Commando Archive
Thread: What is Our Number One Issue?
My vote goes to the HAR also. I could write a big long post about why, but everybody is just repeating themselves with the reasons, so I'll leave it at that.
Rayyask
Bloodfin
I used the HAR pretty well the other night at Fort Tusken. They've got heat resist, and our teamwork meant the the Tuskens weren't around long enough for the flame DoT to make much difference afterone AcidSingle/Cone hit.
Here's what I'd like to see:
1. Make the DoT affected by resistances. That alone would add usefullness to the HAR.
2. Add a 'Stop, Drop and Roll' command to put out the DoT.
3. Give the HAR anAcid DoT. After all, you're dousing them with acid, it should do some residual damage. That would bring it on-par with the flamethrower.
4. Add some defensive bonuses to the Tactics tree, or combine FT and HAR trees and add a defensive bonus tree.
I can't see them completely revamping the class and changing all the trees. Just not going to happen.
Ok guys. Ask yourself, what is flat out broken?
The HAR. - completely...utterly...broken...i.e...useless.
Speed values don't work. AT ALL. Delay on specials is 20 seconds. Guns listed at 5.0 shoot every five seconds with a speed modifer of +45.
Throw in the fact that the accuracy we get at novice doesn't stack with the accuracy we get from the line. We end up with a +10 and a +70. Which is used in game?
No AP. All other acid guns in game have AP1.
Now yes, Master Commando doesn'thave real value? The upgraded cones are nice, but it is true there is very little value in it otherwise.
Yes grenades need some love.
Yes charges need to go back up on our heavy weapons line.
Yes we need some depth added to this class.
But I want functionality first and then some depth.
I vote fix the HAR. Then we have 2 working trees in commando worth doing in one simple fix.
#1 Issue: the HAR and launcher pistol. Combine them into 1 line, give us some more special and fix up the skills in that tree for both weapons (maybe make them standard rifle and pistol to stack with all that work in master marksman we did)
Top issue: Master Commando!
So many yahoos out there just use the class for FT4, there needs to be something greatly worthwile to make it all the way to master!
All they have to do is change HAR to AP1 to probably satisfy a lot of people in here ![]()
Just a simply database change, you move your cursor next to the "0" hit "Backspace" and type "1"
Spar
Please ask the developers to look into the effectiveness of the HAR.