Commando Archive
Thread: Commando Issues Designer responses
Well ill have to take some extra classes this semester, so i might as well reconsider my plans of playing this game. Start over? yeah right.
This profession wont be fixed within this year.
HiYa's Commando's or Command-don'ts as it seems,
I am a BH not Commando but I wanted to further express even my dissatisfaction with what has happened to you here today and obviously particularily the 'very close range' for Heavy Weapons, namely the rocket launcher but also the flame thrower it should OBVIOUSLY be medium to close range unless like another said you are a suicide bomber. Also what kind of cannon is used at 'very close range'? Really you just got confused and typed the wrong thing right?
You got the shaft big time and that needs to be changed immediately to insure you have not wasted all your time and RL money for nothing or worse than nothing, whatever that is it sure seems you got it.
I hope Q stops drinking and doing drugs so much he can get cleaned up and make some reasonable statements/solutions to your OBVIOUS problems. Such as the complete moronic stupidity to say these weapons should be used at 'very close range' seriously 0 meters? **edit** is that anyway? Like another said INSIDE YOUR TARGET? That's completely ridiculous and everyone knows it. It defies logic completely and you Q my friend, know it too!
JUSTICE FOR COMMANDO'S NOW!!
Pel - Flurry
Vinter79 wrote:
This profession wont be fixed within this year.
Fixed? Didn't you read the post? There's nothing wrong with it!
WAIT!! I think I finally get it. We needed to take Unarmed Spec and Master Marksman BECAUSE COMMANDO IS THE COMBINATION OF THE TWO! It's the class where you use your ranged weapons at unarmed ranges! Why didn't I see it before? IT'S SO CLEAR NOW!!!
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sirsri wrote:
Some heavy weapons are extremely short range. Think flamethrowers relative to say a tavor or even a C-7/m16/sa8, if you want to really look back compare flamethrowers to teh US m14 etc... and the ww2/ww1 era weapons, they're still pitifully short range. They are good for fanning out crowds, pillboxes, foxholes machine gun nests and well, forests. Incidentally you have a large tank of gas strapped to your back so without some guys in front of you you risk blowing up and killing half your unit.
That said rockets (modern ones anyway), anti tank or otherwise are essentially equally accurate at all ranges up to some extreme point where they taper off. Which in game terms reads ideal range 0, mods 0/+something/0. Of course they fire slow, and do huge damage, which isn't the best game play wise (in PVP) but they could try and fix that.
... snip - seeing red already - as far as I can go for now ...
ooooooooo I'm STILL to pissed to really write this but I try a quick one. Flamethrower has a range. SHORT range but it has a range. Saw it deminstrated in mail call. Make it 5m and we would all shut up. It's hard to miss at that range too... I repeat HARD TO MISS. It should be a CONE AE (JEEEEZ how HARD is this to SEEE????)
I play BF1942 from time to time (probably soon again, it's far more believable). Bazookas are there man... and they can pop a tank on a lucky hit from behind. ONE SHOT. Now, I'm not the sharpist tool in the shead but I bet a game based on historical WWII weapons is pretty well researched. In the Desert Combat add on you get a RPG and a Stinger. You can d&mn near use a stinger as a sniper rifle.You do the math....
not only that, every post is negative
you developers need to have a think about what you've done here. these issues were in beta and weren't addressed there either
I've got it!!!
The ideal range for rocket launcher at 0 comes from the Swarzzenegar movie "True Lies". At the end of this movie he dispatches a boat load of bad guys by hooking one of them to a rocket on his hovering Harrier and firing that rocket through a building into a helicopter full of baddies. Original range 0...
The grenade range comes from the Swarzzenegar movie "Terminator II" When he throws multiple explosives and such at the mighty morphin power terminator, but doesn't really hurt anyone but himself. Original range 0...
The Flamer effectiveness comes from the Swarzzenegar Movie "The Terminator". Remember Sara Conner and co blew up a tanker truck and thought they had terminated Arny. But, after all the flaming visual spam faded Arny was skinless, but still kickin.
The HAR is a direct copy of the Ice rifle Mr Freeze had in the Swarzzeneger movie "Batman and Robin". It would make nice blue lights and such, but it never really hurt the person he was actually trying to kill...ie, Batman.
So... If Commando is going to take after every Arny movie ever, except "Commando" of course, then maybe we should all just wait till the end game comes out, b/c that will be when this profession finally will be able to kick some butt...
Just my 2 cents...
Seems extremely obvious that the words "close range" and "artillery" do NOT go together.
You know, I can deal with a game as massive as SWG having some problems and bugs when released. I lived through the terrible EQ release (for those who weren't there, basically you couldn't even log in for the first month) and now EQ is an incredible game; it's head-and-shoulders about SWG IMHO.
