Commando Archive
Thread: My first real taste of defeat as a Master Commando
Armor Rating: Light Special
Protection Kinetic 50.0%
Energy 35.0%
Heat 80.0%
Cold 80.0%
Acid 80.0%
Effectiveness Blast 15.0%
Restraint 15.0%
Electricity 15.0%
Vulnerability Stun - Aggressive: Yes
Stalker: No
Has Babies: No
Bone type: Unknown
Meat type: Insect
Milk type: Unknown
Deathblows: Yes
Ferocity: 0
Difficulty Level: 60
Special Attack 1: Poison Spray
Special Attack 2: Strong Poison
Base-To-Hit:Unknown
Damage:Unknown
Attack Speed: Unknown
I tried EVERYTHING against this &*^%^* Queen. Flamethrower, Rocket Launcher, Proton Grenades, HAR, Launcher Pistol. The Launcher Pistol was the most effective against the Queeen but it just didnot pack enough of a punch. It was after this fight I was so humiliated to be a Master Commando that I dropped everything but the Flamethrower tree and I will drop that once I become competant in another profession. SOE has won and is slowly forcing another Commando to the unemployment lines. ![]()
"Commandos are only Marksman with a nerf toy flamestick."
I never quite thought of it like that, but that's pretty dead-on actually. Although we can get uber combat exp with grenades too.
It justs costs alot...
Raptor2k1 wrote:
"Commandos are only Marksman with a nerf toy flamestick."
I never quite thought of it like that, but that's pretty dead-on actually. Although we can get uber combat exp with grenades too.
It justs costs alot...
I like going down 1/3 of my HAM bars to throw an imperial detonator at 10m and getting 3k of combat xp outta the fight. After I get the doctor to heal me outta my incapacitated state after the critter turns on me.
I too have given up my commando skills for the time being to grind out the rest of the proffessions. Hopefully I can get carbineer, smuggler, fencer, swordsman, pikeman brawler, scout, ranger, combat medic, bio-engineer, medic, doctor, combat medic, dancer, image designer, musician and entertianer done before publish 7, then when I do armorsmith like my holocron told me, I can just unlock my jedi slot, and go back to being a Master Commando with the mix of TKA/Pistoleer. It seems this is an appropriate pause in the "fixing" of the commando proffession. I figure sometime after the space expansion comes out, BlunderHeart err ThunderHeart might actually read and post in here again as opposed to the 5 posts a day he seems to be making in the droid engineer forum. Granted, thier class needs alot of fixing, but so does Commando.(My first proffession to the game was DE, and until I was halfway through with it did I realize that it wasn't going to be the great proffession that it is made out to be in the book)
Aalamyen wrote:
I am glad to hear this. Commandos shouldnt be able to kill anything they want to. Notice how in EQ ...players can level to 65 I think it is now and NPCs can be lvl 75 I think....thats so no one is a god. I am glad you died and I hope you are never able to solo anything this hard. Maybe 3 commandos or 4. But not soloing all of endor.
Great another person who wants this game turned into EQ...
Hey bud Ive got a piece of info for oyu. Rifleman can solo Rancors, and AQ's, and pretty mnuch everything but Krayts, and high end nighsisters. Pistoleers can solo most anything on endor...as can carbineers, pikeman, Fencers,and TKA's. So now commando,BH,andcombat medics are all of the sudden just about the only people who cant solo high end things in the game, and guess what, we are the three proffesions taht cost the most SP....
yeah flamethrowers suck on things like that, but you can burn up Singing Mountain Clan NPC nicely. Completely vulnerable to heat, too bad the NS seem to drop all the good loot. Im a master rifleman/Just about master commando (3444) and lately i been using my flamethower more then my rifles cause of mind cost of the rifles (i got plenty of food but they cost a lot so im trying to not to waste them all) and take out my T21 when things like these get in my face.