Commando Archive

Thread: My first real taste of defeat as a Master Commando

Sheevo
Wed Feb 18, 2004 5:19 am
#1


I was on Endor with my buddy who is grinding BH. We were wandering around killing most anything that moved. We happened across an Arachne Queen that eventually DBed both of us. The pathetic thing is that before publish 6 I could tear these things up. I felt like I was fighting the Terminator Flamethrower is USELESS against them now.

This creatures information is posted below from swgcreatures.com


Armor Rating: Light Special


Protection Kinetic 50.0%


Energy 35.0%


Heat 80.0%


Cold 80.0%


Acid 80.0%


Effectiveness Blast 15.0%


Restraint 15.0%


Electricity 15.0%


Vulnerability Stun - Aggressive: Yes


Stalker: No


Has Babies: No


Bone type: Unknown


Meat type: Insect


Milk type: Unknown


Deathblows: Yes


Ferocity: 0


Difficulty Level: 60


Special Attack 1: Poison Spray


Special Attack 2: Strong Poison


Base-To-Hit:Unknown


Damage:Unknown


Attack Speed: Unknown


I tried EVERYTHING against this &*^%^* Queen. Flamethrower, Rocket Launcher, Proton Grenades, HAR, Launcher Pistol. The Launcher Pistol was the most effective against the Queeen but it just didnot pack enough of a punch. It was after this fight I was so humiliated to be a Master Commando that I dropped everything but the Flamethrower tree and I will drop that once I become competant in another profession. SOE has won and is slowly forcing another Commando to the unemployment lines.




GreenII
Bio Engineer
Starsider Server
/waypoint -4771 3419
Dynastar
Wed Feb 18, 2004 11:00 am
#2

I'd have to say this patch was right on the money then.



Ramsey Logan
By Federal Law, Riflemen do it with 16 inches or more!
Master Pikeman
Article57
Wed Feb 18, 2004 12:52 pm
#3

you're dropping commando because you faced a mob that has high resistances to our main damage types???


happy trails . . .






Jahaka Quom, Ahazi Mon Cal [Master Smuggler / Novice Gunfighter / Teras Kasi Novice]

Anora Borealis, Scylla Human [Novice Bounty Hunter / Novice Carbineer / Novice Ranger / Novice Sharpshooter / Novice Creature Handler]

May the Nerf be with you.
Sheevo
Wed Feb 18, 2004 3:41 pm
#4

Article 57, As of right now I am dropping down to FT4 becasue it is the only semi-useful tree that Commandos have now. The Devs left the Commando profession floating down poop (edited version) creek without a paddle. Had the said here this toy is broken. I need to fix it but here, I fixed these other toys for you to use in the meantime. Now they work like they are supposed to. If a high level creature has 80% resistnace to heat, it is nearly unbeatable with the Commando profession alone now. I harvest Meat, Hide, and Bone for my partner. I travel to where the shifts take me. If Insect meat on Endor is my assignment, that is where I MUST be able to kill. The Commando profession requires 126 skill points to get to FT4 just to find out that it is useless at times. Why not give in to the Devs push and go TKA? I can become a MASTER TKA with 92 skill points to be stuck with one damage type. That leaves me more points to go into a second profession to be able to harvest more efficiently. I do not PvP, only PvE. I need to be good at what I do and right now, Commandos are only Marksman with a nerf toy flamestick



GreenII
Bio Engineer
Starsider Server
/waypoint -4771 3419
Raptor2k1
Wed Feb 18, 2004 4:58 pm
#5

"Commandos are only Marksman with a nerf toy flamestick."


I never quite thought of it like that, but that's pretty dead-on actually. Although we can get uber combat exp with grenades too. It justs costs alot...




Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


RayvinCorp
Wed Feb 18, 2004 5:20 pm
#6






Raptor2k1 wrote:

"Commandos are only Marksman with a nerf toy flamestick."


I never quite thought of it like that, but that's pretty dead-on actually. Although we can get uber combat exp with grenades too. It justs costs alot...








I like going down 1/3 of my HAM bars to throw an imperial detonator at 10m and getting 3k of combat xp outta the fight. After I get the doctor to heal me outta my incapacitated state after the critter turns on me.


