Commando Archive
Thread: Grenades
Raptor2k1 wrote:
The grenades will only work out of you main inventory screen. If you have them in a pack they won't deploy,
Thank you for the comments so far. Here are some afterthoughts of mine regarding grenades.
1) Multiple Damage Types. Grenades should have multiple damage types. (there are weapons that have poison dots etc...) For example, a Proton Grenade is a small Nuclear Detonation for the most part, at least in the descriptions that I recall reading, so in addition to Blast Damage shouldn't it ALSO deal Heat Damage? Each grenade type can be assigned an additional damage type (c22 = blast+kinetic)
2) DOT's. Yes, the CM's have crowded in on commando terf, but instead of completely nerfing something else (when will it end) how about just making commandoes competitive? Fragments from a grenade punch many holes in the surrounding area...... which one could logically assume would produce alot of bleeding. The Proton grenade, among others, does heat damage - give it a burn DOT (call it white phosphorous or whatever you want). The CyroBan does Cold damage - how about an action DOT as you are dealing with the effects of severe frostbite?
In summary, grenades should be placed higher on the tree and then have all of the additional effects (stun/knockdown/multiple dmg types/dot's) added to make us competitive with CM's
Regards,
Feelixx Asbjorn, Master Commando (NRA) - Naritus