Commando Archive
Thread: Nerf Commando (really)
The Flaming goes on for to long and too heavy. The range of the flammer is anothing this to be addressed . I would like to know why the flammer can still hit over 1300 hit points when your over 64M away but a sniper cant ?? please explain
The most anoying thing is the flammers lammer. The Flammer Lammer would flameyou once then clone and then come back for more time and time again ......... what a waste of everyones time and resources , they must lose tones and tones of FP,
Here is an idea for a new biulding !!!!!!!!!!PLEASE CAN WE HAVE SOME WATER POOLS ON TANTOO !
LMAO
he was 64 meters away from me and still managed to hit me on the 3rd attempt
Im not stupid enough to run up to a flamer and say hello MR FLAMERim 1 meter away flame me.
And like i said Im not moaning that you cant kill a commando its the fact that FLAME DOT is to extreme.
If you read my post which you obviously didnt I didnt scream nerf on the damage your weapon hits
I said that the flame dot was to extreme, proberly just like the combat mind is.
read the post next time, even half of your commando buddies are saying that Fire dot is extreme.
I love it when people say its not, it just shows how much of a power hungry little critter you are!!
Oh... it aint possible fora CH to have 2 rancors any more.. unless one or both is a baby hehe. Someone on our server was screaming for a nerf of master doctors the other day.. so we figured something out...
Why the hell don't we just nerf every profession, make everyone use CDEF pistols... And turn SWG into one great big graphical massively multiplayer online CHATROOM.
Gawd people quit yer whinin for nerfs, most commando's die first in PvP, why? cause if you have a flamethrower in your hand you are number one prime target, everyone wants you out of the picture first, and fast.
And thats the way I like it... I'd much rather line up and take a few hits than be one of the punks that runs around the PvP field just DB'ing incapped guys for the FP.
Once they fix all the bugs.. and you nerf screamers are happy again... I'm still going to be a master commando, and I'm still gonan be able tokick most of your @$$es pretty regularly in PvP.. Why?
Cause I dont sit and whine and cry when I die, I look at my combat window say "Oh dang that mind shot hit me pretty good, guess I better remember to wear my helmet next time." or "Ok that poison hit me for about 500 damage each time, I need to level in medic to be able to counter it."
I dont waste time whining, I figure out why I lost, and what I should do to make sure I dont lose like that next time... If more people did that the game would be a whole lot better. Heck I killed a guy ina duel with my flamethrower BEFORE the patch hit that made them 800damage.
Quit whinin, start thinkin
Gairon Absolam
Master Commando
Sunrunner.
Came from the school of hard knocks, died a lot of times to learn how to fight properly.
Why is it that EVERY nerf that is called for has to do with PVP? I don't PVP, I don't plan on PVPing, and frankly I wish that PVP and PVE weren't connected (somehow). Do you understand that there are people that DON'T PVP?? Do you understand that this "nerf" that you're calling for would drastically lower their capabilities?
With that said, I'm not a Commando (though I'm on the cusp of a decision to switch from Bounty Hunter)... as a Bounty Hunter I recently hit a lair for 2BILLION points of damage. Yes that's right, 2 BILLION. It was an empty lair, and some sort of bug (that I posted about)... but that totally blows away your moronic theory of having to "nerf Commandos" because they can hit something for 35k (and even then many Masters are saying that they've never done the like).
Here's a screenshot of my whopper hit... http://members.cox.net/milobin/screenShot0007.jpg
It's a bug on unmanned (or uncreatured) lairs. Instead of crying "NERF NERF NERF" and "WAAAAAH I GOT PNWD (because I'm a moron)", just suck it up. Stop PVPing if you're such a flippin' idiot. Stop asking for NERFS, you don't realize who you effect. If you don't like the power that Commandos have... JOIN THEM. If you don't like eyeshot, BE A BOUNTY HUNTER. Stop crying, learn how to play the **edit** game, and then come back and say "Sorry I cried".
Next you'll be shouting about "NERF IMAGE DESIGNERS! They shouldn't be able to change people's appearance! How else can you tell people apart!"
I am myself a commando, And as we may like it or not.. we will get nerfed.. We are too powerful... We are.... It is inevitable...
SistersLament
This getting REALLY tiresome.
