Commando Archive

Thread: Commando Wishlist A Collection of Fixes and New Additions wanted by the Community[Collective List]

StarNick
Sun Apr 25, 2004 4:24 pm
#1






The Collective List:



  • An Assault Rifle
  • An Assault Tree for LP/AR
  • Combo of Special Hvy Weapons
  • Combined pool of hvy weapon mods
  • Put a foundation of combined hvy weapon mods in Master Marksman

  • Increased Maximum and Ideal ranges on Grenades; increased accuracy using grenades.
  • Increased "Accurate range" for disposable weapons. (No more insta-miss if target is not stationary at
  • ideal range +/- 5m)
  • Heavy Weapon SEA tapes and plates to be applicable to disposable weapons.
  • Non-disposable AP weapons.

  • Grenades totally re-worked
  • All Heavy support weapons need to share a common skill mod
  • All Special Heavy Weapons need to share a common skill mode (or be reclassified into two different types of special heavy weapons, such as the FT-line being called something like close-range combat ordinance, and the HAR line being renamed something like Heavy Ranged Combat Ordinance... leaves doors open for new additions.)

  • The Concussion Rifle
  • E-Web - Deployable Weapons
  • Adding Counters - mainly defense acuity...even half that of TKA is fine
  • For JTL - special commando skills that can allow us be "boarding parties"

  • Commando-only Missions
  • Tweaking of various skill mods/weapons
  • Introduction of a Ranged Non-disposable weapon
  • Introduction of terrain skills for Field Tactics
  • "Dropships" - Personal Vehicles used by MSL's and MC's that can be used to quickly ferry you to the battle, etc ---- Btw I like this idea alot
  • Reloadable Rocket Charges

  • Commando Skill Tape fix
  • Commando Turret Control Benefits
  • Gernade State Effects
  • More Heavy Weapons and Defenses
  • A Gernade Launcher!! - Happy now Hellshot?

  • Melee Specials for Heavy Weapons [For state effects and close quarter combat]

  • Heavy Weapons Reclassified into 3 Different Weapon Types:


    1. Close-Range Combat Ordinance (ex Flamethrower)

    2. Heavy-Ranged Combat Ordinance (ex HAR)

    3. Assault Weapons (Launcher Pistol/Assault-Launcher Rifle/E-Web)


    • Make old HW skill tapes/attachments useable once the new combination HW mods come out!

    • Add a visible fire DoT!



    Will Continue to Update this as Best I can...post stuff In case I missed new stuff (this is an old thread)



    Message Edited by StarNick on 05-29-2004 03:50 PM

    Message Edited by StarNick on 07-22-2004 02:48 AM



    --Stern Synex-- --Master Commando-- --IDI Forces--
    --Proud Commando of 42 Months-- --Last Commando Correspondent--

    We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

    Pyro Games

    -RancorOwner-
    Sun Apr 25, 2004 5:37 pm
    #2

    1. a revamp



    ____________jauhkar____________
    such a shame, my defences have become my own restrictions
    HootGibson
    Mon Apr 26, 2004 2:12 am
    #3

    This is somthing I can sign under. This is what we need. Lets hope the devs know that but i dont think they listen. We have more chancesto get our whishes granted from the easter bunnythan the from the devs


    I salute you StarNick good idea


    Hoot


    "... its just war you cant decide who getsnerfed or not..."
    Evelas
    Mon Apr 26, 2004 2:04 pm
    #4

    Hi Stern!

    *posted*



    Evelas - Jedi, Magnan - template pending
    "I'm just dying for them to give Jedi that neat power that allows them to yank weapons out of your hand, so I can pull out a Grenade just as he's doing it." -Merc93
    RazerWolf
    Mon Apr 26, 2004 2:48 pm
    #5

    * Increased Maximum and Ideal ranges on Grenades; increased accuracy using grenades.
    * Increased "Accurate range" for disposable weapons. (No more insta-miss if target is not stationary at ideal range +/- 5m)
    * Heavy Weapon SEA tapes and plates to be applicable to disposable weapons.
    * Non-disposable AP weapons.
    * Pink Floyd soundtrack in game.

    Wait, that last one's just me.



    _________________________________________________________
    Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

    Brynneth - WoW, Argent Dawn
    TBC - WoW, Tichondrius
    Raptor2k1
    Mon Apr 26, 2004 4:09 pm
    #6


    • I want to see grenades totally re-worked (see my ideas in the grenade thread)

    • All Heavy support weapons need to share a common skill mod

    • All Special Heavy Weapons need to share a common skill mode (or be reclassified into two different types of special heavy weapons, such as the FT-line being called something like close-range combat ordinance, and the HAR line being renamed something like Heavy Ranged Combat Ordinance... leaves doors open for new additions.)

