Commando Archive

Thread: New Weaponsmith schematics *Updated*

MisterSnuggles
Fri Aug 22, 2003 10:40 pm
#79

Thank you SOO much Popojiju!


Popojiju ROCKS!



ElectPopojiju as the New Governor of California!


(let... the wookie win...)




__________________________________________
(Y)vanguard :: swgvanguard.com
(*.*)Mr' Snuggles :: Commando @ Flurry

(")(")"I was killed by Mr' Snuggles!"
bountyhunter90
Fri Aug 22, 2003 10:51 pm
#80

oooooohhhhhhhhhhhh alll the colors they are freaking me out!! but yeah gooooooo popojiju you rock man!


Idov, still a commando on Kauri




Lowca
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Kill_Joy
Fri Aug 22, 2003 11:23 pm
#81

Does anyone besides me seem to get the feeling that the devs are afraid that we might hurt someone besides ourselves?


Thankyou for the Info Popojiju

Popojiju
Fri Aug 22, 2003 11:29 pm
#82






Kill_Joy wrote:

Does anyone besides me seem to get the feeling that the devs are afraid that we might hurt someone besides ourselves?


Thankyou for the Info Popojiju







Consider it my last update.


You are all most welcome, but with the news of a Server Copy Over to TC, me and the Real Testers are quitting the game. If it doesnt happen, then we will continue to do our best for you all.




_________________________________________________________________________
When you need a little pick me up from a long hard day at the office, there's only one thing you can reach for. PopoPuffs(tm) - Fortified with so much fiber in every bite, Soon you too will be saying: ' I went Poopoo for PopoPuffs!' Now enriched with Jedi Flavor!
Aleksander_Graveheart
Fri Aug 22, 2003 11:31 pm
#83

Well, with the damage potential that we could have...i think the dev's are afraid that any MOB and any NPC would be insignificant if you bring 6-12 commando's. Imagine 12 commando's unloading at once for 2000-4000 damage. Multiply that by 12 and you're doing a good 24k-48k damage in 1 exchange. How much HAM does a krayt have? Or an at-st? A solid group of commando's could make CH pet's insignificant, or faction pets that cost a LOT of FP to get, insignificant.


I would not be happy if on a battle field i bring out my 2 at-st's and WHAM, 1 goes down in the first exchange as a dozen commando's hit it. That's close to 10k FP gone in 5 seconds.


They have to balance our weapons for mass pvp and hard mobs and npc'c. Otherwise, a group of commando's could walk up to Vader, unload a big shot and drop him. *L*




~Ro'yaal~
~Eclipse~
Smuggler18
Fri Aug 22, 2003 11:59 pm
#84






Aleksander_Graveheart wrote:

Well, with the damage potential that we could have...i think the dev's are afraid that any MOB and any NPC would be insignificant if you bring 6-12 commando's. Imagine 12 commando's unloading at once for 2000-4000 damage. Multiply that by 12 and you're doing a good 24k-48k damage in 1 exchange. How much HAM does a krayt have? Or an at-st? A solid group of commando's could make CH pet's insignificant, or faction pets that cost a LOT of FP to get, insignificant.


I would not be happy if on a battle field i bring out my 2 at-st's and WHAM, 1 goes down in the first exchange as a dozen commando's hit it. That's close to 10k FP gone in 5 seconds.


They have to balance our weapons for mass pvp and hard mobs and npc'c. Otherwise, a group of commando's could walk up to Vader, unload a big shot and drop him. *L*






6-12 Commandos all wielding Heavy Weapons should be able to take out an AT-ST, or a group of opposing soldiers. The same number of Rifleman using a T-21 would do it? Why shoulda Commandobe doing less? As it stands right now, without someone tanking thus making a stormtrooper dizzy or knocked down 6-12 Commandos using Heavy Weapons would have a hard time with him.
Rezael
Sat Aug 23, 2003 12:02 am
#85

im soo excited i almost peed myself!



~ Rezael Slyblade ~
~ SYN~

~ Stacking Your Naritus ~

~ Turning Fine Imperials Into Skeezers Daily ~
Amu
Sat Aug 23, 2003 12:07 am
#86

I cant belive it........... its actualy coming true *dies
Oikaleek
Sat Aug 23, 2003 12:13 am
#87

Thanks for the info Popo...good to know we have a man on the inside too
Warlock_The_Darkone
Sat Aug 23, 2003 12:14 am
#88

Now if they fix our skills well be set! Whoo hoo



Tewls or Malock Razorblade(ALT)
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Ibixat
Sat Aug 23, 2003 1:39 am
#89



Aleksander_Graveheart wrote:

Actualy, i've taken out a group of 10 people with my 2 at-st's at anchorhead and in coronet city on corellia on a few occassions. The point with pets is that you don't attack them...you attack the master. If those 10-15 would attack ME i would die and they would win. But attacking my pets while i hit them from afar? That's not smart.






Seriously you don't think there is something wrong with that? 1 person takes out 10 but thinks that 15 should not be able to take down his pet.. a pet he has TWO of already.

Talk about power-hungry Imps. I'd call you something else but I prefer to not get a warning.



Elida & Elina Stotri - Gorath Server
MajorDork
Sat Aug 23, 2003 5:20 am
#90

It's good to see the HAR and flamer up to the caliber of a basic laser rifle except that the laser rifle has higher Armor value. If the Armor was changed to 3 I'd feel more than vindicated.
Sevelon
Sat Aug 23, 2003 6:57 am
#91

My pre-fix Rocket Launhcers all changed to AP: Heavy recently
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