But i will try to make up your mind on this:
As a start, follow the basic rules of combat:
- stay at least 18m away from a commando
- if you lose track of people in combat, live with the consequences
- wear armor, the tougher, the better
- use mind Buffs before you use Doctor buffs
- use a shield generator in addition
- move! Once you stay you're dead (does not count for riflemen, as they suck once they start moving)
- stay near a medic and water (to get rid of burns)
following these rules will keep you alive for e MUCH longer time than before. But now to the reason for your posts:
Are commandos overpowered?
I will not give you an answer as this would simply be another personal view, but i will give you something to consider, before questioning your view:
Imagine a PvP enviroment with the following changes:
- no revenge TEF
- Insurance back in
- no cloning possible to close cloning centers
in what way would that change the enviroment? And even if you could clone in close, without the revenge TEF and insurance back in, in what way would that change the game? As an additional note, i would like to address to you that this is the way the game was meant to be but is not possible atm, due to some collision checking problems (corpses sink into the earth and become unrecoverable).
Commandos are not overpowered, they are simply in an invalid state due to changes in the game balance that have nothing to do with their profession. You will see, once insurance and corpse runs are back in, commandos will no longer be a problem in PvP.
Second note:
If you nerf a profession, what will you get? You will get a lot of people unhappy with a game they enjoyed before.
What will hapen if you fix a profession? You will have even more people happy with the game.
So why call for berfs anyway, if all you achieve is a loss of satisfaction for everyone, not only those nerfed?
Dogg
@Fosterkenobi: My post was about the generally discuss here not a specific answer to you post.
Fact is many ppl are just screaming around whitout thinking of getting better defense skills or better armor and so on. Just try to adapt your skills to the skills of your enemy, i have to do the same.
CDalvren Oin`tvo Imperial grenadeer, Scylla
yes InquisitorPayne it is getting tiresome but here goes
1. same can be said for BH but they prolly use eye shootinstead which people are screaming should be nerfed (bh AKA Nerfed hunter)
2. soo true
3.armor against a dot erhm nope
4. people do or they will get a very nasty suprise
5.see nr 4
6. true
7. water on tatoine lol, rofl, lmao even
well my turn
you compltly fail to adresse the hole problem (and i fail comply fail in english)with Commando it not the damage and it not the damage from the dot it all fine by me. But the wounds you get from the burns are insane and plz stop comaparing to combat medic they don't get a flametrower to torch thing with ![]()
If the wounding stopped i don't see the problem with commando
-----> Second note:
If you nerf a profession, what will you get? a BH thats what yay i used over 200to geta useless carb line and a super investigation line oh and i don't get any notable defences and oh the best part i can't heal my selfsince i havn't gotten enough pont left to trow into medic
what i do have is a PVP usable move that does mind dam no wait that going to be moved to master if people keep whining (which they will) wow i have torso shot at pistol IV
P gess i have to use my trusy body shoot in pvm. gess what i get a LLC and that s that which prolly is going to be nerfed too
the bottom line is if the wounding is removed or decresed toconsiderbly the comando is fine
Find any grammar mistakes well lucky you, you can keep em !
SistersLament wrote:
Can other professions hit for 35k on a dead lair? no. not even half, not even a quarter. and it is to my understanding that eyeshot is being put to master bounty hunter. And then theres 8k damage with flame thrower. I Wouldnt mind all htis so much if the pre-requisists were more for commando. BH is powerfull for one reason, lack of skill points. Commandos can have several other thigns incorporated with it just because it doesnt take that many skill points. You guys are trying to defend your profession, thats understandable. but what if they did this to another profession? you guys KNOW you would be screaming nerf
Post a Screenshot with 35000 dmg to a lair. PLEASE. i have been trying for days now and I just cant hit for that. If you actually post one Ill give you 100 dollars. Dollars, not credits.
Mareek:
No water on tatooine.... well, true that is a problem against Commandos, but Life's a bitch.
The wounds from the burn effect are horrible, but they are not even the slightest encumbrance in battles near water, as the DoT won't even kick in before beeing negated. A wise warrior kows how to choose his battleground. This is not the main reason, whzy i rarely travel to tatooine (more because it is boring), but it is definitely an aspect i keep in mind while beeing overt.
Dogg
P.S.: Combat medic's diseases do the same or greater amount of wounds. It is not only the fire DoT that wounds, but also the combat medic, and honestly, i don't mind either. I've been burned by Commandos, yet i won. I've been diseased by CMs, yet i won. It may take me a while to recover, but i agreed to it in the first place.
About your comment on armor: It is not against the DoT but the initial damage