Commando Archive
Thread: I like weapons, lots and lots of weapons, thinking of trying commando
If you're a pistoleer or a smuggler it's a two-trick pony. ![]()
Being able to use the LP is a nifty tool for GCW targets like turret, but aside from the LP and the FT, everything we have isn't worth using (and the LP is only worth it if you have any pistol skills really.)
Being a bit of an echo here, but yeah from an effectivity point of view commandos are not to well off right now.
As you mentioned, we do have a pile of weapons certified, but most are not a lot of actual use:
All marksman rifles, carbines and pistols.. theres some great weapons amongst those, but without the high end specials and accuracy / speed bonuses they dont really amount to much. Consider, how often did you use a rifle while you were a BH?
Disposable weapons. They have rather nice damage, decent DPS even without the specials. But the cost and inaccuracy of them makes them un-viable for anything than very rare occations or simply for the neat fire work.
Granades.. pretty bad.. dont go there.. though they are good for getting combat xp fast ![]()
Heavy Acid Rifle: It work, but its slow and the damage is a lot lower then that of the flamer.. overall it just dosent hold it own on the high end battlefield
The flame thrower: The one saving grace, its slow and somewhat inaccurate, only 15m range, but if your target is not to heavly armored / fire resistant your a force of nature. Few thngs will put a smile on your face like one shoting a storm trooper.
The short version, if you can live with the shortcommings and won't be fustrated by the limmitations, the profession has a lot of things to test and try out, and the flamer does rock. Just be ready to accept that untill things get adjusted and fixed you won't do as well as many other combat professions.
Good luck with it either way ![]()