Commando Archive
Thread: My Speculations on the state of the Combat Revamp Docs
- Combat Balance Guide
- CombatDoc
- Armor Doc
- HAM Doc
- A really rough draft early version doc that contained specifics on changes to Combat Professions
- One or 2 others that I can't recall off of the top of my head....
garvin wrote:
(The Commando page was the MOST complete of all the professions)...
That is really good to know actually. I hope they continue to put time and thought into our profession. I am at the point where I have to choose between TKM and MCom... because of these words I am sticking with my first love.
.It's going to sound silly, but I'm pushing for us to go into the Sandbox MORE powerful then we need to be...I'd rather bring us down to acceptable levels then have to fight to get us turned up...
That is a great idea. The DEVs have never liked turning a profession's power up once it has already been established. Of course they do like doing knee-jerk reactions to something that is too powerful. Such as removing a certain DOT. I think it is a fine line to tread.
From what I saw though on the rough draft version of that Profession doc, much of it reflected the issues we have constantly stressed we needed to compete on a better level without taking us to Uber levels...it actually looked fairly well balanced, but will depend on the new damage formula and how much power our weapons will actually be capable of...The doc reflected defenses, accuracy, speed and a few new key elements...But it didn't reflect power...so that's a key thing we'll be looking to test...
POWER, POWER, POWER. DPS is the name of this game. Accuracy and speed in our weapons was also a huge issue, but we gotta be heavy hitters as well. Plus be able to actually hit our target once in a while.
I got the definite impression at the Summit that the Devs feel like they have "One Chance" at this to get it right...if they put out something incomplete or not fully explained, I believe they are worried that folks will completely shot down the whole Revamp and not listen further to their ideas/explainations...The Devs want to avoid that type of reaction...so I think they are extremely GUN SHY about the release of the docs...
That is a very accurate assumption on their part as well actually. They have to do it right the first time and not short-change a single item. If they do, there will be some extremely upset people. The Combat Revamp (and JTL) is pretty much what a lot of people are sticking around for to see if they will continue with this game. With WoW and other MMOs coming out they have to stay competitive, and that includes making the game more enjoyable.
I guess we'll all just have to wait and see....
Still waiting patiently. I have faith in ya Garvin.
Nerj wrote:
Thanks for the info Garvin. I thinkI understand why you feel like TH. It's because you are doing his job. That said, a couple of points.
1) The Commando page was the MOST complete of all the professions - It sounds like they feel that all of the combat professions, should be compared to us. This is a very good thing! In that we should have the most Combat experience.
That's how I pretty much felt...I also felt that it backed TH's claim that Commandos are getting a huge amount of love in the Combat Revamp...something he has told us for a long time but could never provide what that "love" detailed (a source of endless frustrations)...
2) I am sure that as soon as the new correspondents get up to speed, in order to handle the questions. The docs should be released. There should probably be phone converstions between the DEVS and the new correspondents in order to help facilitate this. Would be like a mini-combat summit for them. In addition, if the old corespondents are available still they could help them out.
I'm actually pushing for at the very least an Instant Message Chat for the new Correspondents (many of us Correspondents often IM each other...I'm evenmaking sureour Sandbox testersare set up forIM'ing so we can better coordinate our testing down the road)...They should all have access to the Revamp docs we all originally saw and I'm sure they'll have TONS of questions...The Programmers and Devs actually have a really good Q&A doc going that collects many of our questions with their responses...that should be of big help to the new Correspondents as well...
Down the road I may push to go with Team Speak for some live chatting...I have used that a few times in game with nice results...
P.S. -- I am sure that as soon as you hear in the correspondent forum, that the docs are posted for your review you will let us know, won't you?
ABSOLUTELY!!!
Message Edited by garvin on 09-23-2004 09:47 AM
garvin wrote:
I got the definite impression at the Summit that the Devs feel like they have "One Chance" at this to get it right...if they put out something incomplete or not fully explained, I believe they are worried that folks will completely shot down the whole Revamp and not listen further to their ideas/explainations
Feel free to use my Teamspeak server at anytime, lol
garvin wrote:
Down the road I may push to go with Team Speak for some live chatting...I have used that a few times in game with nice results...
Message Edited by garvin on 09-23-2004 09:47 AM
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TH 12/23/03
I know a bunch of this is in development, but it really is . The combat system is being rebalanced and going forward, its important to get your critical issues to klawlegna so we can act on it. The big bottleneck is communication and after the holidays, a lot of this will be ironed out and smoother.
Instead of "fixing this" and "tweaking" that and ending up with a wobbly 4 legged table because so many number are over-tweaked, we are just revamping the system, but that takes longer.
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and as Th said this wouldn't take a year after launch to implement.
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TH 4/22/04 (OUCH OUCH)
Why is it going to take more than a year post-launch to make this happen?
It's not. We've been talking about things internally a lot. I've stressed the importance of these changes and everyone agrees. We've been going over the implementation details for a couple of weeks now so that we can get this back on track. JustG will be going into more detail in his next State of the Game letter which will be coming out in the next couple of days.
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I have a hard time holding your optimism... i did for awhile as you had me stoked but as the days have turned into weeks it has flown away.
I don't see whats being promised here as any different then what has already been promised months ago
TH 6/3/04
This is definitely a topic we can discuss further in our upcoming Combat Balance focus threads.
...and this is another great example of something the correspondents and I will want community input on during the testing while the CB sandbox is up.
This is an early answer and is subject to change, but one of our goals for Commandos in the Combat Balance is to change the way Heavy Weapon modifiers work
...but we wont know until the Combat Balance sandbox is live).
When the Combat Balance begins (which will be soon), the correspondents and some players will be brought on to a special Combat Balance server
Lightsabers have been balanced against the system after the combat balance
The most important component to this is to keep giving good, solid feedback to your correspondent so I can bring these opinions to the development team while the CB sandbox is live.
You can look forward to sweeping changes in terms of functionality, speed, etc.But again, I stress, we talk about this topic a great deal in a conceptual form.The rubber is going to meet the road when we bring the correspondents and other players onto the Combat Balance Sandbox server
Again, absolutely.These changes are the types of things we want to address in the Combat Balance
the only difference is they flew all the correspondents out and showed these documents to you guys. I'm starting to believe it was yet another ploy to buy time. I guess we will see on the stratics tonight for I assume Th will make some vague comment about it as in the past. But as we all know he won't actually say anything. He'll talk about Tiggs being added or maybe hawtpants but we will get no real info no time frames but as we have seen time frames don't matter anyway. Talk is cheep, any promise TH could make at this point has already been made 10 times over a year. And we are nowhere closer. The sandbox was suppose to be "soon" back in June so obviously soon as defined by TH and devs is as a decade rather than a millenium.
As the SWG universe turns. Promises, lies and deception... it feels more like a soap opera anymore than a personal adventure in the Starwars Universe.