Commando Archive

Thread: Commando and owning in the GCW

ColdHeartZero
Mon Oct 04, 2004 8:20 am
#1

I recently fully dropped my FOTM pvp template as I pretty much killed everyone in a certain guild that I and everyone else knew was a guild for and full of griefers. (even admit to it in their bios, and boy you wanna talk about a bunch of sad pathetic crybabies when you give them a dose of their own medicine, typical though)


I did what I intended to do, and moved on.


What I moved on to I thought was a mistake, COMMANDO. I liked the idea of using the big guns, I liked and still like the Hpc. But at novice I was going "oh my freakin' god, how the hell do you level this profession!?". I was happy I kept Master TK, I went and got caveman missions (as my daughter calls them) on Dantooine, I'd beat the crap out of the cavemen, then light'm up for a kill with my flamer, or if they were to far away I'd use my lag pistol'odoom. It took a week or so but as of lastnight I was 4/2/4/0 Commando.


On my server lastnight we had a GCW event. I came armed to the hilt. My best flamerthrower with of 400-1200 damage and 4.6 speed (not great but theres more), My Heavy Particle Beam Cannon, and a couple missile launchers.


My first task was to find a target that wasn't moving around to much, I found some snipers that were focusing on a jedi. That jedi owes me his life. I smoked 2 snipers with my HPC, one in one shot, the other took 2 shots (oneshot missed).


I turned around and saw2 TKs workin' over someones Rancor pet, flamecone1, 30 seconds later I get the kill message (those were assists no doubt.)


I start taking hits from a sniper so I bail out for a short time. Run away today, live to fight another day. I hide behind a house for about a minute using Meditate to stop the massive ass bleed on me, hit the brandy again, and I'm back at the hilt.


This so far is roughly only 3 minutes since my very first shot.


I find a Dark Jedi coming up from behind and picking off our snipers, I hit him with an HPC shot, I guess he blocked it or something, I then hit with flamesingle2, he bails probably to go and heal. I KNOW I got a burn on him, saw it on my target box, however it was healed pretty quickly and I didn't want him coming after me so I knew I'd better make myself scarce. (its kinda weird though, in my combat messages I did well over 10k damage to the jedi, but his health bar only moved 1/4th its length, never trust the combat messages I guess)


I switch to my missile launcher and move a little closer, or actually about 50 meters from a good sized group of the opposing faction, another commando got the same idea I think, and we both let it rip. I'm not sure what he was using but I think he was using an HPC, I got 4 more kills from that alone.All assists no doubt. About that time I get hit by sniper fire considering all the damage was mind damage, and I'm out of the game. I didn't clone immediately as I watched the other Commando fire off round after round after round. He must've stocked up with HPCs and had it on a macro to fire. He was shootin' them off super quick. I bet he racked up a massive kill list.


Anyway, in approximately 5 minutes time I got 8 kills. That's not that great I don't figure, but then again when I was using my FOTM template and could own anything I touched in one on one PvP,(honsetly there is NO SKILL inpvp, it only boils down towho hits the button the fastest)I couldn't do squat with it in a mass battle. I'd run in and get smoked by a sniper or by a half dozen other FOTM stackers who just happen to hit that kd/dizzy button faster than I could.


So while a Commando might not be good for 1 vs. 1 battle, maybe it's cause they're not exactly meant to be 1 vs. 1 professions.

Their strength is the fact they're soldiers, they use their weapons enmasse.


In all honesty, I'd show more fear to a pack of5 Commandos than I would to 10 other professions (except jedis) cause the fact is, they can deal out more damage in a shorter amount of time than anyone if they use their strengths to their advantage. Remember, flamethrowers aren't your ownly weapons. I'm sure those snipers would like to know what it was that took them out in one hit.


That is just my take on it, and I doubt I'll be dropping commando for anything other than opening up skill points for jedi later on. I readily admit without my FOTM template, I'm going to get owned in 1 vs. 1 pvp, but really that's not what this game is. The game is the GCW, and only jedi did the 1 vs. 1 thing.


Have fun, and hope to see you at the next BBQ
Nezodon
Mon Oct 04, 2004 8:31 am
#2

/salute


*Master commando signing in


Your a credit to our profession my good friend and reading your post was inspirational and im pleased you are getting involved in the gcw side of things.


Thats it im going to nuke a imp base tonight.



