Commando Archive
Thread: Rangers, then Smugglers...
Hmm...maybe not. Its a bit vague with "traps", but it would be mighty nice if we could be able to set up remote detonation mines using grenades or something
Message Edited by StarNick on 09-16-2005 09:24 PM
....Those professions do need help, big-time... but it looks
like Commando is in no way even in the Devs minds.......
I'm gonna use up my nades, and dump Commando... My Master
Commando is grinding the Village, last thing I need is to have useless
Commando skills when I become padawan. ![]()
Maybe I'll come back to Commando with my Alt. in a year when a post comes up about
a Commando fix. Until then, I'll be using a different profession.
This Commando community rocks though. I will pop in often to check on
you all. ![]()
M. Commando
Since they are putting the coding in to do it with rangers (with only state traps) it stands to reason that we might be able to set damage dealing traps and explosives.
The new vision for Rangers is a bold and exciting new move for the profession. These new Rangers are geared for stealth and combat, able to hide and conceal themselves in both urban and wilderness environments. They can set special traps and create potent new explosives and traps.
If rangers are given the ability to make and/or set explosive traps, then it got to be given to us as well when our revamp comes.
RagNoRock5x wrote:If you read the litst of the traps they have they are Movement, Accuracy and Defencive de-buffs.A Crowd control trap so to speak...However they dont have big damage traps, or KD traps....Those could be given to us with much praise and happiness ^_^
# HX2 Mine Body - Basic explosive mine. Does 100% Kinetic Elemental Fire damage (mitigated by armor & Personal Shield Generators).
# Kaminoan Dart Trap Assembly - Bio Toxin darts that are delivered as a Poison Health DOT (Damage-Over-Time).
Maybe not the most damaging, but they are geared towards damage only. We won't know how effective any traps will be untill they are tested.
blacke wrote:
# HX2 Mine Body - Basic explosive mine. Does 100% Kinetic Elemental Fire damage (mitigated by armor & Personal Shield Generators).
# Kaminoan Dart Trap Assembly - Bio Toxin darts that are delivered as a Poison Health DOT (Damage-Over-Time).
Maybe not the most damaging, but they are geared towards damage only. We won't know how effective any traps will be untill they are tested.
Also the little Poison dart does kinda fit whith there Spyish thing now
Good in that the Devs will help fix us up a lot.
Bad in that we are no way considered and if we are it's very far away.
I'm glad for Rangers and all really, but a Ranger/Commando for that Stealth Type Gameplay is gonna suck, um because Commando is only capable of doing something when put with Smuggler, Pistoleer, or Carbineer.
Man being a Commando/Ranger would be cool, if Commando on it's own could actually do anything.
P.S. I'm extremely TICKED and extremely joyful. So I'm just confused and depressed now...
Here are two things that I would expect to fall into our sphere of influence:
-Antipersonel shape charge, ie ye olde 'Face towards enemy' claymore.
-Satchel charge - drop your'greeting card'at the base of a turret and run like the dark side! Think the 4th Rangers Scaling Point du Hoc and dropping a thermite plasma grenade into the loading mechanism of each German artillery piece, thus rendering them useless and unable to hinder the Allied invasion.
-In the spirit of the satchel charge, ability to use bomb droids
Already made a thread in the Corro forums regarding if we can get some grenade loving as well as the possibility of such an idea. Its not a trap to snare someone, but to blow up a complex...which fits our role perfectly.
There are a lot of differences that we can grow and stretch out to make a better Commando profession. "
Which is something Ive been stressing here, on the Ranger forum, and in the Corro forum...but for some on both sides fail to see beyond "they're getting commando-esque stuff, and they're angry".
Also...I saw your thread, I agree for the most part....but its been said a few times now...