Commando Archive

Thread: The Imperial Crackdown, commandoes, and issues in general

Hellshot
Wed Feb 04, 2004 11:58 am
#1

OK, so we have been mostly focusing on changes to the combat system as it relats to us, but here is something else to chew on. With the new Imperial crackdown, all Rebel players now have a chance to be forced into having a TEF, and this risk is increased with carrying sliced equipment. Now this sounds great on the surface, it probably isnt.

First, players are being FORCED into situations of NON-CONSENSUAL PvP (You hear that TH, something that isnt supposed to be in this game) and I will bet that this gets exploited by some players (like hanging out just outside of cities where newbies hunt and can get scanned). S



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
GuyInShades
Wed Feb 04, 2004 12:03 pm
#2

I consider it a stealth nerf to commandos. We depend on weapon slicing imho, usually speed, but sometimes damage. Fora quiet life we'd have to make a hell ofa sacrifice being without a sliced ft.

EcadMistflier
Wed Feb 04, 2004 12:05 pm
#3


Our player city is just north of Moenia, Naboo. We placed here for just this reason. PvPers hangout in Moenia and grief noobs all the time. Once thispublish goes in i expect the forced pvp of the "crack down" will drive many to become either Imp or neutral and many of the rebels inMoenia will be driven to Mawcityto use our cantina and othercity services since Moenia will become a much more dangerous place.



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
RankorCity
Wed Feb 04, 2004 12:12 pm
#4






EcadMistflier wrote:


Our player city is just north of Moenia, Naboo. We placed here for just this reason. PvPers hangout in Moenia and grief noobs all the time. Once thispublish goes in i expect the forced pvp of the "crack down" will drive many to become either Imp or neutral and many of the rebels inMoenia will be driven to Mawcityto use our cantina and othercity services since Moenia will become a much more dangerous place.






Personally, I think the IDEA of the scanning deal IS to drive players out of the regular cities, and into player ones....But I do agree that it is forcing players into PvP. But, at the same time, if you never want to engage in PvP, dont declare to one faction or the other. I can already hear the crafters griping about it, BUT, being an artisan who happens to be rebel (covert or not) should not be without risk. I cant imagine a Stormtrooper drawing up on a Rebel and not shooting because he was an architect with no fighting skills. Screaming "But I am an architect!!! Dont shoot!!!" wont do a bit of good, as well it shouldnt. Every crafting class can learn a little combat skills.



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
LancerX92
Wed Feb 04, 2004 4:32 pm
#5

One of my friends in my PA gave up reb because he was tired of getting attacked everywhere he went. I mean the faction missions are kind of boring and the same so there really isent much to each of them. He told me its more fun now not having to worry about ramdom attacks and doing delivery missions all the time. So I think alot of people will give up reb if they get bothered all the time and can't go to the cities to do thier business anymore. I personally hate it when I don't know I have been tef'ed and someone comes up to me and shots me. Its going to get worse in the crack down thats for sure. But hey with all out broken weapons and balancing we should be a problem (to the other guy that is). I am out.

Pern "Cooking Commando" Albera
Enshadowed
"Now you are cooking with Gas"
Raptor2k1
Wed Feb 04, 2004 4:40 pm
#6


"OK, so we have been mostly focusing on changes to the combat system as it relats to us, but here is something else to chew on. With the new Imperial crackdown, all Rebel players now have a chance to be forced into having a TEF, and this risk is increased with carrying sliced equipment. Now this sounds great on the surface, it probably isnt."


Actually, from what I've read it forces you to delcared status instead of giving you a TEF (unless that was a misprint.)



"First, players are being FORCED into situations of NON-CONSENSUAL PvP (You hear that TH, something that isnt supposed to be in this game) and I will bet that this gets exploited by some players (like hanging out just outside of cities where newbies hunt and can get scanned)."


By joining a faction you put yourself at risk, and joining a faction is entirely consentual. You want to fight with the Rebels? Fine. Just don't expect the Empire to take kindly to Rebel sympathisers. Remember Alderaan? Being forced overt should be the least of your worries...



