Commando Archive

Thread: Weapn certifications ????

DragonSnack
Wed Mar 23, 2005 9:16 am
#1

This is to give me something to do while Im waiting for the next set of documents to be released.
Now that we have all stop jumping up and down over what we gained andn have probably turned the character builder inside out a few times.

When we give up all but the pre-req Ranged support branch of Marksman we will be giving up every non-Commando weapon certification except for the Novice Marksman's DLT20 rifle, DH17 carbine, and the D18 pistol.

If your also a rifleman you will be keeping the rifles, Piostoleers - the pistols and Carbineers the carbines.
I'm also a Smuggler so I get to keep the pistol branch.

If the HAR is not fixed them we have only the Flamer as our sole offensive weapon.
I'm not counting on RLs the other HWs to be our survival tools.

New weapon certs were mentioned and new weapons were announced but no details.
So what do you think the new weapon certifications for Commando will be?

Since all damage is being being limited to Kinetic or energy we will need to have at least one new weapon maybe one new pistol and one new rifle.
After all the Flamer and the HAR have to be considered energy weapons what will we use to deal out kinetic damage?


JohboBocal
Wed Mar 23, 2005 9:38 am
#2

I'm thinking balster fists and a rifle. From what has been hinted, your going to be using the specials you recieve in other professions with your commando weapons. From what I get out of this is that you will equip your FL/HAR/whatever and use your rifleman/marksman specials with your weapon. Or you will equip your LP and use your pistol/smuggler/marksman specials.


As far as Kinetic I'm guessing blasterfists, and maybe LP. Maybe more weapons will be coming, not sure.






Jobo & Jobi

Vendor located at -2483 -5643
Mos Nova, Tatooine
Ryubushi
Wed Mar 23, 2005 9:42 am
#3

*stabs the NDA to death*


We could tell you guys, but then we'd have to kill you.








***Valcyn - Lt. Colonel Ryubushi [ONE] of the Empire (the Tank Maniac); Career Master Commando, Master Carbineer, and extremely Anti-NGE.
***Eclipse - Ryushidosha, freelancer; Scaley Master Carbineer, ranger, merc for hire, and general sociopath...that despises the NGE.
***StarSider - Ja'ahn Woo [PYRO] of the Alliance - The Galaxy's first Jawa commando/carbineer...who also hates the NGE.

People like me...because I force them to...with violence!

Excess3
Wed Mar 23, 2005 9:43 am
#4

We are getting 1 new weapon. The beam rifle. Its already in the game and it will suck more than HAR. They will add it to out certs and roll all of out specials into 1 tree, so we will get single attack 1/2 and area attack 1/2 just like we do now, but we can do it with the FT(gives a dot), or the HAR or Beam Rifle (won't give a dot).

They will say thats all we need because they have decided that no class should be enought on its own to stand up against a multiclass player. Thats why we got the same points requirements as everyone else. Commando isn't special anymore, its just another combat class you can take that is more damage oriented than defense oriented.

Take Master commando, BH heavy weapons and fill in at your leisure (maybe dabble carbineer and BH carbine or pistoleer with BH pistols to put you lag pistol to good use).

Personally, I am keeping my MCommando/Mrifles template, dumping the extra points into medic and FS (to bad pistols and carbines get augments from other profs, but rifles don't) and hoping that they do some crazy cross-specials attack and I get to use my rifle specials with things like the HAR.



If ignorance is bliss, bliss is over rated.
garvin
Wed Mar 23, 2005 10:04 am
#5






Excess3 wrote:
We are getting 1 new weapon. The beam rifle. Its already in the game and it will suck more than HAR. They will add it to out certs and roll all of out specials into 1 tree, so we will get single attack 1/2 and area attack 1/2 just like we do now, but we can do it with the FT(gives a dot), or the HAR or Beam Rifle (won't give a dot).





1) Who says we are only getting 1 new weapon...I've seen a few hints that say differently...


2) Nobody has said we are getting the "beam rifle"...That could go to several different Combat professions...It could even be cert'd in Marksman...besides, until balancing is done, we don't know which weapons will rule and which will reek...


3) Don't jump to any conclusions about Commandos Specials or our DoT...the only public info that we know is that our DoT will not be going away...How it operates and what specials we use with which weapons is a totally different story...





Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

zolock
Wed Mar 23, 2005 10:09 am
#6

Would fencer be good with commando now that there are enough points. Good defence. Or is there something better?



- I support the Galactic Empire. You can too


** *Master Commando* *Elder Commando*
*Colonel in the Imperial Army*
*Ahazi Server* *TXF* *IGN Zolock* Commando Fo' Life *Pre-Cu, Pre-NGE, Post-NGE*
garvin
Wed Mar 23, 2005 10:26 am
#7






zolock wrote:

Would fencer be good with commando now that there are enough points. Good defence. Or is there something better?





It's going to all depend on your play style...the strengths and weaknesses of current professions will NOT be entirely the same in the Post CU game play...right now, many of us take Fencer especially for it's Defensive boosts...Post CU that won't likely be the reason we'll want to pair up with Fencer...Fencers will be good to pair up with IF you want the Melee ability to [NDA BLOCK].


When the Profession "roles" information comes out, we should be more open to talk in further detail about template building possibilities...Many of us are hoping that the "roles" will be in the next CU info released...but we'll have to wait and see...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

RankorCity
Wed Mar 23, 2005 10:32 am
#8






garvin wrote:





zolock wrote:

Would fencer be good with commando now that there are enough points. Good defence. Or is there something better?





