Commando Archive
Thread: Delay on healing yourself
Okay so I'm a Commando/Master Medic. I took some time off from the game and now I'm back. So I'm trying to catch up on the changes. What is up with the delay on healing? Everytime I try to heal myself it waits like 5-10 seconds before the heal goes off. I have to anticipate how much damage I'm going to be taking and heal myself before I even get hit sometimes!
Second, did Commandos get a nerf? I get my a$$ handed to me now damage wise. I wear a full Composite Armor suit with 60-80% protection on pretty much everything. It seems like I get taken down real quick now.
Can someone inform me of the changes I missed?
yes and no
you will take 2.5x damage if you are holding a heavy weapon in your hand ( Melee combat )
Delay effects everything including pet commands and healing ( with the exception of switching weapons )
Ya, i noticed this too, it happened over time...
Kinda like playin the stock market, you gotta sorta guess on how much damage your gonna get and heal based on that ![]()
The healing delay comes from the fact that healing is now put into the combat queue like all other commands now. So Diagnosis and healing speed are worthless now. It's all based on weapon speed now. The delay comes from whatever weapon you're wielding. If you have a 1.9 speed pistol in your hand you can heal every 1.9 seconds (assuming the timer for your healing speed has expired as well).
THIS IS A HUGE BUG, IMHO...one that I've submitted about 1500 times (this is not an exaggeration, I honestly have) and it's been completely ignored.
Dont spam specials.
Or if you do,make a macro that peaces you, then healself, then attack. That should cut down some time if you have several specials queued up.
The whole speed of the weapon thing being factored into healing makes a lot of sense. I don't ever fill up my queue with specials but I do use a fairly slow weapon. A month ago I was using a fast weapon. I'm going to test this out. If that is the case though, I'm screwed because all the weapons I want to use are slower weapons. Once again, I say, "Ugh...."
Not so sure it's a bug. For me, it was the sacrifice I made to use more powerful weapons. It's all part of the speed... sure the special only lasts a second or two as a graphic, but the weapons are slow compared to some others, and for me that means it's slower to heal yourself but you dish out more damage. Balance.
I don't spam specials at all. My point is that medical healing speed is an ability that's gained but then negated due to the speed of the weapon you wield. Try wielding a Tusken Rifle (typical speed of 9.0). Don't use mindshot or headshot at all and just try and heal yourself inbetween the 9second shot delay....that's right, you can't. Now I'm assuming you have diagnosis IV trained as well which would put your healing delay at 3seconds. You should be able to heal yourself 3 times per shot but you can't because it's based on weapon speed and not your medical healing speed.
This may be an extreme case but it illustrates my point perfectly. Tell me how this isn't a bug?
Okay, so is this the intended way the system is supposed to work? Or is this a bug?
If it is the intended way of working, I'm changing careers right now. But if it is a bug, I might try to stick it out.