Commando Archive

Thread: New Publish

DionDroids
Thu Jan 22, 2004 10:57 pm
#1























Are we getting combat modules in publish 6?




"All Animals are Equal but Some Animals are More Equal than Others."

Dion MDE Naritus
DionDroids
Thu Jan 22, 2004 10:59 pm
#2

This forums censor wont let me say anything so ignore this post. They are limiting my ability to communicate to them.



"All Animals are Equal but Some Animals are More Equal than Others."

Dion MDE Naritus
Swift393
Sun Mar 14, 2004 9:07 am
#3

Im an up an coming weaponsmith and i feel if they nerf weapons than all weapons should be nerfed. Other wise anyone who wants to be a weapon smith cant compete with ws who have 1000's of stocked prenerf weapons. just my opinion
Phetro
Sun Mar 14, 2004 11:08 am
#4

That's a good idea. A much better idea is that they leave weapons alone, and weaponsmiths alone, period.

There is nothing broken about how weaponsmiths are currently crafting items, resource qualities and capped stats are already factored into the results, and the game economy (not to mention the entertainment value of the game) will both be virtually destroyed by the proposed changes.

But don't offer alternatives that would hurt just as much! Nerfing all weapons would make combat in the game so much less fun, that it might as well be the crafting nerf. Be careful what you wish for--the devs may decide it's best for you . . .



-------------------------------------------------------------------------

"Those of you who benefit others are merely average, and deserve no praise. Those of you who benefit others, and do so for no reward whatsoever, and do so regardless of cost to yourselves...you are the ones that are worthy."
Hedd
Wed Aug 31, 2005 9:05 am
#5

Doesn't look like they applied it again. Smuggler parts aren't stacking and I can't find any Vehicle fix kits in my artisans list. Houses can't be packed up yet. SOE gets my giggle today.



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Electro5
Wed Aug 31, 2005 9:24 am
#6

I think they got it in, just not completely. I can see the "Stack" and "Unstack" on my smuggler components that are already stacked, but none on any of the stuff that I got before the stacking thing came into play.

The Vehicle Restoration Kit is granted at Master Artisan, its showing up in the skill tree anyway. Whether or not its actually showing in the datapad if you have master artisan I can't tell, because Bria isn't loaded yet as usual and thats where my MA is.


The building pack command seems to work just great too. Just did it with my house that I have all my smuggler components in, went into my datapad and then replaced it with no trouble. Are you looking under Structure Management for the pack this building option? Or maybe its your server, this is Sunrunner that I'm having everything work on.



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
Electro5
Wed Aug 31, 2005 9:31 am
#7

I just found a little trick, by the way. If you have some of the old components that you can't get to stack, but you also have at least 1 new one that does have the stack option, hitting the "Stack" option on the new tool will cause all of them in your inventorystack, even the old ones. Not a perfect system if you only have the old stuff, but better than nothing.



Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
neilrh65
Wed Aug 31, 2005 6:04 pm
#8

And the Proton Rifle AoE is broken



Llewelyn - MDE/MSW/MPilot(corsec)
Oseh - One screwed up jedi/MPilot(rebel)
cyrom
Wed Aug 31, 2005 8:41 pm
#9






neilrh65 wrote:

And the Proton Rifle AoE is broken





what do you meen. that the proton rifle does a AOE without damage which is known or is it turn off and does a single attack?



---Cyron fireblood---
---Master commando---
---Master pistols---
---combat medic 4-0-0-0---
neilrh65
Thu Sep 01, 2005 1:56 pm
#10

Post Publish23 it only hits a single target - I've not had a chance to check if the hot fix today rectified the problem.



Llewelyn - MDE/MSW/MPilot(corsec)
Oseh - One screwed up jedi/MPilot(rebel)
DragonRider24
Thu Sep 01, 2005 2:42 pm
#11

wait, are they making the proton AoE again? Cause that would suck




D'orn Katar
Imperium Securis
Imperial Shock Trooper
| First Responder | Master Carbineer | Master Commando |
-I support letting the rabbit get the bloody Trix.You can too!

Tuscanspeed
Thu Sep 01, 2005 3:39 pm
#12

i wouldnt mind it if the proton was 100% AOE like the LBC.

that would be the ooposite of suck.



Tweaked Askani
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DragonRider24
Thu Sep 01, 2005 3:53 pm
#13






Tuscanspeed wrote:
i wouldnt mind it if the proton was 100% AOE like the LBC.

that would be the ooposite of suck.




meh, I'd like to keep the only hard-hitting non-AoE weapon I have left




D'orn Katar
Imperium Securis
Imperial Shock Trooper
| First Responder | Master Carbineer | Master Commando |
-I support letting the rabbit get the bloody Trix.You can too!

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