things faster than my 523 DPS PFT does but watching my target burn is much more fun.

But I can't really deal with the super high SAC and the inability to dorp pups on the HWs, I've been finding alot of post-CU PFTs going up around 130-160 SAC!

Message Edited by SpunkyKuma on 06-12-2005 10:51 PM



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
walkinwookiee
Sun Jun 12, 2005 10:53 pm
#19



I have enjoyed commando for the past two years, started collecting HW speed/acc back in Janurary for the CU hoping they'd be worth using and I got lucky as I have +24 HW speed, +21 HW acc, +6 gen range speed, +9 HW defense, etc and most of my PFTs rate over 520 modified DPS.

But with the results I've seen with elemental damage, I may hang up my HW modified armor and move onto carbineer or something that compliments master smuggler well. I will of course cheris some of my best HW weapons I've had (pre-CU 2.4 speed Krayt FT for one), and maybe I'll return to commando someday.



heheh i have +50ish HW speed, +60ish HW acc anda (+25 heavy wep def (one AA)) lol ive reallly been saving up



Finnigan For'wards
Squad Leader~Squad Leader~Squa...le...Offwhaticer?
~death from heaven~
+Obital Strike+
SpunkyKuma
Sun Jun 12, 2005 10:59 pm
#20

And the +25 clothing cap is still in effect.



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
walkinwookiee
Sun Jun 12, 2005 11:10 pm
#21

no its not?...its a system of diminishing values...more u have less it helps



Finnigan For'wards
Squad Leader~Squad Leader~Squa...le...Offwhaticer?
~death from heaven~
+Obital Strike+
Phenix1050
Sun Jun 12, 2005 11:44 pm
#22

diminishing returns, for future referance, were enforced to reduce the power of stacking by way ofpicking up professions. In other words, a person who stacks nothing but defense will find that each point of defensethey accumulate helps less and less. It's still powerful, but the actual difference between a defense of 200 and one of 150 is smaller than the difference between 150 and 100.


However, the clothing caps are still in effect. The most you can get from BE mods or clothing is +25.





PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Draycan
Mon Jun 13, 2005 2:04 am
#23






Phenix1050 wrote:

diminishing returns, for future referance, were enforced to reduce the power of stacking by way ofpicking up professions. In other words, a person who stacks nothing but defense will find that each point of defensethey accumulate helps less and less. It's still powerful, but the actual difference between a defense of 200 and one of 150 is smaller than the difference between 150 and 100.


However, the clothing caps are still in effect. The most you can get from BE mods or clothing is +25.







so would a Defense of 150 +25 with BE mods be more effective than a 200 in defense?



Draycan, Zadok Thickskull, Vylla VonBek
Master Commando Since August 2003
-| Wraith Squadron : Wraith Leader |-
In brightest day, in blackest night, no enemy shall escape my sight
Let those who worship evil's might, beware my Flame Thrower...Commando's Might! - Commando's Creed
blacke
Mon Jun 13, 2005 2:31 am
#24



Draycan wrote:


Phenix1050 wrote:

diminishing returns, for future referance, were enforced to reduce the power of stacking by way of picking up professions. In other words, a person who stacks nothing but defense will find that each point of defense they accumulate helps less and less. It's still powerful, but the actual difference between a defense of 200 and one of 150 is smaller than the difference between 150 and 100.

However, the clothing caps are still in effect. The most you can get from BE mods or clothing is +25.




so would a Defense of 150 +25 with BE mods be more effective than a 200 in defense?




Technicaly no. 200 defense is more effective then 175. But if you only take another prof to add those 50 defense, then it is more effective skillpoint wise to use the BE bonus from 150, IMHO.






Tizzossk Dun'Daro -- Master Commando / Master Bounty Hunter / 0400 Carbiner -- Rebel Colonel
Katabhi -- future Pikewoman / Master CH

Merc93
Mon Jun 13, 2005 2:46 am
#25

I don't know what you're talking about man. Commando is better than it's ever been before. I noticed a huge difference in my combat potential. I'm not crazy about our lack of specials, since other professions are "stackable" too, but over all, I perform much better in combat....or did. I stopped playing over that silly xp reward system they got going now. If you want something to gripe about, complain over the "1 xp point awarded" business, not little indicators of our weapon performance.. You can always just play something else, or just plain quit till they get their priorities straight. Commando is great, I was proud to play one. Good thing I mastered it before that xp non-sense was pushed on us. As for the rest of you who are just starting. hehe. Good luck.



"To overcome others armies without fighting is the best of skills. The superior militarist foils enemies plots. Next best is to ruin their alliances. Next after that, is to attack their armed forces. Worst, is to besiege their cities.” -Sun Tzu: The Art of War
Phenix1050
Mon Jun 13, 2005 3:35 am
#26






Draycan wrote:

so would a Defense of 150 +25 with BE mods be more effective than a 200 in defense?





nope, BE mods are implemented under the diminishing return formula.


I'll try to explain using old numbers versus new numbers. In the old system, 150 points of defense was 150 points of defense. Each point was worth the same value. Let's call that value "x". In the new system, the more points you have, the less each one is worth. So lets' say in the new system, every point below 100 has the same value- x. Every point above 100 starts losing some value. So every point between 100 and 150 might only count as .75x. Thus, in fact, the 150 points of defense you have in the new system are only worth about the equivalent of 137.5 points in the old system. every point you get is worth less and less. Thus, while there isn't a "hard cap" where you can't go any higher, at some point, it is simply not worth it to keep spending skillpoints to max out on one attribute, as the difference between having 250 defense and 260 defense is almost non-existant.


however, it is still important to have a hard cap on clothing, otherwise, smart people would get templates maxed to one attribute and have skilltapes to compensate. That's not fun or exciting, it only promotes people spending tons of money.


So basically, while it's good to have nice mods, realize that you can only get a maximum of +25 to speed and accuracy from clothing and such.





PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Page 2 of 2