Commando Archive
Thread: Commandos are overated and underskilled!!We should be alot stronger.
commandos whould be able to kill anyone no matter what. except for leveled jedi but even in the movies a bounty hunter shoots a jedi dead in one shot. im saying commando should have way more weopons way more defense(cause there is none right now) when i think of a commando i think of a one man killing force. i shouldnt need pets or doctor skills just my weopons and my tactics. y is there no knockdown or dizzy shot for commando. we should be the baddest mo fo's in the game period. thats the reason i went commando isnt it yours? commandos are overrated cause were not that good, we should be 100 fold better, our weopons should fire faster do more damage. i've seen rifleman take 5k damage along with carbiners and swordsman if commando cant beat out those guys then is commando worth it? no, because u could save all those skill points.
Zovi Osskiss
Almost master commando)just need more stupid acid rifle)
Ahazi
commandos are overrated and underskilled
Ridiculous. One man killing force indeed.
We have our problems, but our general power level is about where it should be if you ask me. The only glaring error I can see is the 2.5x melee damage modifier, and rumour has it that it's on its way out anyway.
Commandos are not underpowered. Commandos are exactly what they should be, crappy vs players and own against armored stuff. Imperials are AFRAID to use AT-STs now because Commandos can drop them in a few seconds, doesn't sound very underpowered. The way it works is this.....Bounty Hunters get awsome player vs. players skills, they get shots and attacks that control the target and they can target specific pools. A Commando is great against armored stuff, I mean look at the types of weapons you can hold, you can do acid, electric, heat, all kinds of exotic damage that a lot of stuff just doesnt have good defense against. Commando will be good against vehicles once those come out because Commandos are MEANT to penatrate armor. Have you ever seen a Rifleman, Carbineer, or Pistoleer or even a Bounty Hunter solo an AT-ST? No, because they CANT, they just simply dont have the hard hitting, armor peircing weaponry to do so. Commandos carry big gun, rocket launchers, acid rifles, lightning cannons ect. and I ask you this, in RL, how many times does a person in any military use a rocket launcher on a PERSON? They don't, the weapon is in accurate and slow firing, if they miss the small taget, they are fooked. Instead they save that hard hitting firepower for slower moving, bigger targets. Commandos are exactly where they should be, able to take down ATs with ease, but still beatable 1 on 1.
Commando was the best B movie on Earth. When he fired 3 shots and 8 guys fell down?-Classic.
Commandos are fine, we just need better defense, and better weapons that don't start with F. Oh wait that's just one. ![]()
Cymene wrote:
Apparently you've never been 1 shot by a rifleman with his af3 T-21 when he uses strafing shot on you, then db's you from 64m .....
We dont even have T21's on Ahazi yet. Is that sad or what? No resources to make them!
ok guys for you that dont know any thing ![]()
this is stright from the prima's offical strategy guide (soe's singnetures on this thing)
whether behind the tripod of a e-web repeating blaster or controlling an anti-infantry turret the commando can control entire areas of the battlefild alone!!!
now theres 2 things i want to know were the heck is are E-web blaster and who the heck said we're only anti-vehicel
the flame throwe and the acid rifel r are defintly anti-infantry (they have no ap if they were anti-vehicel they have AP2 or 3)
the fact is right now were gimped and gimped bad when a master pistoler can out dam a hybrid profesion theres some thing rong and thats that
Good point maddogs. For the guy who said we are for taking out at-st's, what about us imps what do we do besides die. Melee one hits us and we can reach range and dont say use our heavy weapons because they never hit moving targets. We are gimp I agree. Made our prof how they said it would be when the game came out.
Master Commando of Invictus
You let melee's reach their range? *sighs* 16m is my line of death... to get closer you have to be in my group or a very cute female Dosh with sexy ridges, shiny scales, and talons sharper than a vibroblade.
My chief gripe is that to tank anything bigger than a womprat, you need a CH... to my mind, a master Brawler/Fencer/TKA/Swordsman/Stick Jock should have an even odds chance at taking on a lair of blues without three medics in a perpetual heal cycle (too much like EQ)... Mind you, the only thing I can see reasonably standing against a Krayt is six grauls and two rancors giving me time to break out my rocket launcher... But I've never damaged a single hide, meat, or bone...
Are we overpowered? If you are aware of your surroundings, understand your weaknesses, and know when to burst your way into cone range of that BH spamming Eyeshot, we can be, but then we've earned it.
Lynch, Master Commando of Flurry
Force Unsensitives, giving you all the ol' /FU
Maddogs right. And even understandable this time, but you dont even need the strategy guide to find out. Just let your cursor float over the top comando boxes on your skill menu and notice that it says avoid this person on the battlefield at all cost unless distracted or otherwise incapacitated. Thats what brought me to this profession and thats why Im staying in hopes that they get it right one day but I sure dont feel it. When I first started it looked like they were right seeing as how noce it was even at novice but since that damage mod along with mob speeds increased to ice that cake, I had to get some pets and thats not how I see myself as a comando, I see mysef as supposed to be the deadliest soldier in the game acording to the descriptions but infact, during this nerf, I had meleers stay right on top of me and keep pestering me for a duel just to exploit my akiles heel. I TK'ed there buts.
Maybe they messed up and we were supposed to have spent all our skill pool points just for all battle skills you can have and be master comando. If thats the case change it and I'll do it again because I want to be what the strategy guide and skill tree says I should be.