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


GuyInShades
Wed Feb 04, 2004 5:11 pm
#7

Hmm fun and delivery missions in the same sentence?
RankorCity
Wed Feb 04, 2004 5:56 pm
#8






Hellshot wrote:




I have no problem with risk being associated with joining a faction, but right now, its going to be abused. Just wait and see.Plus, its not stormtroopers that will do the killing, its going to be other players.








Very true about the abuse...I would think the best solution for it would be thatNPC's wouldNOT be doing the scanning, but players themselves, IN DESIGNATED AREAS. You wouldnt be able to just walk up to Jo Schmoe and scan, turn them overt, and blow them to bits. Requirements could be a certain rank,or profession (scout, maybe??). Or a device/machine that is faction point bought, uncraftable, with only so many uses.


Is it possible that a player could be considered a stormtrooper of sorts? I would think so.



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
Nadev
Wed Feb 04, 2004 5:56 pm
#9

Well for the most part the scanning teams will take place out in the wild, so its unlikly that someone will be able to camp noob waiting for them to be teffed. As for the shakedowns in cities the posts point to them only taking places in 3 cities and in the cantinas there. So just avoid those cantinas and people will be ok.


I'll try to find the post that says in a few minutes.





Nadev
Corbantis
Safe Haven
Master Commando
Master Riflemen

Purchased items please drop off on Coreilla in Safe Haven at -418 x -1274
Othoc
Wed Feb 04, 2004 6:36 pm
#10

First, players are being FORCED into situations of NON-CONSENSUAL PvP


----Not really it is your choice to carry spice/sliced weapons/rebel perk stuff ... dont carry it and you wont have a chance of being put into a PvP situation


Oh, and if you want to post that I could just use unsliced weapons, just get real or get lost. Guess it just sucks to be us, again.


---- hmmm well dont be a rebel then ... it is supposed to suck to be you for a while EMPIRE STRIKES BACK ring a bell .......... you know we are the ones that lose in the end so stop crying lol ... let us have our fun till we all get wasted



No more the Master Bad Boy of LD ahhh.. it is amazing what a new router can do ... or should i say what a bad one did do
Hellshot
Wed Feb 04, 2004 6:42 pm
#11






let us have our fun till we all get wasted



Funny I thought everyone was supposed to have fun since we all pay to play. And to a previous comment, I was fiddling around on TC 2 nights ago and got scanned twice within 200m of Dearic, Talus, so "in the wild" is a subjective term.




Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
HumanATAT
Wed Feb 04, 2004 11:50 pm
#12

It is impossible for everyone to have the same amount of fun because people have vastly different oppinions of what is fun. Some people in fact can only have fun when other people aren't(griefer geeks,rp nazis).


The only faction jumping I've heard of due to the crackdown is a lot of my Imp buddies thinking of going Reb cause it's actually gonna require effort now. I know I personally am sore tempted to take my extra points and put em into smuggler and switch sides. The idea of sneakin into town with my sliced flamer, walking right through a scan team, and then setting somebody on fire(okay I would prolly miss them and get hella owned by some rifle/fencer/tk punk but thats a different thread)and high-tailing it out just ahead of the ATATs is awesome imo.


Right now joining the rebs is just joining the zerg.





"Every night you'll look over your sholder wondering if I'm there and then one night...I will be" Jimmy Stewart
Hellshot
Thu Feb 05, 2004 1:08 am
#13








RankorCity wrote:


Personally, I think the IDEA of the scanning deal IS to drive players out of the regular cities, and into player ones....But I do agree that it is forcing players into PvP. But, at the same time, if you never want to engage in PvP, dont declare to one faction or the other. I can already hear the crafters griping about it, BUT, being an artisan who happens to be rebel (covert or not) should not be without risk. I cant imagine a Stormtrooper drawing up on a Rebel and not shooting because he was an architect with no fighting skills. Screaming "But I am an architect!!! Dont shoot!!!" wont do a bit of good, as well it shouldnt. Every crafting class can learn a little combat skills.



I have no problem with risk being associated with joining a faction, but right now, its going to be abused. Just wait and see.Plus, its not stormtroopers that will do the killing, its going to be other players.




Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
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