Commando Archive
Thread: COMMANDO'S WAY TOO POWERFULL
the easiest way to get rid of such trolls as the original posters (just to avoid to say "moron")
is to make a new server were EVERYONE get EVERY skill at the very first skillbox
that would leave the REAL players, that play for fun on their servers without idiots perma trying to kill the fun of others with childish reasons - andwithout useing their brains(im sure they have one)
pistoleer = 62(?) points
commando = 230(?) points
so if you want the power, stop crying and go for commando yourself...
or stick with pistoleer - second class combat and use your other 190(?) points for other parts of the game
commando's get like GOD weapons that can take out an AT-ST in a few hits
If anyone belives this then they are very uninformed. I'm a 2-2-4-1 commando and I dont plan to stop until I reach master. We are not the gods of combat that you must seem to thing we are. Yes, we do hit for 3000. But any skilled pistoleer can hit for 500, five times in 10 seconds. Period. In the time it takes us to do ONE...ONE special...we are getting shot to high hell. Oh, lemme guess, you're one of those players whose strategy is to stand at point blank range and spam away....sorry guy, but those days are over. USE STRATEGY. Learn your opponents weaknesses, 16m is our limit on specials....dont get any closer to your opponent than that.
Point well made.
There's more balance than people would like to believe.
I'm hoping thatMalisZXhas logged onto kauri and is looking for jeli's shop.He's in for a treat of a find with Jeli's well made weapons. But I'm hoping he reads the rest of this tread. good points made. If anything, the ranged combat professions are pretty well ballanced. (i'm not even touching the brawler classes)
MalisZX.. understand that by no means did I mean to target you with my bluntness.It's just that this is a wonderful game... a chalenging game.. a very complex game that goes much beyond the simple PVP or PVE battles. I hate to see when people don't realize this and get sucked into the "cry nerf" crowd.
Have a good night.
People are comparing it to pistol to make a point..
Commando's can do big damage all at once. Then they're done... and only within 16m.
Pistoleers, as an example, can do MASSIVE amounts of damage. They doMORE damage than a Commando, over time. If buffed, they OWN Commando's in damage over time.
I repeat my previous statement
"heaven forbid that people acualy have to use the grey matter between there ears to win a fight"
NOTE: all combat proffs that take up so meny skill points should be more powerfull than only specialised proffs.
NOTE: a flamethrower has always and will always be the most devestating closequaters antipersonel combat weapon, as it should be.
If the devs keep it up with listening to these whiners Starwars:g's going to be an Everquest Carebear game.
/Shine!