Commando Archive

Thread: I like weapons, lots and lots of weapons, thinking of trying commando

jassi007
Wed May 12, 2004 7:37 am
#1

Hey, pretty new to the game, bout a month. Have master marksman and scout, so that lead me to try BH. BH is ok, but I find I use it for the variety of weaponry, more than the hunting marks. I did a couple mark missions, just not really what I was looking for.

So I'm thinking of trading up my scatter and llc for a HAR and launcherpistol. I currently have BH 0111 which is 150k weapons xp per weapon, so I'm sure I should have the 40k combat xp for commando novice. I'm gonna bite the bullet tonight and grab a set of good speed VK's and start smacking around some tortons. I live on rori and know the wildlife very well, so torts and levisqualls should get me to unarmed4 fairly quick. I've heard its still painful though.

Just looking for thoughts, still not sure what I want to do yet, but I'm just not certain BH is right for me. I do like to pve alot atm, scout is what is padding my bank acct. I may pvp down the line, but I'll worry about that later. Probably will wait to see what the combat revamp does as before I think about getting into pvp.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Eans
Wed May 12, 2004 8:01 am
#2

if you liek weapons this is not the place for you to be. We have one working gun, the FT and even that has beocme almost usless. THe rocket launchers are fun but are impratical for anything but AT-ST's and turrets, tho i did shoot one and actually hit a player in my foolish attempt to pvp as a commando. He went down half ham i was suprised. Proton grenades will get yourself and those around you killed, and thats at master. Can' burn anyplayers cause the docs got fire blankets now. We've become the unwanted child of the game profession wise
Eans
Wed May 12, 2004 8:03 am
#3

if you liek weapons this is not the place for you to be. We have one working gun, the FT and even that has beocme almost usless. THe rocket launchers are fun but are impratical for anything but AT-ST's and turrets, tho i did shoot one and actually hit a player in my foolish attempt to pvp as a commando. He went down half ham i was suprised. Proton grenades will get yourself and those around you killed, and thats at master. Can' burn anyplayers cause the docs got fire blankets now. We've become the unwanted child of the game profession wise
Eans
Wed May 12, 2004 8:06 am
#4

sorry for the double post
jassi007
Wed May 12, 2004 8:31 am
#5

No offense, but I've browsed almost every forum here, hardly anyone ever says anything good about there profession. But seriously, commando's get tons of weapons and nothing beside the flamethrower is good? That seems.....almost unbeliveable.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Skeptic666
Wed May 12, 2004 8:54 am
#6

and yet it is so true. Unless you have a good wepon smith and a few mil to throw down on some Heavy wepons that you can just throw away then yes all we have is our FT. Sorry to tell you wait for the combat revamp maybe we will have more use for the Grenades and other wepons. But right now we have the one trick poney. Its the commando way right now



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
kenrw24
Wed May 12, 2004 9:08 am
#7

If you want to use lots and lots of consumable weapons that get no bonuses and cost a fortune then this is the profession for you. If you want to use one weapon all the time because the abilities of the others are pretty much null and void, this is the profession for you. If the profession ever gets fixed, then this really would be the profession for you, but as it is, we run around with the flamethrower and burn stuff. That's about it. We depend on other professions to balance us out, TKA being the most common. Many people master commando, because it's so easy to first do the flamethrower column and then do the others. But then, many people drop master, retain just the flamethrower because it's the only skill they use from the profession anyway, and build from there.

Sorry it's not all cheers and smiles, but that's how it's been for me since I made master about 6 months ago.
jassi007
Wed May 12, 2004 9:31 am
#8

well...I guess I won't bother then. Kinda sad actually. Thanks for the input though. I feel for you if it really is that bad. I don't mean to say your all a bunch of negative-nellies, but seriously browsing all the forums its hard to find anyone who is truley happy with there profession.

I do hear all the rage about melee professions, which I think is really sad. I can't think of one instance in a movie where anyone got into a fist fight. Yes I know that SWG has deviated heavly from the movies and all that, but I'm trying to keep my experience more "Star Wars-y" I refuse to to TKA, or swords. I could care less how powerful they are. Perhaps I'll go back to my orginal thought of Pistoleer/Smuggler.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Aladine
Wed May 12, 2004 10:11 am
#9

