Commando Archive

Thread: Grenade-Mine Report

FlipCurran
Mon Sep 15, 2003 9:11 am
#1

Hello everyone!





SirAuron
Galactic Liberators
Starsider
FlipCurran
Mon Sep 15, 2003 9:13 am
#2

Ok I really hate how this form works with certain keys.


Anyway let me try this again.


Mines DRX XG Anti Vehicular


AP Heavy




SirAuron
Galactic Liberators
Starsider
FlipCurran
Mon Sep 15, 2003 9:44 am
#3

3rd time is a charm.


All Munitions were built w/ only 20 expir and assembly so stats will be better with a master weaponsmith. They will also change w/ better resources.


*quick note - People say they miss all the time w/ grenades. When I was using FT2 I could go to 10m and hit 2-3 out of 4 shots.


Mines DRX XG Anti Vehicular


AP HeavyLight Light


Type BlastBlastHeat


Speed.7 .8 1.4


Min Dam 5885104


Max Dam 232 394 389


Radius 8m 8m 15m


Wound 9.4%8% 13.5%


*notes- Both the DRX and Anti Vehicular mine still require specific resources. Personally, I think mines need a bit of loving becuase things don't look right. Anti Vehicular should probably have Blast damage and probably do alot more damage. Also, XG mine is the 2nd mine that can be made and it is considerably easier to make and requires less resources than the DRX mine.


Grenades C12 C22 Cyro Glop Thermal Proton


AP N/A Light Light N/AMedium Light


Type Blast BlastCold AcidBlast Heat


Speed 5.14.3 6.45.1 5 9.1


Min Dam 145 231 201 220 662951


Max Dam 402 659 469 7081545 2507


Radius 5m 7m 5m 2m 7m 10m


Wound 8.4% 8.5% 8.1% 8.7% 12%9.7%


*notes - I can't make Imperial detonators because they require a master. I find this strange because you can use them at FT3. Should the devs move proton grenades up to master and move Imperial Dets down to Munitions 3? Thermal Dets and Proton Grenades still require specific resources, namely Thoranium Steel and Crism Ore.


I'm not sure if the blast radius's are working correctly. Its hard to verify but I know that if you can get a few guys stacked or within 2m the blast is working. I've taken down a few guys at once w/ a glop.


Damage w/ the Cyro and Glops are off slightly I think. Look at the range and Cyro is not much more powerful than a C12 and the Glop is for the most part on par w/ a C22. This could be intentional because of the type of damage they do. If someone can post the stats of the Imperial detonator it would be great.





SirAuron
Galactic Liberators
Starsider
PadawanChong
Mon Sep 15, 2003 10:30 am
#4

Who's making these grenades? I have C22 Frag grenades that are 308-1344 with 7.0 radius (I can make power-ups that can increase this by 32% if you'd like to forego adding that power-up to min or max dmg).


And I made some Imperial Grenade (don't remember if it's that thermal one in your list) at 900-1900.


I'm just wondering if mine have been a freak of nature or what...




============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
============
FlipCurran
Mon Sep 15, 2003 10:56 am
#5

Very nice c22,I did mention at the top of the report that i have only 20 assembly and expir. This is more of the average that I've made personally. One should also note that depending on the resources available, stats will vary. Using what I've made i've been ranging from low 100's to 1500 damage w/ c22 and glops. Cyros run alot lower.


Oh well, if your on starsider I want to throw one of your grenades w/ the 32% max damage and hopefully a slice that increases damage .





SirAuron
Galactic Liberators
Starsider
PadawanChong
Mon Sep 15, 2003 11:22 am
#6

I am on Radiant, but sorry. Can a slicer slice a crate of grenaes or even a single stack?


Also, one other oddity. If you put a power-up on a grenade, it will tell you there's 100 uses left. Ummmm... Don't stacks only come in 5?





============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
============
FlipCurran
Mon Sep 15, 2003 11:26 am
#7

I noticed that too on the use of powerups. I know you can remove the powerup now, but can you actually then use the powerup elsewhere? If so remove the powerup after 4 uses and put it on the next grenade.


As for slicing a crate, I do not know.




SirAuron
Galactic Liberators
Starsider
FlipCurran
Mon Sep 15, 2003 6:09 pm
#8

bump



correspondant, plztake noteof anything you notice that should be reported on


thank you




SirAuron
Galactic Liberators
Starsider
ZombieBunny
Mon Sep 15, 2003 6:52 pm
#9

yeah those grenade stats are way of, at master the are maybe twice as good as those. I know my poor material C22 are about double those stats.
FlipCurran
Mon Sep 15, 2003 7:42 pm
#10

well it would be nice to get a master to take a lil of there oh so precious time to make a set of everything and post stats. i'm sorry i can't make stuff up to par.



SirAuron
Galactic Liberators
Starsider
PadawanChong
Mon Sep 15, 2003 8:30 pm
#11

I have some cryobans running right now and will post their stats tomorrow, but as i mentioned earlier, my C22's are fairly decent:


308-1344, 7.0 m radius




============
GermainePropane on Virtue - City of Heroes. The best combat system in an MMO.
Lvl 43
============
bluehaize
Mon Sep 15, 2003 11:43 pm
#12

can somebody please explain to me how mines work in the game, are they like the gernades?
Q-lex
Mon Sep 15, 2003 11:44 pm
#13

K you have to tell me how you got C22's to get those stats. What materials you used, what powerups, how you got the powerups, and any other specifics.

Page 1 of 2
Previous Next