Commando Archive
Thread: No More Time...LordS We Need TH Here NOW!!! CRITICAL...TAKE A STAND!!!
Nighthelm wrote:
Another post brought up an interesting point that I myself was wandering. Could it be that we are being nerfed to oblivion, for the purpose of removing the class completely from the redisign of combat? When in doubt, the devshave always chosen the lazy route, and balancing commando to respect its required skillpts just seems to tough a class. Nerf it to the point of ridicule, people leave, remove the profession. This isnt just a nerf, this is the mother of all nerfs as it nerfs the only thing that was marginally effective. Every thing else in the class is not worth it. We've always been the red headed step child in the devs eyes, I don't see that changing between now and april.
You know...your probably right. Why else have they never responded to our top 5 that is now going on 16 pages of pretty much the same thing? why else have they never really recognized any of our problems and bugs and bothered to fix them? The only major thing they actually felt like fixing was the 2.5x melee dmg modifier we got, but they then turned it around on us and it became a penalty.
All we ever get are nerf this, and nerf that and the only time a dev will respond to any of our issues is when they want to dump their load of BS on how the nerf is so much better for "balance" and "fixing" the borked combat....yeah sure balance...fix...for everyone else. (with the exception of pikeman)
"ATSTs will take less damage from our Specials...Why is this...aren't we meant to be the first line of defense against these beasts? Why are our specials being discounted against them?"
Correction, AT-ST's take less damage from our flamethrower specials. This is a fix that's been needed for some time, as you should never be using an anti-personel weapon to attack a vehicle with 100% heat resistance. That's what our rocket launchers and launcher pistol are for.
Flamethrowers have actually been used by many countries(though the only one I can remember for sure is russia) in conflicts, as an anti armor weapon.
Raptor2k1 wrote:
"ATSTs will take less damage from our Specials...Why is this...aren't we meant to be the first line of defense against these beasts? Why are our specials being discounted against them?"
Correction, AT-ST's take less damage from our flamethrower specials. This is a fix that's been needed for some time, as you should never be using an anti-personel weapon to attack a vehicle with 100% heat resistance. That's what our rocket launchers and launcher pistol are for.