Commando Archive
Thread: Should Unarmed be taken off Commando Requirements
1. This isnt real life and this isnt the marines.
2. No dont take it away, its the only way to keep the lame people who just run to the best proffesion when they get good out of our profession.
Unarmed seems to be a waste of points to me evem if it helps keep people from jumping on the Commando bandwagon it doesn't take long to get unarmed 4.
Solaxx
Commando-Gorath
No, we should keep unarmed, but I do think it should be incorporated into the Commando profession some how. And plus, they're right, if we took it off, it'd be THAT much easier to get to Novice Commando. Commando should not be easy to get to, and it's a hard life.
Zidel Vaykore
Commando/Covert Intelligence Operative
Sunrunner
I hate my unarmed requirement it eats up a ton of my skill points and is never used. "Fella don't make me put down this flamethrower" right. As it stands now if I want to function as a commando I need novice scout for exploration, novice medic since grouping is a chore in this game, along with brawler and marksman. That is 60 of my skill points righ there in novice skills. That does not include getting stim B's or exploration. So by the time i get to commando I have lost so many skill points it's sad.Iwould much prefer exploration or hell even mastering scout instead.
If the dev's really put some effort into putting my unarmed to use I might reconsider, but I doubt it as I was so happy whenI finished my unarmed fighting and never had to do it again.