Commando Archive
Thread: My first real taste of defeat as a Master Commando
Hey shivo...in case you dident notice your a commando...so if your not doing alot of damage...try changing weaponsyou cant expect to walk around with one weapon and kill everything.
I solo bull rancors and enraged rancors.....im pistoleer 3-4-4-4 guess what their weakness is acid hello dx2 and bang...not a prob....(im buffed of course)
Ya gotta learn to find an enemys weakness and dare i say exploit it.
PS i would have changed to a nice laser rifle....
"Ya gotta learn to find an enemys weakness and dare i say exploit it."
Sure! We'll just swtich to our super-useful HAR or launcher pistol. Problem solved! Right? ![]()
"YES but they are going at it step by step and its just selfish to whine because you cant kill everything in the game."
Ok, first of all, almost nothing you'll hear from most of us is selfish whining. We have many legitimate gripes at the moment. 3/4 of our trees are a waste of skill points. We can't kill anything armored in PvP save by hitting an armor hole. Anything buffed with armor in PvP flat out owns us. Due to our long delay, we have lower DPS than any other combat profession (maddogs has recently run tests with Pikeman, and yes, we're even lower then them on DPS.)
The FT is far from god mode, and the only time it came close to this was when the DoT's stacked and hit for full force - and even then it wouldn't save you from many high end mobs on its own. As it is now, any creature/NPC with high fire resistance flat out owns us - since we have nothing else to attack it with.
None of us ever wanted a god mode, we wanted to be working commandos whose skills reflect the title (and skillpoints)we claim. Hardened, efficient, skilled soldiers - experts of ranged combat.
Is that really too much to ask for?
La-grange wrote:
Could be worse. Go carbineer.
thats exactly my point. Commando has its issues but its still playable and fun if you know how to play it. There are a lot worse professions that need a turn with the devs attention. I am happy commando weapons can NOT miss and hit for me than 200 damage. And commandos are still good in pvp, especially if you get pistoleer skills- then use a LP (lot of armor I have seen has low blast resists) and knock the crap out of people. I totally agree that HAR is completely useless and you have to MAKE nades fun, and support weapons are just useless and expensive.
SWG is still in BETA and needs a lot of fixes, every profession is screwed in one way or another but currently there are some that are just painful to play and i dont think this is one of them. *hopefully* with the 'combat revamp' we'll get some fixes. I just hate hearing people whine because they can't solo a VERY hard mob on a high level planet.
Aalamyen wrote:
and also lifylos, I have YET to see a pikeman be able to solo anything on endor. I quit commando for pikeman- i'd know. PIKEMAN is a profession that needs help. On average you can miss around 3 times before hitting and the HAM is so high you are practically incapped. And thats on average (I missed 14 times in a row once and got incapped)
I'm a Pikeman now. I solo Everything on Endor. Im not even master. Maybe you just suck. *shrug*