Commando Archive

Thread: Draft of our Question for Week of 5/10/04 (and reason why it may be late in getting answered)

garvin
Mon May 10, 2004 8:54 am
#1

Hey everyone,


I took all the suggestions for the other thread an put together this question...please let me know what you think. I tried to keep it somewhat brief as that is TH's preference...if you have any suggestions, changes, edits, etc. please let me know as I will probably be submitting this sometime Tuesday.







As Commandos, we have heard that many of our issues will be covered within the Combat Balance, but beyond that we have no details on the specifics being addressed. With the acknowledgement that everything is subject to change, can we have specifics on how the CB will affect specifically our Profession and which of our issues (included those issues in our Top 5) will be addressed prior to the CB, during the CB, and post CB. Specifically we would like to know about the plans for non-functional lootable Heavy Weapon Skill Mods (effect skills not present in Commando Profession since Beta), Grenade Bugs (Damage and Incap the user as well as suggested status effects proposed), HAR issues.


Bonus Question Related to Above: Speaking on Grenades specifically, why is it that new Detonation Bomb Droids will not damage the user if caught in the blast radius and has no HAM cost, but Commando Grenades will damage and incap the Commando using them and has a fairly significant HAM cost?





PS...As some of you may have noticed, TH didn't post the 19 Answers last week. There is a very good reason for this but it also may mean that our Answer may get delayed this week due to it (just getting us ready if it happens)...Last week TH posted the Answers over in the Correspondent area (like he typically does) on Wednesday so we could review and make suggestions. Several of the Correspondents who had their Questions Answered last week wanted to discuss further some of the answers before TH posted it publically. TH posted a revision, but still it needed more discussion. As many of you know E3 was this last weekend so TH became totally unavailable during that time and was unable to post the final version of the 19 Answers. My guess is that he will either post it very soon or just post it Wednesday (pushing our Question till next week)...that is the worst case scenerio...I just wanted to let folks know that TH didn't drop the ball on this or forgot about it...He was just extremely busy and didn't want to post the Answers until all the Correspondents were moderately comforable with the responses.



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Hellshot
Mon May 10, 2004 9:05 am
#2

I like this question, but I think we should have a back up question in case TH tells you (Garvin) that he can't answer any of those questions in the correspondents forum.



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
garvin
Mon May 10, 2004 9:16 am
#3

I'll work on a possible back up question, but that's was the main reason I threw in the Bonus 2nd half to the question above regarding grenades specifically...If TH refuses to give us details regarding upcoming changes he can at lease address Grenades specifically and maybe...just maybe...we'll get our Grenades changed to not damaging us when we use them...I think we have a strong case for that...



Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

Eans
Mon May 10, 2004 9:31 am
#4

hey why is the smuggler prof gettin a revamp and commando is not?
garvin
Mon May 10, 2004 9:38 am
#5






Eans wrote:

hey why is the smuggler prof gettin a revamp and commando is not?





It's just their time...JustG said awhile back that he wants to spend time on every profession, but since their are 30+ professions, he just has to schedule love for them when there is time...DE's just got some...Smugglers are Coming Up...Squad Leaders after that...Entertainers maybe around the same time and so on...Commandos just aren't on the Schedule yet, although TH and JustG both say that Commandos will get love when the Combat Balance goes into effect...


The start testing the CB with Publish 9 (the next Publish) and it is currently scheduled to go live with Publish 10...This is why I'm trying to get us specifics on just what this "Commando Love" includes so we know what to ask for and what is already upcoming...




Garvin Lansdowne
Retired Commando Correspondent - Current Blue Glowie

Master Commando / TKM || Architect / Shipwright / Master Droidsmith

ShadowStyrkeGuild.com: A WoW Guild Website

StarNick
Mon May 10, 2004 1:09 pm
#6

I like the draft of the question garvin...hopefully they will be able to answer in full this time...I know TH is busy and such...but the last round of questions or the first round (forgetting) i believe he mentioned that there is so many Q's coming in, and not enough information to go out (or too much...) because of the CB...so many of the questions get a "generic" answer...i ask myself...why even go through the effort of doing this question and answers program if thats the case...


hopefully with that question, we can get a solid answer out of em and not subtle hints/generic answers...


...Anyways on the smuggler revamp and such...the CB is essentially our unofficial revamp....shows how truely we are messed up as a class, as they would not schedule a revamp for our proffession prior to this groundbreaking achievement (yet schedule for other Combat-orientated, and even hybrid classes)





--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

lockder
Mon May 10, 2004 1:16 pm
#7

i cant wait for begin to see patch notes in test center about CB



SNYSER Dark Jedi Knight
SNISER Dirty Rifleman
PARTY-IS-OVER Fat wookie
Daker-Naritus
Thu May 13, 2004 12:16 am
#8

I can answer that question for him in 5 words:



"Combat Balance, Can't Tell You."



If we ask this question, and we get that answer, I am going to be freaking pissed.Ifwe ask that question and he says "the HAR, grenades, and heavy weapons are going to be fixed," without giving any details, I am going to be pissed.


We know that TH won't talk about combat balance details, and we also know that when he tries it comes out as vague, incomprehensible gibberish.


What reason do we have to think this is any different? Why are we going to actually get an answer to this question, when he totally failed to answer a similar question 2 weeks ago, thereby making us wait yet another 2 weeks to take another shot at getting a REAL answer?

jRaylianholy
Thu May 13, 2004 3:06 am
#9

I think the skill mod issue should be discussed. i spent lots of money on worthless mods that dont do crap. im very upset /cry



Holy-Rayl
I am not a Jedi. I am not a Sith. I am simply, one with the Force.
-Guild of Decendents-
Emilie
Chemical Warfare Commando
-Evolution-
Doktor Olop
Imperial MaD Scientist
-im lost-
Cuality
Thu May 13, 2004 4:36 am
#10






Eans wrote:

hey why is the smuggler prof gettin a revamp and commando is not?





smugglers are getting a profession revamp simply because the whole smuggler profession is pointless... nobody who is a smuggler... smuggles. agreed that commandos need a desperate revamp... but revamping the commandos profession will definitely unbalance everything else (hence throw it into combat rebalance, which according to the devs is akin to the second coming) besides, by revamping the smuggler allows for more "content" whereas revamping commando allows for destruction and mayhem.




(_-·._.)¯._Jarik Suul·._.·´¯(._-·._)
)¯`·.__.·-·._.* Dark Commando Troll*._-·._·._.·´¯(
~Trolleone Mafia~
Hellshot
Thu May 13, 2004 7:02 am
#11






Cuality wrote:

"....whereas revamping commando allows for destruction and mayhem."






You say this like its a bad thing



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Curxcha
Thu May 13, 2004 1:46 pm
#12

Looking good Garvin, looking good



_______________________________________________________________________________________
- Curx Curxed; Imperial Colonel, Master TK, Master Swordsman and Master Brawler (Ex MC and MCH).
- Cur Curxed; Master Artisan, Master Merchant and Master Architect.
- Curxed Industries; Housing, Harvestors and Factories
- Curxed Mining Corp.
Sauron1080
Sat May 15, 2004 5:45 am
#13

if you ever get commando fixed i will personally come to your door and bring you..... a shrubbery!






Mephistox


Servants Of The Shrub



Master Commando Since August 26th, 2004
Page 1 of 2
Previous Next