Commando Archive
Thread: Dev communication... why aren't we here?
/kudos JustG
very impressed with your post
small suggestion though
Secondly, I agree with what Takei_Urawaza says in the previous post in that focusing on "fixing" professions would be of the greatest benefit to everyone right now.
With this post, my faith in and respect for the development team has returned. I have always had faith in the potential of this game, it's the community that often drives me crazy. People crying "NERF!" "GRIEFER!" and endless whining of other sorts really grinds away at my patience, as I'm sure it does yours.
Ok, I'm rambling...
Thanks JustG
Now being slightly more selfish, I am really only concerned about Commandos at the moment. Things we'd like to know, what's the future of the HAR? Will our Accuracy and Speed bonuses for it ever be made so they stack correctly (broken from Day 1). Will we ever be able to properly use grenades without running more of a risk of incapping ourselves than anyone else. Will the LP ever have it's own unique specials. Will the Acid Launcher and the HAR remain the only acid weapons in the game that are AP0 instead of AP1. Plus the plethera of other questions that loom about the commando profession. At the moment, aside from Base Killing (and for rebels, AT-ST killing) just what is special about Commandos what is our niche? We're not bad at fighting, but then again we're not particularly brilliant at anything either. Sure we have a flamethrower, with a weak DoT now that anyone in armor barely notices.
Heck from the standpoint of PvP, will Mind shot and Eye Shot and Mind Poison always be the most powerful attacks in the game. How about a way to buff the Mind substats without food and spice?
Anyways, there are tons of questions out there, and if someone could drop a few answers besides "wait for the combat balance that is months and months away" it'd probably go a huge way to settling the natives. Besides it'd give us something else to talk about besides the deafening silence we usually feel aimed our direction.
I agree with Takei_Urawaza. I don't want to take away from the raised level of appreciation for the post, but it must be said - "Fix what's broke before adding new stuff"...
If need be, put up a vote on the main site from the player community.
JustG wrote:
So apparently there as been a bit of discontent in here recently...
/understatement
Look, we are not trying to nerf your profession to hell. We don't think you are the uber profession. We know that your other weapons need to be made more useful. We know that you would like some answers to your questions.
We have a TON of things on our plate. Publish themes. Dungeons. Major system overhauls. CS Issues. QA Issues. Correspondent issues...
Thirty three professions, and some are broke all to hell. We want to fix them. All of them. But it takes time.
We really don;t have the bandwidth to be here on the boards, track down answers, and post them to everyone. We simply would never get ANYTHING done. But communication is necessary, and good... so we are trying to focus it where we can. Right now this is aimed squarely at the Droid Engineers. And even they would like more. We just can't do it. But we lurk like crazy. We do read what is going on, and understand how you feel. I really wish we had the time to communicate with everyone. But we do not.
I love commandos... I ground my way up to Master the old-fashioned way on Ahazi, and play one to this day. I cried when we nerf'ed the DOT's, but I think it was right for the game.
I ask for your patience. When will we get around to answering the questions? I honestly can't say for sure. I am sorry. But we are listening. Your correspondent is the numberone way into our plans.Thanks.
/salute
- g
While its nice to hear this, it does raise a few warning flags...
First...Why introduce new content (if you can call it that), when stuff that has been broken since beta STILL isn't fixed?
Second...As a segue from the first, when the new content comes out, will it work correctly? If it doesnt, will it take priority over everything else?So, then, commando (and everything else that is currently broken) gets put on the backburner...AGAIN.
Third...How does TH expect us to be positive when we have had mud kicked in our face, by the devs, repeatedly?
I could go on, but won't...I, like everyone else, appreciate the post from you. However, I am a little moreskeptical than everyone else, and think (wrong or right) that this was nothing more than a peace offering to calm the tides a little. I hope I am wrong, I really do. And I will eat that egg that will get splatted on my face with a glassfull of mud water as well. We asked for bone, you threw it, we are chomping on it. I do hope its not hook, line, and sinker.
A Dev post...stacked defenses being removed...
Things are looking up.
I hope.