Commando Archive

Thread: Holo posts the next nerf to the At-St

Illrigger
Thu Sep 11, 2003 11:36 pm
#66






Streetracer81 wrote:

"AT-ST are "FACTION PETS" bought with FACTION POINTS and it seem normal to be used only in FACTION RELATED FIGHTS."



What are faction points to you? Those are simply favors I did for empire. To award me for my war efforts empire awarded me with machinery that will help me achieve my goals and defend me whenever I require. Those are my slaves.







No, they's given to you to help you achieve THEIR goals. That's why you have toearn RANK and show FEALTY to them by going overtbefore you can use them. Soldiers who use military equipment for personal use get prison time or a bullet to the heart- or worse, in the case of the Empire.




ACCOUNTS CANCELLED 11-28-06, after 37 months, due to poor game design on the part of Helios
LukeHalcyon
Fri Sep 12, 2003 5:08 am
#67






Zer0xChan wrote:

I agree faction pets should be used for PvP combat and not owning everything on the PvE battlefield...


I can gaurantee one thing...AT-STs no longer attacking PvE targets will sure see a decrease in the sudden number of kryat dragon tissue coming in and being used in the making of uber weapons







No way, that's rubbish.


Rebels do it like men and get their hands dirty. Me and my fellow rebels have killed loads of krayt's, but alot of the time some Imp jumps in the way with his AT-ST's and steals the loot.


You came up with a PRIME Example of why the AT-ST's being used in PvE give an unfair advantage, Imps no matter what skills they are can set their AT-ST's lose on the krayts and have no problem getting the tissue's and stuff. If this doesn't give the Imps an unfair advantage compared to Rebels I don't knowwhat does.


The only change this will make is that you will now see all types of players getting the tissues rather then just Imps.

KinianWaylander
Fri Sep 12, 2003 6:30 am
#68

well that sounds "ok" - but its kinda stupid when the at-st is just standing there while the commander gets slaughtered by that durni kinda....



as to all thosestupid people that STILL compare at-sts to CH-pets:


ch pets are what guns are for combat classes - so stop complaining about it...


complain about the ability to do BOTH at a time, and when you whiners are on it, also complain about beeing pistoleer/doc - when you got that nerfed, go for entertainer/artisan!!!! GOGOGO YOU CAN MAKE ! destroy the whole gamesystem with your childish envy about other people doing stuff that you cant - OR USE YOU BRAIN, there are things YOU can do with YOUR profession, that those uba-fighters CANNOT......


at-sts are mucho better because:


-they deal more damage(creature pet damage is completly RIDICULUS compared to any other combat profession, which makes the high ham worthless on a hunting trip if you dont go for another combat profession)


-they can take MUCH more damage - perma death? LOL in pve? did ANY at-st die in pve yet at all? for THAT reason alone, you should smack yourself on the forehead


-they are easier to get and to keep up .. - OH MOMMY! i have to grind faction for 3 days - thats so unfair that the ch, that had to spend 112 points just on ch and alot more on weapon and medic skills + alot of credits to just keep his pet(s) healed on those medium fights an at-st is laughing about


the only 2 things where creature pets are "better" is:


-when you try to powerlevel yourself up aka exping, which isnt the deal in the game - so you can max your char pretty fast


-when you like some companion when your friends arent around..



i like to know what game all those "chs-are too overpowerd" and those "animal pets are soo strong" people play, but for sure its not swg....



as for normal end: FIX DE PLEASE! so people FINALLY get a STARWARS tank aka droid instead of little beatles except CHs.....




tsiozo
Sun Sep 14, 2003 2:49 am
#69

Actually, I think giving players control of an AT-ST was a mistake to begin with. They are vehicles and should be NPCs used to patrol and defend imperial bases. I'm all for tough faction pets but I think an AT-ST is a little more than a single player should be allowed because it promotes solo PvE too much. Even a master CH with a rancor or frenzied graul needs a group to defeat many of the spawns on the harder planets. AT-STs (especially multiple AT-STs) allow people to solo these same lairs. The devs have always tried to promote player interaction and I believe the AT-ST was a step backwards. I think a good faction pet should be introduced that could be a decent tank, maybe not as tough as the best pets, but certainly tough enough to protect the owner for some time.


