Commando Archive
Thread: Why the CRAP don't Commandos use Proton Grenades (or any grenades??)???
Hellshot wrote:Umm, what good is armor going to do me since it has no ls resists. The only thing that will protect you from a jedi is a imperial PSG, and even that won't last all that long before it gets burned out. Right now the simple fact is that only melee classes have enough toughness and defenses to stand toe to toe with a jedi. Everyone else is just riding the short bus at the moment.
sigh... the armor is to negate the blast damage from your own grenade....
"what if the jedi takes cake and dodge food too?" isn't a valid counterpoint. if the jedi were to take cake and dodge food then all other weapons you have available to you would be ineffectual as well. moreso, in fact, since you are gambling with every shot, as opposed to being assured a hit with accurate nades and cake.
Bermag wrote:
Are you guys saying that grenades have a higher probability to hit a Jedi than normal ranged weapons? That they can't block the grenade?
D*n interesting to know. Think the imperial detonator might be a good choice (better price than protones which I really hate to make) and about 400-500 higher damage than Thermals. The good thing with Thermal is the Ap2 but since jedi is counted is unarmored you will not get the AP bonus.
I hope that you can get some loving from devs. It would be fun if grenades could be more popular/useful.
I have a special love for Commandos. First of all this was my niche before I was master ws. I made grenades which were decent, not as good as a master could make them but they usually didn't/don'tmake them. And I love making the heavy weapons (but hate making protones lol)
have been pretty lazy making grenades the last 3 months or so. My grenades sales have not been very good excpet for C12 and C22 (both good for grinding combat XP). Currently making a full run of c12 and C22 and 20 crates each of Thermals and Imp detonators to see if there is a renewed interest in grenades. lol most new commandos buy a crate of grenades but do not buy another after having no luck with them.
Yes, Grenades cannot be blocked by Jedi.
The key is getting the grenade to hit the jedi, and not you, so you need accuracy/rang madded grenades, and Skill enahncements.
And yes, a commando with good accurate disposables is a fantastic support force, as Teer said. Want some fun in PvP?
Find the Doc/Medic that's running arounding dragging incaps to a spot to rez/recap/heal/rebuff them. Now pull out a rocket launcher, target the doc, and let fly
Doc drops if you hit him at the righttime (or in the head
) and all those just recapped/just poisoned cured/just rezzed go down to, thanks to radius.
Just be ready for the TREMENDOUS amounts of nasty tells, because that one shot can turn a whole raid. ![]()
NyteTyGer wrote:
Yes, Grenades cannot be blocked by Jedi.
The key is getting the grenade to hit the jedi, and not you, so you need accuracy/rang madded grenades, and Skill enahncements.
And yes, a commando with good accurate disposables is a fantastic support force, as Teer said. Want some fun in PvP?
Message Edited by Draconicius on 08-13-2004 09:40 AM
garvin wrote:
The best reason NOT to use a grenades is YES, they will do a lot of damage to your target, but they have a VERY good chance of doing the SAME damage to the user PLUS the user takes a heavy HAM cost to boot...That's why we call them Suicide Bombs...A Good many Commandos, including myself, have incapped ourselves using our own grenades...
LOL..I'm a commando and I can't stop laughing at your last statement....