Commando Archive

Thread: Commandos get Mandalorilian Armour!!!

Jedi_Farmboy
Sun May 02, 2004 4:51 am
#1

Word from thunderheart is the cert for mando armour will be;

Bounty hunter,

Commando

Ranger

Squad leader.


WAHOOO!!!


Mna that is gonna be cool, bout time we got some good loot! I predict a lot more commandos joining our ranks.


Lets just hope the cert is Master so all the shock troopers will have to spend some decent points



The Force Is My Ally, and a Powerfull Ally It Is


Iman Sunrunner, Elder Guardian of The Peace


TechnoHic
Sun May 02, 2004 4:56 am
#2

lol glad to see your excited, that is good news!


/whispers: Let him enjoy it, dont tell him we found that out a few days ago.





CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
Dafushpu
Sun May 02, 2004 5:17 am
#3

please god grant madelorian armor at master. that is my only wish this year, well that and peace in palistine/israel.



if you are jedi and you complain, i have one question for you. how many remember permadeth, kenetic damage lightsabers, and lightsaber TEFs?
Cylenthia_Tavishaun
Sun May 02, 2004 9:05 am
#4



Dafushpu wrote:
please god grant madelorian armor at master. that is my only wish this year, well that and peace in palistine/israel.





Word has it that the level for this is going to be Novice in the given Elite professions, however, I'd suggest looking at this thread from TC about a 20 person group that was wiped out while attempting to get this armor.

Click Here






Cylenthia Tavishaun
Master Brawler | Master Swordsman | Master Pikeman
Warrant Officer I, Imperial Army
Daughters of Allya (SHE)



MeatPuppet_Starsider
Sun May 02, 2004 11:07 am
#5

Please not master! I don't have enough SP for it, and I would never surrender creature handler...



- Khadgar, Shadowfire.
StarNick
Sun May 02, 2004 1:13 pm
#6

Agreed with evelas on this one


Look...this armour is going to be rare....and a supercommando wasnt a novice...


Look also at the Bomb droids...novice smug and BH gets em..and they're in wide availability....or at least will be soon....cuz they're so easy to make....the only prob is this totally undercuts commando's niche as these droids are cheaper in the long run....100% accuracy when its 17 m or close (that means that its radius is 17 m...a good 7+ m more than our weapons)...does blast, and is the same if not STRONGER than our RL....at the cost of....only 2-6k per droid...no restrictions, no ham costs...nothing


meanwhile the droid can be detonated while already doing combat....hence its a perfect support platform..meanwhile with us....firing an RL has a usually large delay, restricts our movement, and can only fire off one shot at a time...while with the droids....you can fire off a droid that's better than our RL...AND deliver withering gun fire at the same time (distract and blow em up basically)


And you dont even have to master either of the two hybrid proffessions to do it....hence a very strong weapon is put in the hands of "weak" or "immature" (in terms of not mastering a proffession....who would you rely more on? a master smuggler, or a novice smuggler in firepower?...by giving the novice the same tools which should really only be the incentive to master the prof....perfectly undermines any reason to do so)


If mandalorian armour is novice cert....i can foresee a similar happening, on a much small scale of course...for instance:


Already our LP is one of the best pistols in the game..and hence the most widely dabbled....an MP will just have to spend 6 skill points more than it takes to master commando (169 sp...so to be a Master Pistoleer w/ novice commando = 175 sp)


And as a result...they far outdamage us in blast damage with our only weapon...as it takes pistol mods/specials....eliminating the need for a mastered commando (why waste money on an RL when you can do alot more damage as an MP w/ a Launcher Pistol? Regardless of AP...if the creature/NPC has blast vuln....the damage will go through unhampered [so if an MP can be shooting 2k-2.5k per second with his LP...thats the real damage being done on a blast vuln.....i have Pistol Tech 3....on my LP which is speed sliced (1.3 spd) i can do upwards to 2.5k dmg...my norm is 1-2k however...but I miss alot....now imagine an MP who barely misses, and has stronger specials with my Launcher Pistol]


To cut a long winded post short...needless to say, if mando armour is novice commando....then not only will our job be fullfilled for just a mere 6 sp more (and 2-5X the more firepower...i avg around 4-5k for my RL hits every 8 or so seconds..imagine 2k blast dmg from a MP's LP every second...)....and then they, cuz they just dabbled a mere 35 SP more [alot of elites master marksman anyways for the added skill mods].....they also now have access to a high lvl armour...essentially taking away our identity


A Supercommando may also have been a Master Pistoleer but its a Master Commando First [In terms of Commando..the SAME applies to BH...dunno about SL tho hehe )





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

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Raptor2k1
Sun May 02, 2004 3:08 pm
#7

I really don't think you'd want to make it certed at master, it would be bad for the profession in the long run as it would end up making the armor cert a balancing factor for our master box, potentially negating stuff that the vast majority of commandos (because let's face it, Mandalorian armor is going to be rare enough as is) would benefit much more from.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Evelas
Sun May 02, 2004 3:25 pm
#8

It won't be rare on the server me and Stern play on. That cave will be spawn camped 24/7 for a week or two. I don't care if things spawn fast, we'll have 300+ guys there the second it starts, all fully buffed with 80% composite armor, and half of them will be Rifleman.




