Commando Archive
Thread: THIS UNNARMED IS BS
first
learn to spell
second unarmed does really suck to gain wit no virbos and there is alot to gain
i think its also a waste since we dont use it at all when were commando
would be better if they got rid of that and required us to have artisan again instead of unarmed
Ok, let me be the first person to say suck it up loser. I'm here to tell you that Unarmed makes sense in coordination with Commando. Here's why: You take HUGE damage in melee when using heavy weapons. Because you're holding a heavy weapon you take more damage than you do if you are unarmed. Having the Unarmed requirement encourages players to look into TK,an extremely complimentary profession.
I'm Master TK and 1-0-3-0 Commando. I can tell you for a certainty that having the defenses from TK has saved myfurry buttso many times I can't count. You do a special with the flamethrower then put it away while your dead-time counts down. You'll take less damage because you dont have the damage amplifier in your hands. Then when your queue is getting ready to move again, equip the heavy weapon and do the special. Unarmed is a defensive tactic you stinkin moron. It DOES make sense if you think about it a little.
Besides if you would actually put some effort into getting your xp you'd realize that getting unarmed xp is easy as cake. Stop thinking like a cheezy kiter and start thinking like a tank. Commando's aren't meant to act like marksman anyhow in my opinion. When you think about it, all the specials are for 15m range. That's almost within the range of most melee classes. We are meant to be a HUGE damage bridge between melee and ranged.
I'm done ranting. Learn to play the game and quit complaining you loser...
Evvab (Intrepid)
i think no one forced you to try to become a commando
but if you want, you'll have to get through it.
Unarmed is indeed a chore however if you take that out then there'd be no longer be any challenge to gettingcommando. Plus if you take that out then we'd only need marksman for commando meaningwe'd no longer be a hybrid profession and there'd be a reason to nerf us.
Besides, look at that unarmed grinding as an opportunity to pick up TKA's defense bonuses. ![]()
The unarmed beast raises his ugly head once more.
I tend to look at it this way, Commando's are the "hardened battle warrior" so that means we have to learn Guns (I.E. Marksman) and Hand-to-Hand Combat (I.E. Unarmed). This gives the combat experience we need to survive in the field.
In game terms, Unarmed does give us benefits. It helps us in melee combat, and can eventually lead to TKA, which in itself, is pretty formidable.
We've all had to do the unarmed bit, and YES it does suck donkey balls, but once you get it, you'll realize that while it is pretty junk, having unarmed does have it's benefits.
If it keeps the dabblers out, then I'm all for unarmed ![]()
-K.F.
the reason u think unarmed is so hard is cause uve been breezin along in the marksman skills, treated like a baby, and spoiled. ALL melee is hard, actually id have to say polearm is the hardest, then swordsman , fencer, and unarmed. so quit ur whinin, and b glad it isnt ur main profession.
If I never see a post by this guy again I will be a happy man.
Unarmed is hard for a reason; it leads to an elite-hybrid class, as well as 2 elite classes. Tighten that belt and quit the whining.