Jorrai Takkori
Elder jedi
Force explorer

bcman2k1
Mon Oct 04, 2004 1:19 pm
#3

were these people u killed so easily unbuffed and not wearing armor, they must have been. Im very skeptical to this acocunt of the battle.

JuggernautRM
Mon Oct 04, 2004 1:22 pm
#4

It was so beatiful...it made me cry.

Really, that is what I wish commando's could do effectively, but since the high cap on armor and buffs, commandos are nearly all but ineffective.



Romolo Karminov - Wanderhome - RGU - All around Badass.

Tariel - Bloodfin - nWo - Brainsmasher.

Arias - Valcyn - The Wanderer.
Si vas Pacem, Para Bellum.
ColdHeartZero
Mon Oct 04, 2004 2:04 pm
#5

Well I'm sorry but what I say is true.


If you don't like it, to damn bad. I had my fun and if you can't make yourself useful in the same circumstances than that's just your problem.


Far to many of you think the sole usefullnes of any profession is based on whether it can go one on one with another player, that's just bs.


Oh wait, I know what the problem is, I pissed off "vet" players that refuse to believe that their way isn't the only way.


Not everyone plays your way, I found my commando's use, if you can't do the same, that's your problem.

(heavy weapons support)


Cest la vi,, or somethin' like that.
aeuralis
Mon Oct 04, 2004 2:28 pm
#6

It works as along as no one see's you. But most of the time, you will not have that much success. So what will happen most of the time, the battle will move too fast, and when you are stuck in animation, a rifleman will mow you down.


Secondly with the delay on heavy weapons coupled with lag, alot of times your target will move out of range before you fire and now you have spent 4-8 secs as a stationary target and are about to get killed.


Thirdly, Heavy weapons are EXPENSIVE and HARD to find. So unless you have a weaponsmith running his factories just for you, you will quick run out of weapons and cash.


Fourthly, the DPS of them is not really that good. I don't know the skill of the pvp'ers that you were fighting, but if you meet some skilled ones, you will die quite quickly.



Boson Commando/TKM ----- Aeuralis Combat Medic/Doc
Commando's motto: Devs....you ask us not to Rant, but Flames are all we have...
bcman2k1
Mon Oct 04, 2004 2:41 pm
#7

im not pissed off at all if you say u did u did it i suppose but im just saying that they must have been very inexperienced at pvp to allow you to take over the way u say u did thats all i guess and i never said anything about commando being 1 on 1 which everyone knows its not

Rebarty
Mon Oct 04, 2004 2:54 pm
#8

In the few PvP I have taken part in, I was one of 3 commandos. My guilds weaponsmith keeps me stocked with commando weapons. Some of the kids on Wanderhome sometime will not wear armor except Helm and or chest (they buy Stun armor alot). Yes 1 on 1 is very hard on us, except if our other prof can KD the bad guy then flame his/her backside and watch them do a Richard Pryor. If we have good support troops and such we can last alittle longer. If you bad guys have stun armoron with low heat/energy/acid resist on it and such we can DOT them pretty good. Alot of youngens migrate their minds to protect it and leave theirhealth and action low. Case in point, I was inon a base take down with a very good friend and his guild on Dant. Iteamed up with said other 2 commandos, our job as to move and DOT bad guys as the TKM, Fencers and Rifleman kept them busy. We did good DOTs our targetsand Hvy Weapons andNades on them, I was lusky to have a few DOT nades. Did we die, yes. Did they die, yes. But alot of our bad guys had alot of black on thier bars. So they had to take time to heal when they died. Did we take down the base, no we didnot have oneof the Prof we needed. But it was fun, it was about 15-20 per side. Food, drink, Armor, Excellent weapons are needed. and use the Aim to hit with Hvy weapons make a dif. Just my 2 cents.



Rebarty Mir-mar Old Commando- Pre-CU, Pre-NGE
Mayor, Zion city of Light
Wyenn Mirmar, Dancing Fool
UFO-MOE
Mon Oct 04, 2004 5:55 pm
#9

hmmm, Never used a HPC yet, i guess ill go try one out



Eclipse

Master Commando
cornbredx
Mon Oct 04, 2004 7:37 pm
#10

I believe the original posters story is completely true and heres why. Being a MC myself and in a guild which PvPs almost on a regular basis, I have found that with a good group(aka someone else to take the hits and distract attention) MC is most certainly very useful in a PvP battle. Being on Bloodfin (supposedly the PvP server dont know about that but...) Most temps seem to be FOTM and heres my problem. How in the hell do u dodge a burst of napalm to the face. I dunno doesnt seem like u should be able to. Also I noticed (mostly in PvP) I miss 9 out of 10 shots with my FT, and Im a MC. This is prob because they r FOTM guys but still it can suck.