Evelas - Jedi, Magnan - template pending
"I'm just dying for them to give Jedi that neat power that allows them to yank weapons out of your hand, so I can pull out a Grenade just as he's doing it." -Merc93
Raptor2k1
Sun May 02, 2004 5:17 pm
#9

It may be camped 24/7, but that doesn't change the fact that only so many pieces of BH armor are even going to drop within a given time-frame. That stuff isfairly rare. From what I've gathered, getting the BH armor is the least of your worries, there are several other components that are only found deep within the dungeon.

Even fully buffed with 80% composite this place is no cake-walk, it's harder than corvette difficulty, and all of the NPC's are on 4 minute spawn timers. The 20 man elite (high composite buffed guys) TC expedition to go craft some failed miserably, barely getting into the dungeon.


I really think folks are underestimating how hard it is going to be to get this stuff (particularly when you combine the sheer difficulty with the rarity of drops.)


Personally, I'd be happy if it was easy to get, and if I was pretty sure that any decent commando could get a suit, I wouldn't mind it so much as a balancing factor; however, this is going to be beyond 90% of the server's ability to acquire, and I think that's being generous (Remember, you need to have a Master AS/DE/T with you to even attempt to craft it, which must be completed in under 5 minutes.)


Folks on TC are reporting that they doubt they'll even have a suit of Mandalorian armor done (if a piece at that) by the time this publish goes live.


Even if half of them are rifleman they'll get trounced. Think of how hard the SBD's on the corvette are, then imagine having to wade through an entire dungeon of them when they're on a 4 minute spawn timer. It takes almost four minutes to kill one with a big group, and the new ones are AR3, not AR2 like the corvette droids. I really don't forsee this being as easy as you might think it will be. I fully expect to see hordes of complaints come patch day when people are hit with the brutal reality that it's not a cake-walk.


(On another note, to even get into the cave you have to get a mission from Boba Fett, and the access codes he gives you only work once from what I hear.)


Stuff like the DE-10, bounty hunter armor,and the new sword might be farmable, but I can guarntee that we won't be seeing Mandalorian armor being pumped out in mass quantities due to afformentioned limiting factors.


And just to re-cap on my earlier point, being a commando is not about wearing mandalorian armor. Demanding that it be made MC only is just like many of the BH's demanding it be made MBH only, using the justification that the profession has so many quirks at the master level that it needs a bone. This short-sighted thinking is going to screw us all over in the long run.


Should we be able to wear mandalorian armor? Absolutely! Should it be centric to balancing master commando? I think not, all putting it at the master level is going to do is:


  • Shaft the Dabblers who might have 3/4 of commando, but because they aren't a master they can't use it. Are they not commando enough to wear it or something?

  • Reduce the amount of leverage we have for improving the master box, as the reward for mastering the profession will then largely be on the ability to wear mandalorian armor.

  • Put too much emphasis on mandalorian armor as being centric to the profession


By leaving the cert at novice (or at the very most requirements I'd go for, having to master one complete line before being certed) it allows commandos of versatile profession types to use the armor, which on its own is hard enough to get. We need perks at master, that's for sure - but making it a cert for armor is flat-out a bad idea. Plus, a lower level cert takes away the mandalorian-centricity that would occur if it became a master cert.




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


RazaelDemron
Sun May 02, 2004 7:18 pm
#10

I think Field Tactics 4 would be a good spot for it, heh.



Commissar Taleroth
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TheBlacksword
Sun May 02, 2004 7:36 pm
#11

Woot!!! I HAVE to get some of this armor.



Rokran Chogar, Nemesis Syndicate Council Member
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Evelas
Sun May 02, 2004 8:23 pm
#12

Ohh...you have no idea what the Geo Cave was like. We're talking more people than I've ever seen together at once on our server. A total of around 400 guys there from day one to like day five. We had doctors outside shouting "buffing for 10k", and groups forming non-stop (not that anyone needed a group, the second something spawned 4 guys instantly attacked it)



Evelas - Jedi, Magnan - template pending
"I'm just dying for them to give Jedi that neat power that allows them to yank weapons out of your hand, so I can pull out a Grenade just as he's doing it." -Merc93
Figu
Sun May 02, 2004 8:51 pm
#13

ive been waiting for mando armor for so long im not a boba fett wanna be i just love the armor its the best looking in the game im devoted to rebel so i cant get imperial armor if i dont get mando armor i atleast want BH armor and maybe a jet pack im so excited mando helm is so awesome hehehe thxs for the info i know it well be hard to get but i kinda want mando armor more then jedi skills but im 1 out of millions so what ever im not a buffer but im determined to kick some death watch azz if thats what it takes to get mando sorry if i annoy ya ill end this message



Beware the Heretic, the Mutant, the Alien!

Peace Keeper Overlord - Master Commando, Master Carbineer, Riflemen, Medic
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