I too have given up my commando skills for the time being to grind out the rest of the proffessions. Hopefully I can get carbineer, smuggler, fencer, swordsman, pikeman brawler, scout, ranger, combat medic, bio-engineer, medic, doctor, combat medic, dancer, image designer, musician and entertianer done before publish 7, then when I do armorsmith like my holocron told me, I can just unlock my jedi slot, and go back to being a Master Commando with the mix of TKA/Pistoleer. It seems this is an appropriate pause in the "fixing" of the commando proffession. I figure sometime after the space expansion comes out, BlunderHeart err ThunderHeart might actually read and post in here again as opposed to the 5 posts a day he seems to be making in the droid engineer forum. Granted, thier class needs alot of fixing, but so does Commando.(My first proffession to the game was DE, and until I was halfway through with it did I realize that it wasn't going to be the great proffession that it is made out to be in the book)




"Anybody can die to a durni, but it takes a Commando to do it with just the right flare...."
Aalamyen
Wed Feb 18, 2004 9:59 pm
#7

I am glad to hear this. Commandos shouldnt be able to kill anything they want to. Notice how in EQ ...players can level to 65 I think it is now and NPCs can be lvl 75 I think....thats so no one is a god. I am glad you died and I hope you are never able to solo anything this hard. Maybe 3 commandos or 4. But not soloing all of endor.



albino wookies > devs
Lifylos
Wed Feb 18, 2004 10:29 pm
#8






Aalamyen wrote:
I am glad to hear this. Commandos shouldnt be able to kill anything they want to. Notice how in EQ ...players can level to 65 I think it is now and NPCs can be lvl 75 I think....thats so no one is a god. I am glad you died and I hope you are never able to solo anything this hard. Maybe 3 commandos or 4. But not soloing all of endor.







Great another person who wants this game turned into EQ...



Hey bud Ive got a piece of info for oyu. Rifleman can solo Rancors, and AQ's, and pretty mnuch everything but Krayts, and high end nighsisters. Pistoleers can solo most anything on endor...as can carbineers, pikeman, Fencers,and TKA's. So now commando,BH,andcombat medics are all of the sudden just about the only people who cant solo high end things in the game, and guess what, we are the three proffesions taht cost the most SP....




Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
DarkLurker
Wed Feb 18, 2004 11:48 pm
#9

yeah flamethrowers suck on things like that, but you can burn up Singing Mountain Clan NPC nicely. Completely vulnerable to heat, too bad the NS seem to drop all the good loot. Im a master rifleman/Just about master commando (3444) and lately i been using my flamethower more then my rifles cause of mind cost of the rifles (i got plenty of food but they cost a lot so im trying to not to waste them all) and take out my T21 when things like these get in my face.





GTSimmo aka Elrohir
Sect of Ronins
ArkanIrami
Thu Feb 19, 2004 1:06 am
#10

We have only one viable damage type, he probably used rockets and the lp as a last ditch lets see if this works attempt. Rockets are brutally underpowered considering the ham cost and delay, also you have to be kneeling to use them. We gain no bonuses for the lp even at master commando, making it just as useless for a commando with little pistol skills. Even if the mob had 90% energy resist, a master pistoleer would still outdamage us easily due to the long delay between specials that do pitiful damage we experience. We spend many more skill points than pistoleers, riflemen, even pikemen, and we still do less damage than them against high level mobs and opponents, and will continue to do so until our other 3 trees are fixed or overhauled.



Arkan Irami, Retired MSF Co-Leader
Flitred
Thu Feb 19, 2004 1:51 am
#11

Buffed i would kill anything that moved on Yavin....Pre patch of course.....now i've decided to leave the Commando (a.k.a. CreamPuff) profession.....it's a real waste of skilllpoints for little to no payoff..



Sarg Marx

Ranger, Rifleman, MScout, Creature Handler
MMarxman, MCommando, MSmuggler, MArtesian (Holo #1), MArchitect (Holo #2), MDroid Engineer (Holo #3), Master Dancer (Holo #4-to be left unfinished)

Imperial Colonel
Bloodfin
jetman49
Thu Feb 19, 2004 1:57 am
#12

Whoa. MTK/MC found something he can't beat. You don't hear too much of that. Actually, with some buffs, a little brandy and high quality pet tank I take AQ,s with my JimmTanis 1100+ damage flamer just fine. I have to admit it starts getting a little tricky when Kings,Widow and Webmasters start spawning all around. I just speeder out so that one or two follow at a time. Just thought it was interesting to hear a MTK who was concerned about not beating something...anything. Doesn't happen often
Logitition
Thu Feb 19, 2004 1:57 am
#13

Good riddance... all part time commandos will be leaving to another FOTM... I ama master Commando and I rock in pvp... it is all I do, with the nerf I have not seen any problems... I will be a commando for ever or at least a very long time... TKA sounds better for u, try that.



g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
Page 1 of 3
Previous Next