Commando Archive

Thread: Commandos are in the top two for PVP.

PixelStreamed
Wed Jan 07, 2004 6:34 pm
#1

Commandos rule! Ever since my friend became master commando he has been able to PVP like he's been doing it all his life. Their one shot 1.5k damage rocket launcher will kill almost anything with one hit. And their DoT's are also awesome. I'm thinking of getting another character to become a commando.
Korgull
Wed Jan 07, 2004 6:49 pm
#2

LOL what's #1 Master Droid Engineer?



BIOHAZARD
wanderlord
Wed Jan 07, 2004 7:02 pm
#3

This could be a cleverly disguised nerf-em post. Please don’t forget to mention that rockets cost around 1k a shot and miss a lot. The TKAs and Pistolers seem to be owning much of the PVP
KnightHawk420
Wed Jan 07, 2004 8:03 pm
#4






wanderlord wrote:
This could be a cleverly disguised nerf-em post. Please don’t forget to mention that rockets cost around 1k a shot and miss a lot. The TKAs and Pistolers seem to be owning much of the PVP





TKA's only because the majority are too dumb or slow to run away.



At some point in the game, running while shooting become a unknown skill apparently that only a few of us know anymore lol.....




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
maddogs
Wed Jan 07, 2004 8:04 pm
#5

lol only wish he was right commando absaloutly suck in pvp even if played by a pvp worlord and thats prity bad


commando vers bh =eye shot to death (tho your rockt luncher might actuly hit a BH there rang defens is so low)


commando vers pistoler=skirt to death


commando vers riflemen = mind bleed or flush shot to death befor in rang to fire


commando vers tk = dizzy+kd befor he can shoot (16m specail tk 20m lung )


commando vers carb = charg shot and permently stuck in one place (tho there kd is not a true kd that makes it so you cant fire back but it dosekeeps us from geting in rang to shot or to be abel to shoot a rl at them )


belive me man any profesion with any wits can creem a commando


commandos stong point is not pvp


its pve you take a commando ver a big mob you got a ded big mob most of the time


heck tho just wait some day they will fix us and then i wount argu with you ill kill you lol




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Daniel' Judson-Leonheart

RTTD
Thu Jan 08, 2004 3:19 am
#6

20m KD is a brawler move not a tka move, get it right. Its like saying that bodyshot is a commando move cause u can use the launcher pistol

maddogs
Thu Jan 08, 2004 5:08 am
#7

oops my bad o well i still have it so it is in my toolbar and i use itand its not realy a kd its a poster down but with a follow up of ukd 2 it dont realy matter the fact still remans that i can hit you at 20m 4 m befor you can flame me andonec i hit you your gone that fact still remands 2 (beoucs commandos have onlt +5 vers kd wich dosnothing lol )



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Daniel' Judson-Leonheart

Bloodborn
Thu Jan 08, 2004 5:15 pm
#8

Personnelly I think Commandoes are emn t to be masters of Player vs. NPC and vehicles....


I think that IMO? Bounty hunters should rule Player vs. Player. I think they should have melee and range defence with mitigation to dodge and elude 1/2 the time while they can avoid specials like burn and KD 3/4th the time.. I think hey should be able to goto into a one on one and walk away yawning.... yes I am a commando to me the fodder of comat would be those that went into elite from marksman and brawler professions. they should be the ones who actualy use specials to get their edge to struggle. IF we get that shot off is fine but I really starting to think commandos are not MENT to really PvP.


I really think the high spam of KD is off as is the lunge 2. that should be changed to flying kick and moves the person right on top of his enemy while a 1/4th chance of being dizzy from trying.


The making one professions stats defence not stacking with another prob help people stop 'dabbling' into another professions. Healing during combat and Much massive buffs is also needs to be discussed. But I am NOT into PvP and thus what one thing or many changes needed to balance things. I cannot answer; these are just ideas from what I read and is more than likely inaccurate not to mention many would not like my idea without giving it thought.


CyberData4
Thu Jan 08, 2004 6:02 pm
#9

Wrong, noone profession should be the best. Each should have something unique to contribute. What then would be the point of playing any other combat profession besides Bounty Hunter?
Bloodborn
Fri Jan 09, 2004 2:34 pm
#10

Well two people could take down a bounty hunter just simply put a BH is best one to one. they wouldn't have the most powerful weapons in game just the best resists so they wouldn't be effected at all by specials and to me most individuals SHOULD flee from a BHer they were made rather important in the stories ones that even a jedi takes seriously. People can gang up and take em out two simply will outdamage as a BH shouldn't have many specials outside of slow type attacks or cause one not to move ... i dunno call it bolo or soemthing...


One Profession is always gonna be better then the others Why NOT a bounty hunter? Commandoes are weak really to PvP unless we nail noobs or VERY lucky.... and I rather see a BH a bigger threat then a TKA.


we can argue about nerfing and it will not do anything but cause probs for ALL professions so where the hybrid is weak in PvP a Bounty Hunter is the best for 1 on 1 action. 1 profession always will be so why not them?


least the best at PvP takes up more slots then TKA LOL



maddogs
Fri Jan 09, 2004 2:55 pm
#11

i think is sould be like paper sisers rock


commando owns evrey thing expt bhs (bhs creem commando but commandos own evrey thing els)


but master riflemen creem bh


but master riflemen are creemd by melee(becous riflemen should have low melee defns)


and melee are creemd by carbiner(becous they can kd and keep them back)


and carbiner are creemd by pistolers (becous kd and stun and blind shouldint work agenst them )


see like this its how it should be a cunter for all thats counterd by another




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Daniel' Judson-Leonheart

Townnut
Fri Jan 09, 2004 5:04 pm
#12

if u can get a shot, master commandos can incap people in 1 hit. its very nice, due to the fast that most of my combat is in the city streets which means plenty of tight spots.


also a nice little trick is to get force of will from tk, when u get incapped from long range, wait for an enemy to come and db u and then when hes in range hit force of will and flamesingle2, it works really nice and it will piss alot of people off when they think that they just got a kill






SGT Xyio Quen
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melanoid
Fri Jan 09, 2004 6:01 pm
#13

Sorry Bud,

But Rockets don't hit for 1.5k in pvp. I allways hit for like 800 to 900 damage in PVP when using rockets(That's if it lands). Now grenades on the other hand hit for 1500 plus(Proton Grenades) if they land which is 5% of the time. The best thing for a commando to do is take up the dirty fighting line. I use panicshot, then equip my Flamer and burst run up to them and FLAME ON!! works nicely. But if we get hit with dizzy forget about it. Game, set, Match!



Odysseus Traveler
PVP enthusiast
IO-Army
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