Commando Archive

Thread: Why Master?

bikebum
Mon Sep 15, 2003 7:03 am
#1

Okay, so when I first started the game I wanted to become a Master Commando. Well as I slowly progress I wonder, why go Master when all we are using now is our flamethrowers? As far as I can tell HAR is a joke (compaired to FT) and our consumables are pretty much non-existant due to difficulty in building. So if all I am ever going to use from the Commando profession is my FT, why go more than Flame 4? I really want to to justify my sinking time / exp into the commando profession and am looking for an excuse to do so. Problem is I see only negative right now.... I mean with those points I could go into TK, Smuggler, CH, or some of the other professions.



NJ201
Mon Sep 15, 2003 7:08 am
#2

this post just shows why the flamethrower needs to be nerfed.
origitat
Mon Sep 15, 2003 7:10 am
#3

To have the title Master Commando dude!!


Seriously that is a good question. I was wondering the same thing. Over the past few days I have just been working to get my Flame IV and have kept my other skills at II. I am trying to decide if there is in fact any point to getting Master Commando. Could we at least get a cookie ported into our inventory or something for doing such a hidiously annoying feat such as Mastering Commando? I still got the novice commando title and people always congragulate me when they see that.so I wonder what they would say if they saw Master Commando?




------------------------


Ramir Castelanas of Shadowfire - Once a Commando - always a Commando!


Dreaming of the Pre-CU days but will be here to the end!
origitat
Mon Sep 15, 2003 7:12 am
#4






NJ201 wrote:
this post just shows why the flamethrower needs to be nerfed.





because commandos are the only ones that dabble??????


YOur wrong buddy.


Is that all people like you do? Take any post about commando and turn it around and say NERF DA BAstaaaards. Jesus he was just asking a question.




------------------------


Ramir Castelanas of Shadowfire - Once a Commando - always a Commando!


Dreaming of the Pre-CU days but will be here to the end!
NJ201
Mon Sep 15, 2003 7:19 am
#5

origitat if you think getting master commando is hard you should try getting BH exp its the hardest exp to get in the gameyou can get only from doing missions. I got to BH did a mission45mins for 57 BH expand said screw this I am going commando



I am a commando and yes I think FTs need to be nerfed

RomanaCorvus
Mon Sep 15, 2003 8:33 am
#6

"this post just shows why the flamethrower needs to be nerfed. "


Wait. So when only 1/4 of our skill tree is worth getting because of problems with the other 3/4s, the solution is to nerf the four skill boxes that are worthwhile?


Yeah. It's logic like that that keeps this game busted.


(and btw, you think BH is hard to master? Try ARMORSMITH.)




Current favorite SWG Forums quote:
"I hate u devs u guys really suck the poo." -- oOMaSTaOo
bikebum
Mon Sep 15, 2003 9:05 am
#7

Don't HIJACK MY THREAD!!!!!!!



I am serious.... I want to go Master commando, but don't really see a reason atm. Please valid comments only and if you have a FT whine, take it elsewhere!

CooperHawkes
Mon Sep 15, 2003 9:12 am
#8

right now there is no reason to go for master commando ...


or wait .. you can go for master and hope that they fix our other 3 skill lines .... will only take arround 2 month...


Sorulis
Mon Sep 15, 2003 9:16 am
#9

Honestly right now there is no real reason to master commando, BUT that could all change any patch. What you have to ask yourself is do you want to have to work to master commando when it becomes actually worthwhile and have a week or two without it. Or have it the day the patch comes that might make it nice.


Personally I decided to take the have it and hope for a patch someday, because honestly Commando still needs work, Flamethrower has too much power, the rest of the weapons too little. They need to add reasons to use grenades/launchers(hell they need to fix the building of them too), and the HAR. right now everybody is getting Flame4 and stopping and branching out, what happens if as Holocron posted the other day that they are thinking of nerfing it abit and that its not all bad ass at flame4 but it is at Master Commando? or that Acid Rifle becomes just as good?


Got to ask yourself if you just want the power of 1 heavy weapon, or the ability to use them all. MMORPG's go through endless balancing acts for all "Professions" from launch till they die. You master the profession your really interested in, chances are you won't miss out on anything good that happens to that profession, but of course the opposite can happen that you get totally "nerfed" and regret that decision.




Kayn
Dark Side Force Master · Ranked Jedi
Conjurers of Dread · Bloodfin

Xytroncore
Mon Sep 15, 2003 9:24 am
#10

they should move flame single 2 to master commando and just leave the flamer tree sort of bare, that would force you to go master to get the real power of the weapon.



_________________________________________________________
Manimal : Gunslinger
TickTock
Mon Sep 15, 2003 9:26 am
#11

A lot of the elite/hybrid professions aren't top heavy enough. This is just one of many. Take a look at the advantages you get at Master Commando, or Master Carbineer, or Master Smuggler for several good examples.
Xytroncore
Mon Sep 15, 2003 9:28 am
#12

master smuggler is nice, 25% off faction perks...that's pretty good if you ask me.



_________________________________________________________
Manimal : Gunslinger
HydrAG
Mon Sep 15, 2003 9:32 am
#13






origitat wrote:

To have the title Master Commando dude!!


Seriously that is a good question. I was wondering the same thing. Over the past few days I have just been working to get my Flame IV and have kept my other skills at II. I am trying to decide if there is in fact any point to getting Master Commando. Could we at least get a cookie ported into our inventory or something for doing such a hidiously annoying feat such as Mastering Commando? I still got the novice commando title and people always congragulate me when they see that.so I wonder what they would say if they saw Master Commando?






Master Commando Title- I walk around town with no title and armed with an FWG5. Otherwise I'm in /tell hell from all the newbie Commando's wanting training, advice, etc. I'm not trying to be a snob, its just that if I'm on I'm taking care of business. I'm either running destroys for cash or grinding faction. On the weekends its another matter, I may walk around town with my title out cause I have a little more time to do things.



What folks ask a master commando- So far I've had two things said to me: "Grats on master" and "Are you really a master commando or using title exploit." The second is usually followed up by the first.



Why master you say? Why not? I've got master commando, Explore IV, Hunt IV, Novice Pistoleer, and First Aid III (working on IV). I hate PvP (although do partake in it some) so I'm geared more toward PvE (I hope faction pets can still be used on faction missions, I can solo **edit** well but its nice to have some back up). For me mastering a profession gives me pride. Don't underestimate the cone attacks. They're very situational, and frankly not much of a payoff for mastering commando, but are a nice asset when the situation arrises. Mastering most elites have very little payoff. The crafters and TKA's have the best payoff for mastering. Everyone else just pretty much gets a special or two and a few added speed points/to hit points.



That's my steaming pile of dren on it. Probably not the best answer but hell, its slow at work so I can post.



Hydrargyrum


Master Commando


Kauri






TBN, Kauri
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