Commando Archive
Thread: Should Unarmed be taken off Commando Requirements
DING...
Nooooo.
Family Feud..what a game show.
Considering its a game that has to be planned out, well ok that's debatable, but there is a plan somewhere...........
Unarmed is there to take up skill points.
Same reason we need to focus on speed and accuracy(easier sell due to in game definition) to devs on the Lag Pistol rather than specials for the lag pistol under commando.
The cool elite classes have to throw away points... that's just the way it is with this game. It's a balancing act. Look at Bounty Hunters, who have to get Trapping and Survival xp. Trapping doesn't work on humanoids. Survival (camping) is almost never used. I wouldn't even say that Trapping(as it is now set up) nor Survival are suited for the Bounty Hunter class' character. At least Unarmed seems like something a Commando would master.
Actually a good buddy of mine is a BH, and he finds it easier to hunt mobs of monsters using P-Darts,Adhesive mesh, and glow juice traps
I say we should get something in our skill tree in unarmed, ethier a certification for a hand to hand weapon, or some hand to hand specials in Field Tactics
ZeedCo
I agree, itsa balancing act, same reason smugglers have to waste points on it yet get no benefit from it under smuggler. Its all about the game aspect, not the real life correlation.