Commando Archive
Thread: a temp pach for us commandos
give the lp ap 1
take thehar swich it back to the beam rifel and make it extly like the llc
for the flamer make it so it dose no dam on attack but has a hell of a dot and sprays 23m
and add lp specils in the har line to{just copy smugglers dirty fighting line and past it on commando until u get time to actuly give us good specils}
take the -119 rang mods of the hwps and make 0/+50/0
make the gernad rang mods +12/+60/+12
make ham on gernads 12/35/12
make speed on gernads 2.5
and most of all take the 2.5 mod away
if u did this we be happy
/bump
good ideas... but the Nerf riot police would be all over this one.
Cresslin
Master Commando
-Do you guys smell smoke?
sageyopooh y u say no???
i dint c any thing in there that would make us over powerd it just fix us to they way were ment to be
Make the HAR like the LLC? It's not gonan happen even in your wildest dream! We already have the flamer and you now want a carbon copy of anotehr kick arse weapon?
My thoughts on the HAR.....
Make it a TRUE rifle with ideal range around 50m, keep the damage output the same it is now but make the specials fit the range and fix the acid DOT. This would give the HAR both an identity and a purpose.
Actually it occurs to me....
You want a weapon like an LLC - Go BH
You want a profession specific pistol tree - Go BH
Why dont you just go BH? Instead of trying to redefine commando as some kind of BH emulation.
You could actually still keep flame IV so you would have more or less exactly what you are asking for.
i whant the the beam rifel to be batter then the llc in all do rspect becous we are the havey wnp profesion and it wouldint be hared for them to fix it like that
and i never sed any thing about bh pistols i sed the lp and to give it a temp fix to u can actuly fix it
and frankly i dont know who u think you are ur domunating my post and what ur saying is way off your rocker its oviusly ur not a full fleg commando
and as for the flamer dint u read it will not be like it is now it will hardly any dam but have 23 m will a awsom dot like it dose in real life
when i say like the llc i dont meen it haveing elct dam typ i meen it haveing same dam and speed with enrgy dam typ like it is now
and for graghics when u do a specil it have a laser beam shoting out
Maddogs look what you are asking for and you are asking for it at a time when the nerf bat is being swung with great precision and speed.
I see so many commando's saying I want this or I want that but much of it is badly thought out. You need to think about overall game balance, we already have people screaming the FT is too powerfull and now you want the devs to give us another uber weapon? I'm sorry bud but you wish list reads like a personal requirement for an uber char. It's just not realistic. Here is a good way to work out if what you are asking for is too much.
1. Think of the change, in this case you want a weapon similar to the LLC.
2. Then look at it from the other side.
Would you find it acceptable if the devs gave BH a flamer? No you wouldn't and that is EXACTLY why your proposal is ridiculous.
And your comments about me being a master commando? Well apart from the fact you are resorting to the small minded persons usual defence when faced with superior logic and resorting to personal confrontation I don't see why the fact I am not a master should make any diference? But if it does, I will be one tomorrow sometime almost finnished now.
AcidGuru wrote:
Actually it occurs to me....
You want a weapon like an LLC - Go BH
You want a profession specific pistol tree - Go BH
Why dont you just go BH? Instead of trying to redefine commando as some kind of BH emulation.
You could actually still keep flame IV so you would have more or less exactly what you are asking for.
Why don't you shut the hell up and take up team COOK. "make the acid rifle a true rifle" I'm sick of that one, if it was MEANT to be a rifle they would have MADE it a rifle. It is NOT a rifle, will never BE a rifle and at LEAST has SOMETHING in the **edit** DISCRIPTIONS that meantions ARMOR PIERCEING as in LLC you chef wannabe.
It's slightly weaker then the LLC, no one knows how fast its specials are but I highly doubt they are suppose to be 20 **edit** seconds long! I also don't think its damage range comes anywhere NEAR the flamethrowers damage range. It pretty much IS an LLC without the armor pierce. And WTH you talking about "Carbon copy of another baddass weapon" You know what that kind of damage would do at 64m? take the flamethrowerm, use overchargedshot2 at a bunny at 64m, see that number? Thats 6k, thats OVERKILL at that range. I've 1 shot players at 64m with my flamethrower and didn't waste a 3k round.
See his server? Now I know why commandos are so messed up.... This is who we trust to find the bugs for the commando class...
Anyway back to Maddogs post.
I don't much agree with any changes to the flamethrower (except remove the marksman specials from the list of things it can do). It just needs a reduction in its wounding from the dot and thats about it. Thats why people are dieing from the dot dispite trying vainly to heal themselves. They just can't do it, unless a docter heals their wounds while they heal their own damage. Eventually the dot wounds them down to the point where it only needs 1 tic to kill them. ALOT of these nerf cries would just disapear if that wounding was toned down (cut in half or even 1/4th would be better).
I do think the Acid rifle should be made into an LLC, this would further improve our close ranged combat prowess, give us more reason to use it, and enable us to have some form of armorpierceing. It doesn't have a DOT so it would be great. I don't think the LP should have AP1 though, alot claim that it is one of the strongest pistols in the game, and considering SOE's love of pistols, someone could easily use this and become a very powerful pistoleer, adding AP1 would just make them that much more powerful. We should be able to have our own mods and specials with it though.
Temp fixes are just not worth it, SOE has tried hotfixes and they pretty much screwed around with it for months before they made up their mind with the T21. What I think they really need to do is do SOMETHING with the HAR and its tree, and fix the field tactics tree, grenades just aren't worth it right now. I frankly don't care what they do as long as they do something before I decide to take up armorsmithing.