Commando Archive
Thread: why in the hell are you screwing comamndo's over devs its goiong to make me quit the game
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Cpl_Fisher
Thu Nov 18, 2004 3:11 am
#40
OK, just because I change my title from gunner to demolitionist doesn't mean i'm going to give up Master rifleman (I'm a Marine for christsakes). Now whit that being, said PLEASE give me a reason to master Commanodo.I so love blowing the living SH!T out of things. After they have been set on fire of course 
garvin
Thu Nov 18, 2004 2:23 pm
#41
Kraftomatic wrote:
Eh this combat upgrade is really going to screw over my one character, who is a dabbler and master of none..... This upgrade is going to give reasons to master a profession...
Yes and No...a Pure Dabbler will pretty much be able to do everything in game...but they won't be the best at any of those things...so that might be someone's strategy (great tactics can beat someone without any)...Dabbing tons of professions will mean you will be able to deal with any template that gets in your face, but they may either be able to out power you or out last you depending on their strategy...
Keep you template as is...remember TH's announcement that you will be able to re-roll your character when the CU goes live...from what I hear, it will be a one time thing, but you can wait to use that option...you'll also be able to experiment with various templates if you get into the CU Beta (Love them Froggies)...
nbd9k
Thu Nov 18, 2004 5:41 pm
#42
i think thats a nice touch, right there, but i think it should be restricted. think about it: a hoard of people are going to flood the various professions that they think will be uber, such as commando. i really like being a commando, especially since right now noone else is. it will bug the hell out of me to see a bunch of people running around using all of the profession perks we have waited so long for without having to earn those abilities. maybe im being overprotective- does anyone else feel this way?
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