Just my opinion




Khoryphos
Intrepid

"Winning isn't everything, but losing isn't anything."
XoZoneX
Sun Sep 14, 2003 4:41 am
#70

The way it is right now gets you crazy stuff like people using AT-STs to hunt kimogilas instead of rebels. It undermines the SW aspect of it all. It drives the PvEers crazy because it's a huge boost up in PvE, so then they want something competitive, when that's really not what it's for...

Can anyone think of any good reasons why you should be able to use faction perk hirelings/pets against targets that are not PvP enemies?




Well ya every rebel or dang near that gets gunned down by an at-st has a dirty comment about them..(not to mention just seeing one in the distance as well) so i(we,some of us) prefer to use for pve only to make most people happy..why not just do like most rebels say...take at-st's out ..obviously they make people unhappy (but then again so does SOE so what the hell)

General_Chang
Sun Sep 14, 2003 12:01 pm
#71

darth your a nimrod "military weapon" used for military persuit of the war whts the matter with you every government use "military wepons " for civilian perposes hello moronjust lok at the national guard ....used for both miltary and civilan purposes



Major Shelby Vandamme,
Master Commando,
Commander, 361st Imperial Commando Regiment (Vaders Own)
Veers6969
Sun Sep 14, 2003 2:34 pm
#72






MasterSynn wrote:




General_Chang wrote:
oh please spare me that crap rebel stuff is cheaper to make up for that




Just thought that i'd point out that Rebel faction items are not cheaper. Since the Rebels are currently wining the war, Imperial faction items are 30% cheaper than the equivalent Rebel items. A suit of Rebel Marine armor costs more than an AT-ST, yet the scout walker offers far more combat power in the game.


On a side note, I've always felt that the scout walkers are completely overpowered and don't match what was shown in the films and referred to in many semi-cannon texts. They are supposed to be lightly armored scouting vehicles with some anti-personnel weapons. They are not tanks. While AT-ATs should be heavily armored, the AT-STs should not be. How can the developers justify giving them the same armor rating (heavy) as an AT-AT?






I totally agree on this. Watch the movie.. In rotj the AT STs get their *** handed to them by ewoks. I just think that this game is way to focused on pets... I hate seeing almost everyone in the game having 1 type of pet or another.. just stupid. They should make faction rank factor in to how many and which faction pets you get. The AT STs should be reserved for high ranking faction members.. This would not only make leveling up faction useful but also reduce the number. I just hate seeing some noob whatever with 3 stormtroopers even..
Jayakin
Sun Sep 14, 2003 10:46 pm
#73

Well this is my first post, but I Just thought id throw my 2 pennies in. All I can say is that If i die to PVE on my way to destroy a faction base cause I couldnt attack the PVE with my faction pets then that is retarded cause I would be using my forces to clear the way to the faction base....am I wrong here? I do agree with only higher ranks using the more powerful faction pets, then they earned it its use much like a Master CH earned his use of his high end pets.....CH cost skill points, faction pets cost faction points... still cost time and focus to get what you want either way.



Jayakin Moonstrider Master Weaponsmith (Phoenix Corporation) Rebel Alliance


Phoenix Mall Located 5300 6025 outside of Kaadara


"HOLY CONOLY, Muntions are worth making now!!!"

General_Chang
Thu Oct 02, 2003 6:22 pm
#74

Ok peanut let me axplain it another way in a group of 4 with 2 being a master commandos we can take out an at st with 3 or 4 shots so dont telll me they are overpowered you dont know what your talking about at st is meant to be dealt with by a master commando just like poison is meant to be dealt with by a doctor.



Major Shelby Vandamme,
Master Commando,
Commander, 361st Imperial Commando Regiment (Vaders Own)
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