Anyway my point is these battles can and do take place, and Commandos as support do very very well. I have always advocated this since I started replying to messages where it was related.

I also agree indeed that we are meant to be support (not necessarily good at 1 on 1) however as bad as we are is just to bad. Even if we arent great we should have a fighting chance.

Im no PvP god or anything, in 10 mon of playing ive never been that good at it, but I do enjoy it alot and I tend to use TK for 1 on 1. MC is a great profession, and has superb potential I just cant wait to see what happens after the CB.



"Like the hand of God I smite thee!"
Colonel Fox-Wolfian Drigger of the Emporers Imperial Army
Master Scout, Master Fencer, Master Pistoleer, Master TK, Master Marksman, Elder Master Commando

(And I wasnt even Grinding Jedi)

Also Corporal Darrt Drigger of the Emprorers Imperial Army
Master Creature Handler/Master Scout/Master Swordsman KIA due to the NGE getting rid of CH, may he rest in Peace

"It just so happens I liked that hand"
ColdHeartZero
Mon Oct 04, 2004 7:46 pm
#11

I don't know the status of heavy weapons on other servers, but so far it has been my experience on Naritus that they're rare, but not hard to find. It was harder to find a flamethrower with less than 5 speed unsliced actually.


I also do have a weaponsmith in my pocket, however she only supplies grenades. My HPCs and missile launchers were all bought from various vendors.


As for lag, yeah I had a little lag, I had the flush graphics command on a 10 second loop, I'm on cable net, and had graphics turned all the way down and sound off.Turning the sound off alone can improve performance by quite a bit.


I honestly don't see what the problem is, so you can't go 1 on 1, I don't believe that every profession and their uncle should be able to. Then again, I don't believe that the melee professions should dominate like they do either but that's besides the point.


You need to change your perception of what YOU think a commando should be. Yeah it's borked, 3k capped exp is stupid. Launcher pistol, don't even get me started on that. HAR blows no doubt, can't hit squat till flame 3 with a flamer, grenade incaps. Yeah it's borked, but the profession overall seems to fit it's design. Heavy weapons specialist. Not toe to toe melee pvp'er.


A professions strength is not it's pvp one on one capabilities.


After speaking with some of my friends I did very well considering I only died once, and they (5 people) died multiple times, all FOTM stackers. Who's to say they dont' know what they're doing, who's to say you know more than they do or that you are more capable than they are, or me for that matter.


Change your perceptions of your profession, cause it's NOT what you want it to be. It's functional as is, it does need work, but please get a grip on the fact that you CAN dominate the battlefield with a little THOUGHT and planning.


Screw it, heh thought you'd like to know that your profession can still hold it's own, but I guess some folks just like to whine.


I'll enjoy my victories, I'll play with my toys, and those of you that refuse to see that you have strengths if you bothered to work on it can just sit in misery and cry at how borked your profession is.


cornbredx
Mon Oct 04, 2004 7:57 pm
#12

Uh... Just for clarification, I was agreeing with yer original post... just in case that last post was meant for what i wrote.... I just wanted to make sure that was understood haha



"Like the hand of God I smite thee!"
Colonel Fox-Wolfian Drigger of the Emporers Imperial Army
Master Scout, Master Fencer, Master Pistoleer, Master TK, Master Marksman, Elder Master Commando

(And I wasnt even Grinding Jedi)

Also Corporal Darrt Drigger of the Emprorers Imperial Army
Master Creature Handler/Master Scout/Master Swordsman KIA due to the NGE getting rid of CH, may he rest in Peace

"It just so happens I liked that hand"
ColdHeartZero
Mon Oct 04, 2004 8:09 pm
#13

I know, I was just ranting.


I thought a postive post about the profession actually being able to do something worthwhile would be welcomed, but obviously not.


Anyway, I talked my smith into making me some top of the line HPCs and missile launchers, so for the next event if I'm able to attend I'm going to see what kind of damage I can manage.


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