Commando Archive

Thread: Logged in and new discoveries

Ozzymydus
Wed Aug 13, 2003 11:52 am
#40

I have a question for you guys that are using flame single 2. At what range are you hitting you targets for the 300-1600 damage and the 80-90% accuracy? Are they point blank, medium or long range hits?



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Vinter79
Wed Aug 13, 2003 1:35 pm
#41

So, is anyone impressed yet?



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Traigus
Wed Aug 13, 2003 2:11 pm
#42

28k combat xp till I hit novice Commando with one of myt chars.. he is also a weaponsmith though.

Please keep in mind ALL crafting classes had a bug where +crafting skills and +experimentation skills were broken (yes ALL of them).

If you are using a weapon created before the patch, it will not be nearly as good as a weapon made after the patch (materials depending).

Crafters are much more likely to get amazing successes whiel crafting now, and experimentetion points are much more likely to have better effects. There have been other crafting and experimentation fixes as well.

Keep that in mind when testing these weapons...if they are after patch crafted weapons. ..they need more tweaking.

I still think 0 range is bogus though... it was alwasy a bug in beta for any weapon that had it... 0 range cascades a whole pile of other problems with the way combat works. 0 is pretty much an impossible range t oget with the 6 meter variance between server/host.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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s_ripper
Wed Aug 13, 2003 3:49 pm
#43

Some did. I was aware of this, but commando weapons are not easy to find and I was not aware of how soon it would be fixed.



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Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
s_ripper
Thu Aug 14, 2003 12:13 am
#44

WHAT! They nerfed the crazed durni!? NOOOO! But wait.. with the launcher pistol giving hvy weapons xp I dont need durnis anymore... guess I'll have to change my sig..



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Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
s_ripper
Thu Aug 14, 2003 12:16 am
#45






WeaponsExpert wrote:

What about the heavy acid rifle? There is NO dot on that?






I was under the impression that acid rifle was never supposed to be dot, so the special moves are faster... anyone tested the damage and refire rate on acid single and acid cone?



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Scistuie Dylan, Starsider


Novice Pyrotechnic Artist... er.. Commando
Ivoni
Thu Aug 14, 2003 12:49 am
#46

Nope. That was a fluke.

I am once again the might Bunny Slayer.

Durni's are my biatches.

Flamesingle2 only works within 17m or less.

I'm usually standing when I do it.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
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