The thing I can't really handle or understand, is how a leading Developer could come to this forum and basically say "your profession sux..sorry about that". The profession is broke. This has been admitted by everyone.You can't fix it all in the next patch..fine.Take the steps to fix it over the next weeks or even months. But don't say the profession is broke in one post, and say it's working "as intended" in the next.
Rahvin Widowmaker
Lowca
IMO: I read ALL of the responses of the classes. IT took them a month to come up with the answers, and most are a Brush off. heck, i can brush off topic's in less then 20 mins.
As a Paying player it makes me Angry that they are releasing New Proffessions and Content to the game B 4 MAJOR fixes to the existing classes are completed. I can't even uses an Acid rifle yet for peet's sake.
Holo Wrote
"Well, I have to admit that we're not exactly swimming in free time over here. Candidly, most of the last week or two has been spent nailing bugs in the upcoming publish. That's what we've spent the vast majority of our time on. Working on designs to address the issues raised by correspondents has not been something we have had a ton of time for. Again, this does not mean that these issues aren't important--it means that we have a lot of stuff going on all at once."
this Steams me up. BAD FORM !!!!! Make the things in your game Work B 4 you release more Buggy Content. Y you ask... If your "not exactly swimming in free time over here" what makes you think it is gonna get any better When you release more Porfessions/Content?
A great Read. http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=292925&view=by_date_ascending&page=1
Even the Current Missions you have in game are only about 1/2 done. this post is a Great Example of what us players are up aginst everytime we Log in. Does that mean that we should only have to pay 1/2 price for the game ? What if yourhouse was only 1/2 built and you have to move into it, the contractor says "oh the missing Roof, we'll look into that." "The Doors will be here on the Next Truck."
Off the Pikeman board
6) Jousting – Some Pikemen would like to see some sort of jousting ability with vehicles in the future.
"Final vehicle design is still being talked about."
AH.... HELLO... ah... you have not even begun the code for the vehicle design? yet it was advertised on the webpage for some time. so the Space Exp... some time in 2006 ???
These are SAD replys. i say again. SAD. People actually worked for hours on end to come up the correct letter to send to SOE. to get a reply like this is truly unforgivable.
SabdualS2k wrote:
IMO: I read ALL of the responses of the classes. IT took them a month to come up with the answers, and most are a Brush off. heck, i can brush off topic's in less then 20 mins.
As a Paying player it makes me Angry that they are releasing New Proffessions and Content to the game B 4 MAJOR fixes to the existing classes are completed. I can't even uses an Acid rifle yet for peet's sake.
Holo Wrote
"Well, I have to admit that we're not exactly swimming in free time over here. Candidly, most of the last week or two has been spent nailing bugs in the upcoming publish. That's what we've spent the vast majority of our time on. Working on designs to address the issues raised by correspondents has not been something we have had a ton of time for. Again, this does not mean that these issues aren't important--it means that we have a lot of stuff going on all at once."
this Steams me up. BAD FORM !!!!! Make the things in your game Work B 4 you release more Buggy Content. Y you ask... If your "not exactly swimming in free time over here" what makes you think it is gonna get any better When you release more Porfessions/Content?
A great Read. http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=292925&view=by_date_ascending&page=1
Even the Current Missions you have in game are only about 1/2 done. this post is a Great Example of what us players are up aginst everytime we Log in. Does that mean that we should only have to pay 1/2 price for the game ? What if yourhouse was only 1/2 built and you have to move into it, the contractor says "oh the missing Roof, we'll look into that." "The Doors will be here on the Next Truck."
Off the Pikeman board
6) Jousting – Some Pikemen would like to see some sort of jousting ability with vehicles in the future.
"Final vehicle design is still being talked about."
AH.... HELLO... ah... you have not even begun the code for the vehicle design? yet it was advertised on the webpage for some time. so the Space Exp... some time in 2006 ???
These are SAD replys. i say again. SAD. People actually worked for hours on end to come up the correct letter to send to SOE. to get a reply like this is truly unforgivable.
They are an unprofessional company. You all should be sent to a bussiness ethics class and business communication class. WE ARE PRIMARY STAKEHOLDERS IN YOUR COMPANY FOR THE LOVE OF GOD!
Maybe we are intended to take out the vehicles we are riding in?
Musad wrote:
Especially if the command class is meant to take out vehicles.
wow, what a joke! i can't believe that is their response! i couldnt believe what i was reading when he said the weapons are supposed to be short range? why do we have to get master marksman then? i don't know what to say except that i am very disappointed and obviously something is seriously wrong with the class when our correspondent quits, and then even people from other professions are posting here saying how lame this is.