    • An Assault Rilfe

    • The Concussion Rifle

    • E-Web



    Kyeran Halkyon

    Master Gunfighter and Demolitionist of the Old Republic Navy
    SWG Commando Forum


    StarNick
    Tue Apr 27, 2004 12:41 am
    #7

    Thanks...but, people! This thread has been looked at over 90 times


    Its not a petition on my part, or my wishes..its a collective bunch of ideas from the community, you....so post! Petitions and rants don't really entirely seem to work (in our case at least) but just like the top 5 and the top 10 questions, an organized collective list of what we want as a community may help - so get posting!





    --Stern Synex-- --Master Commando-- --IDI Forces--
    --Proud Commando of 42 Months-- --Last Commando Correspondent--

    We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

    Pyro Games

    StarNick
    Wed Apr 28, 2004 1:50 pm
    #8


    • Adding Counters - mainly defense acuity...even half that of TKA is fine

    • For JTL - special commando skills that can allow us be "boarding parties"



    --Stern Synex-- --Master Commando-- --IDI Forces--
    --Proud Commando of 42 Months-- --Last Commando Correspondent--

    We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

    Pyro Games

    Kindjie
    Wed Apr 28, 2004 9:53 pm
    #9

    "Your issues will be addressed in the upcoming combat rebalance."



    ~kindjie





    NkindjieN . Bria. . . - Master Commando, Teräs Käsi, Fencer, Medic
    . prettygirls . . Radiant. . - Master Image Designer, Master Tailor, Merchant
    . make graves . . Gorath. . - Creature Handler, Fencer, Medic
    . . . . . . . . . Sunrunner. - Master Swordsman, Fencer, Teräs Käsi, Medic

    StarNick
    Tue May 11, 2004 7:04 pm
    #10


    Adding some from the recent Development Thread...



    • Commando-only Missions

    • Tweaking of various skill mods/weapons

    • Introduction of a Ranged Non-disposable weapon

    • Introduction of terrain skills for Field Tactics

    • "Dropships" - Personal Vehicles used by MSL's and MC's that can be used to quickly ferry you to the battle, etc ---- Btw I like this idea alot

    • Reloadable Rocket Charges

    • Commando Skill Tape fix

    • Commando Turret Control Benefits

    • Gernade State Effects

    • More Heavy Weapons and Defenses


    Message Edited by StarNick on 05-11-2004 10:06 PM



    --Stern Synex-- --Master Commando-- --IDI Forces--
    --Proud Commando of 42 Months-- --Last Commando Correspondent--

    We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

    Pyro Games

    RazerWolf
    Tue May 11, 2004 7:12 pm
    #11

    That Dropships thing sounds cool. They did it with Aliens, they did it with Starship Troopers, they did it in AotC. Now give us the SWG version.



    _________________________________________________________
    Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

    Brynneth - WoW, Argent Dawn
    TBC - WoW, Tichondrius
    StarNick
    Tue May 11, 2004 7:12 pm
    #12



    This is a Collective list thus far...please refrain from Reposting same ideas...








    • An Assault Rifle

    • An Assault Tree for LP/AR

    • Combo of Special Hvy Weapons

    • Combined pool of hvy weapon mods

    • Put a foundation of combined hvy weapon mods in Master Marksman


    • Increased Maximum and Ideal ranges on Grenades; increased accuracy using grenades.

    • Increased "Accurate range" for disposable weapons. (No more insta-miss if target is not stationary at

    • ideal range +/- 5m)

    • Heavy Weapon SEA tapes and plates to be applicable to disposable weapons.

    • Non-disposable AP weapons.


    • Grenades totally re-worked
    • All Heavy support weapons need to share a common skill mod
    • All Special Heavy Weapons need to share a common skill mode (or be reclassified into two different types of special heavy weapons, such as the FT-line being called something like close-range combat ordinance, and the HAR line being renamed something like Heavy Ranged Combat Ordinance... leaves doors open for new additions.)

    • The Concussion Rifle
    • E-Web - Deployable Weapons

    • Adding Counters - mainly defense acuity...even half that of TKA is fine

    • For JTL - special commando skills that can allow us be "boarding parties"


    • Commando-only Missions
    • Tweaking of various skill mods/weapons
    • Introduction of a Ranged Non-disposable weapon
    • Introduction of terrain skills for Field Tactics
    • "Dropships" - Personal Vehicles used by MSL's and MC's that can be used to quickly ferry you to the battle, etc ---- Btw I like this idea alot
    • Reloadable Rocket Charges

    • Commando Skill Tape fix
    • Commando Turret Control Benefits
    • Gernade State Effects
    • More Heavy Weapons and Defenses

    • A Gernade Launcher!! - Happy now Hellshot?

    Message Edited by StarNick on 05-13-2004 11:15 PM



    --Stern Synex-- --Master Commando-- --IDI Forces--
    --Proud Commando of 42 Months-- --Last Commando Correspondent--

    We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

    Pyro Games

    wolfgang74
    Tue May 11, 2004 11:53 pm
    #13

    So will the combat balance change the skill treee's drastically? or will just the specials change and no new or redisigned weapons.


    These are all great idea's btw


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