Commando Archive
Thread: Challenge to Commando's
The mass's seem to be complaining that they cannot solo ANYTHING anymore after the patch. I am NOT having that problem, and am curious as to what you guys are hunting?
My list since patch is
Fation missions : 2 Yellow Cons, 1 White or more and they rush with melee
Mountain Squills con
Grizzled Dewbacks They con Yellow
Dantooine Bol's ( And they pack dont know what u guys are talking about ) They Con yellow
Rav. Tortons ( Took out 2 yesterday at same time ) They con Red
Hurtons ( up to 2 more than that I die )
Greater Desert Womp Rats ( Pack con white )
Dragonets ( Con yellow pack )
Now im not saying Im not dieing at all, Im saying I die at the same rate as I did b4 the patch. If 5 Dragonets rush me or 2 warp I am dead unless Im very lucky. But guess what guys the game is not intended for you to solo 5 Yellow con'ed MOBs.
How are you guys hunting the MOB's? My tactic is:
Send Pet in ( Rock beetle ) to attack the lair
Let mobs aggro on him
Call him to follow
Heal him then bodyhit1 with scout blaster
switch to FT flamesingle2
heal pet
non special attack the mob I hit with flamesingle2 till he dies heal pet and self if neccesary
repeat with new MOBs that come. Its important when i call the pet after attacking the lair that I get AWAY from the lair.
Never hunt without doctor buffs ( easy for me im a doctor ) hunt with a pet and have him buffed as well.
Hunt with armour with as much kinetic resists as possible ( Chitin Ubese or Composite at least above 60%)
After Patch never ever ever use specials more than once on a single MOB when he has friends around.
Theedage wrote:
Now there's some fun..... Why don't I go back to fighting chuba's.
you know what, I wont try to help anymore. Just keep crying like a little girl who lost thier dolly. I actually post a way for you all to test for yourselves and I get a reply of
"Now there's some fun..... Why don't I go back to fighting chuba's"
if your master commando sig is what you play in game guess what Chuba's will not con yellow to you, moron. Or maybe they do, maybe the game take into account on how much you cry and adjust the Con of creatures in game for you to handle.
have fun guys keep crying cause you guys cant kill 4 red cons solo anymore, but this commando is content with how it works now.
The "consider" system in this game may work when you have used between 15-100 skillpoints. But after that point it falls "cosiderably" (lol) short of its intended evaluation.
When a player has mastered a combat profession and gained other skills both combat oriented and non-combat oriented, the evaluations made by the game about what he can or cannot kill easily are very inaccurate. I am not sure how it curently works, but I would think it is based on a formula something like:
(MY_HAM / TARGET_DPS) - (TARGET_HAM / MY_DPS)
When this value is negative it would mean the target has a better chance of winning, when it's positive it means I have the better chance. This would is affected, of course, by grouping. Also, things like HAM might be affected by melee toughness and defense, ranged defense, armor, lots of other factors such as this.
We can see why this would be inaccurate since it doesn't take into account many factors like: I can heal myself, I can perform debilitating specials that reduce or temporarily eliminate the target's DPS, I can Kill in Transit, I can use an ungrouped pet, and so on.
While I may be wrong about the precise formula, the current system for /consider isn't much more effective than this one.
I never said I could solo 4 reds, infact if a mob cons red to me as a master commando the chances that I could kill it before the 2.5x multiplier was/is very slim.
Things that con red to me:
AT-ST- I'm imperial so no biggy
Gurreks - If dot doesn't kill them fast enough I'm done for - Can't heal fast enough
Picket Longhorns - Hit for over 300/hit pre-patch and they group so it's almost suicide where as it is now.
Rancor - dot + burst run was the only way to survive vs them, however they only got a hit off prior to me getting out of range.
Just a small list of red cons that I tend not to mess with if I can as a master commando. And yes I wear armor 41-45% full krayt composite armor. 310 / 290 / 370 ham.
Ooooh, wow! Fury can still tank, but only if he uses a pet as a distraction.
Again, missing the point.
As someone else said - Commando's shouldn't require Buffs, and shouldn't require creature pets to get their work done.
Granted, we also should not be taking on red con mobs solo, but we should be able to function without instant death if we get hit for melee damage.
Admittedly, I am more than Novice CH, and I use a pet as I go, but I shouldn't have to.
My friends tweak me constantly about my unhappiness with the wasted points in the brawler tree, and my inability to be able to find enough points to go higher in CH while getting close to Master Commando.
As is, I'm far more likely to go Master CH and just dabble in Commando now -- why? Because no matter what I do in the Commando tree, I probably am toast if I'm not using a pet as a tank.
That's stupid. Pets are over-powered, and have been for some time. It was fixed somewhat a few months ago by not allowing CHs to pull out multiple high level pets, etc., but the pets that are there now are still powerful, and do most of the fighting, or at least take most of the abuse.
Fury - you know if your pets were getting hit for 2.5x melee damage, you'd be screaming bloody murder about it, because you'd be saying you could no longer solo stuff, but you are saying that now, and if you're using pets, you definitely aren't soloing anything.
Should commandos be able to solo anything in the game? No. Should they be able to solo many things in the game -- without PETS? Yes!!!
That's the problem. As is, you better be using droids (worthless in most cases) or CH pets (get ready for more CH + Commandos out there) so you don't get hit, because if you do, you're going down hard.
ok let me get this straight:
running to whatever you are running to a spawn of kreetles attacks you as it loads right on top of you. you should one shot krettles with your FT every 2 seconds with good accuracy since they are close.
Kreetle damage guessing around 40
40x2.5= 100
50% armour reduction for AP0 (kreetle)to AR1 (Composite)rating thats so we are down to 50 damage
47% kinetic resist to 50 damage = 26 damage
thats 26 damage every 2 seconds
so say you have 1k ham that would take 39 hits to take you down IF they attack only one HAM bar. but 5 were attacking me ok so that would take 8 hits for each of the kreetles to one specific HAM bar. That is 16 seconds
16 seconds to take down 5 kreetles that gives you 8 shots with one hit kills and allows 3 misses as well.
Math just doesnt seem to add up to me, explain to me how they are killing you?
I personally don't see too much wrong, I soloed some bolmas last night (among others), they hit hard, but nothing much different than usual.
Tactics, tactics, tactics...nuff said
MazX El-Kabong
Master Commando - Radiant
My issue with the current state of Commando isn't that I can't kill everything in the game now, it is more that I can't complete my missions anymore without a lot of luck or a pet. Being that I don't like pets and have no plans of taking CH I am left with luck. Now, not being able to kill stuff while hunting is one thing, but missions that the game figures I can do are constantly kicking the crap out of me. Post patch, I could do my missions just as I could working towards commando, but if I take a mission with my FT equipped, forget about it.
That and that alone is my only beef. If they are going to give me missions, at least give me missions I can do.