Commando Archive
Thread: How hard are flamethrower dabblers going to be nerfed?
no one knows whats going to hapen commandos are always the last to know about nerfs
big dev says : no stealhy nerfs
next pach bigest nerf ever 2.5 melee dam added and nothing sed about it in the update notes
so what that make it a stealhy nerf
hum nice o well
I was master commando, until I constantly missed targets with my proton grenades. I'm not sure about this, but I don't think it's really that hard to land a grenade within 10 meters of a target. The only logical explanation I can think of is that when it says miss, it is really referring to the fact that I missed the pin as I tried to pull it out. But seriously, a 10 meter radius... how do you miss?
I think they should do something useful with the acid rifle... perhaps armor piercing. As it is, it's worthless. Why use that against a tough creature that is vulnerable to acid when you can just light it on fire and watch it burn?
Sincerely,
LeeRoy Brown, the original space pimp in the Kauri galaxy.
"That's where I saw the laprachaun. He told me to burn things." -Ralph
One of things that attracted me to SWG was the ability to dabble in professions.Although Idon't think dabblers should get all the benefits out of the profession. My thinking is that SOE introduced the 2.5 melee damage nerf as quick fix to reduce the popularity of the profession while they work on other classes. I suspect when SOE get around to "balancing" commando we'll see a nerf to flamethrowers and a boost to the other skill trees, so there are more advantages to mastering the profession.
SWG was based on dabblers. If it weren't then it would be like EQ or DoC. There's nothing wrong with dabblers. Play your character better or leave the game.
Retired BH
MCH
0-0-4-0 Commando
Novice Medic
LOL Red i feel your pain with the proton grenades i mean how freakin retarted do you have to be to completly miss with a grenade, and my favorite thing is when i accidently toss a grenade within the 10m and i incap my self. It always gets a laugh when you are group hunting
I don't think anyone knows about the flame DoT yet. I just wish they'd leave it alone.
Vericona wrote:
Everyone is a 'dabbler' until they reach Master Rank. This whole 'dabbler' nonsense is way out of hand. If they didn't want you to do it, they wouldn't have let you be multiple professions in the first place!
I don't think anyone knows about the flame DoT yet. I just wish they'd leave it alone.
Agreed completely. The 'dabbler' complainers must realize the problem is with broken skill lines, not the game mechanics that allow you you choose which skills to use - one of this game's few strong points.
Im sick of you commandos having novice medic! Its not fair that you guys can heal yourselves !
Hehe joke post .. but you get my point I hope .. now stop your whining you little bitches .
lol good exampel
i use to think like al thess guys but dont now ive opend my eyes as to y evry thing is the way it is and iv come up with ways to fix !! and i know some day it will its not the dablers folt its the weak end of commandos trees folt