Don't get us wrong, itis LOTS of fun to run around and light stuff on fire, and for PvE we are actually a pretty good class, so long as you have good armor and can be buffed all the time. But we really come up lacking in PvP. Our main weapon is the FT, and every set of composite made today has 80% or more defence to heat, and on top of that there are TONS of high end mobs who are 100% heat resistant (NS, enraged rancors, and the list goes on...) That would leave you to belive ok, then we can use our other "main" weapon the Heavy Acid Rifle (HAR.) Well, sure we can, but that would be like asking a TKM to fight with only his left hand and his right foot. The HAR is basically a flame thrower clone that does less damage, and doesn't have a DOT. It is also the ONLY acid weapon that does not have armor piercing. It is the ONLY heavy acid weapon as well. Give it heavy armor piercing, and that weapon will really make us more then a one trick pony. Our launcher pistol (aka Lag Launcher) only hastwo purposes in PvP, and that is to take down turrets and AT's, so for an Imperial like myself it only has one. Also unless you pick up some pistoleer to use it with, might as well let it collect dust in a corner, because we get no accuracy mods, speed mods, or specials to use with it. There is a secret use though for the Lag Launcher, and that is only useable if you have a well organized group who all have high end computers and very fast connections, and you can guess what that is...LAG. A good spamming offanshot (again requiring pistoleer tech 4) will cause any person with a subpar system to experience the deadly 1 frame per second lag. The consumable weapons are also a joke, but not to us. The joke is on the weaponsmiths. In order to make a rocket launcher it takes nearly twice as long to make as any other weapon, and due to the fact that they are consumable, people aren't that interested in paying out the nose for them. This creates a HUGE shortage of them, because any WS can make a good pistol, get a badass slice and sell it for TONS, with the RL's they can get 60k tops because its consumable. But that 60k pricetag for 30 shots (17 of which will probably hit their targets due to the incredible inaccuracy of the RL) keeps 9 out of 10 commandos from using them. Many of the other consumables suffer similar accuracy and price problems as well, such as our Heavy Particle Beam Cannon, you couldn't hit the broadside of a barn at 50 paces with one of those. Greanades have their own set of problems. The first problem with grenades is the HAM costs. These things practically kill you with the HAM costs. Next is the accuracy. I swear my 5 year old nephew pitches a baseball more accurately to a target 100 feet away then I do a grenade at 10 paces, which brings us into another problem with them: RANGE. They can't be thrown far at all, and sometimes you need a special throw burstrun macro to get away, because they will blow YOU up. Thats right, the blast radius is larger then the throwing distance (proton grenades anyone) so when ya toss it, you book and STILL get taken out by the blast. So if you take a look atit YES commandos are fun to play, I actually am returning to commando after months of being away because I miss lighting things on fire, but that is the only thing we can do. Maybe with the combat rebalance we will truly be force we once were, and something to fear on the battlefield.



Cryonax -- Novice Ranger, Medic, 4000 TKA, Master Rifleman
Mastered: Marksman, Tera Kasi Artist, Smuggler, Pistoleer, Commando, Swordsman, Rifleman, Chef
Next: Ranger then MCH
Member of Silverwolves
Sony's Direct line that patches you in to their switchboard/live operator : 858-577-3100 and their Fax: 858-577-3313
thepunisher286
Wed May 12, 2004 11:27 am
#10


Jassi. Commando isnt good right now.



I dont recomend doing this, but master commando, test out every weapon, and try to apply those weapons to many scenarios. Make a chart comparing defenses with other proffesions as well as DPS, accuracy with weapons and the number of people who are actualy commandos.



In the end, youll see that this proffesion is a tragedy. A one trick pony with 3 broken legs ( skill trees ) and crooked genetics ( pre-reqs )


Message Edited by thepunisher286 on 05-12-2004 11:27 AM

jassi007
Wed May 12, 2004 11:32 am
#11

being a one weapon pony isn't my thing. Its really sad, seriously how many weapons can commando's use? like everything except 5 or 6? And there isn't anything other than the flamethower worth my time? Bleh. Again thanks for the input. Hope you come out ok in the combat revamp.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Cuality
Thu May 13, 2004 4:46 am
#12

but we make pretty explosions. the LP blows stuff up pretty good, while the grenades make nice popping sounds, not to mention the acid lines and fire lines. we may not be effective, but damn if we dont look good doing it




(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
wolfgang74
Thu May 13, 2004 6:15 am
#13

I would have to agree with everyone here, master commando is the biggest waste of skill points currently on the game.


Our fire dot was nerfed, everyone has fire blankets now and the consumables don't do enough damage. I doubt their is any combat class in the game a master commando can solo without using skills from other proffesions


Just do like the rest of us and grab a seat on the pvp bench, and hope we get in the game with publish 10.


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