It's going to all depend on your play style...the strengths and weaknesses of current professions will NOT be entirely the same in the Post CU game play...right now, many of us take Fencer especially for it's Defensive boosts...Post CU that won't likely be the reason we'll want to pair up with Fencer...Fencers will be good to pair up with IF you want the Melee ability to [NDA BLOCK].


When the Profession "roles" information comes out, we should be more open to talk in further detail about template building possibilities...Many of us are hoping that the "roles" will be in the next CU info released...but we'll have to wait and see...





I HATE it we have to wait until Fridays to get info....




Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
Silberado
Wed Mar 23, 2005 10:39 am
#9






garvin wrote:





zolock wrote:

Would fencer be good with commando now that there are enough points. Good defence. Or is there something better?





It's going to all depend on your play style...the strengths and weaknesses of current professions will NOT be entirely the same in the Post CU game play...right now, many of us take Fencer especially for it's Defensive boosts...Post CU that won't likely be the reason we'll want to pair up with Fencer...Fencers will be good to pair up with IF you want the Melee ability to [NDA BLOCK].


When the Profession "roles" information comes out, we should be more open to talk in further detail about template building possibilities...Many of us are hoping that the "roles" will be in the next CU info released...but we'll have to wait and see...






I'm getting the feeling that Commando will be a supplement to other Professions and not a Profession it's self. Like previously said, Will a "250 point Commando" really be a 250 point Fencer with Heavy Weapons Abilities. Will are Profession end up with everyone Dabbleing in it, like the FS grenade grinder, for the solo purpose of using the Heavy Weapons version of there weapon, say Pistoleer?







EQ3SWG The Everlasting Beta
Pfej::Kauri h Master Commando/TKM M
Bulldog::Naritus h Pistoleer N
Silberado::Chilastra h Noob
?


Excess3
Wed Mar 23, 2005 10:48 am
#10

SSSSOOOORRRRRRRRYYYY
I forgot how well sarcasm DOESN'T transmit over text.



If ignorance is bliss, bliss is over rated.
Ryubushi
Wed Mar 23, 2005 10:49 am
#11






Silberado wrote:

I'm getting the feeling that Commando will be a supplement to other Professions and not a Profession it's self. Like previously said, Will a "250 point Commando" really be a 250 point Fencer with Heavy Weapons Abilities. Will are Profession end up with everyone Dabbleing in it, like the FS grenade grinder, for the solo purpose of using the Heavy Weapons version of there weapon, say Pistoleer?




Dabblers are my greatest fear with this.


Master commandos are a rare breed already, and I fear that lowering the pre-reqs may make us rarer. Even if the number of masters does not dwindle, we can definitely expect the number of dabblers to skyrocket. I anticipate thatroughly 5 out of every 10 people in game will take advantage of the lowered pre-reqs just to pick up the flamethrower line and/or the grenade line.


I think what we are seeing may very well be the beginning of the end for the commando profession.







***Valcyn - Lt. Colonel Ryubushi [ONE] of the Empire (the Tank Maniac); Career Master Commando, Master Carbineer, and extremely Anti-NGE.
***Eclipse - Ryushidosha, freelancer; Scaley Master Carbineer, ranger, merc for hire, and general sociopath...that despises the NGE.
***StarSider - Ja'ahn Woo [PYRO] of the Alliance - The Galaxy's first Jawa commando/carbineer...who also hates the NGE.

People like me...because I force them to...with violence!

Excess3
Wed Mar 23, 2005 10:56 am
#12

while I don't have access to the information other do, I don't think people will be taking the "FT line" like they would now if it wheren't so dang expensive.
I know SOE wants to promote dabbling, but for some reason I can't shake the feeling that they want to ensure there is a clear and obvious advantage to mastering a certain proffession.

There are many ways to prevet dabbling in Commando, and one of the most likely IMO is to change up our skill trees. As it stands ever tree does something unique in commando.. which is pretty much asking for dabblers (although for some *ODD* reason, no one wants to dabble anything but the FT.. HHHMM). I could be way way off in left field here, but I think SOE will be changing the commando trees to be more fluid and look more like the other professions. I think this will happen by retooling the Heavy weapons trees into a more generic modifiers and generalizing our specials. Of course this is all based on what I would do if I was on the DEV tream, and only marginally on what has been released as what changes are planned for out profession (like the promise that heavy weapon CA/AAs will work again).

*edit to fix typos*

Message Edited by Excess3 on 03-23-2005 11:58 AM



If ignorance is bliss, bliss is over rated.
DragonSnack
Wed Mar 23, 2005 11:06 am
#13

I'm can't agree about the demise of our beloved profession.


We may have a significant increase in dabblers but I feel that most of them will migrate to the close-in fighting profs.

Let's face it most of the "uber" seeking players will not be satisfied with the slow rate of fire we are still going to have to endure.

These people just don't seem to be able to equate 12k of damage in 12 seconds with 2k of damage every 2 seconds.

These uber players seem to get disappointed if they can't do the triple kick-you-in-the-mouth trick followed by the stomp-to-the-foot every second. They will go away rather quickly.

I can live with them for the short period of time they will be with us.


Besidesif the SP point spread doesn't change from the announced spread I will be dabbling in Pistoleeer.


I have the feeling that after the Cu the other profs won't be rolling around on the ground laughing at us; but rolling in agony with the burns from our scortching flamer throwers.

OH how I want to seee those graphics!!!!



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