Commando Archive
Thread: Some Friendly Testing Advice for TH and other Devs...You'll quickly change your mind!
Kiashia wrote:
fire dots not unstoppable, stand in water and fight a commando, now you have a new story.
Where would I do that on Tatooine?
And how many places are hundreds of meters away from water?
Thunderheart wrote:
Anything that can be done and NOT un-done is unfair.
Thunderheart wrote:
Kiashia wrote:
fire dots not unstoppable, stand in water and fight a commando, now you have a new story.
Where would I do that on Tatooine?
And how many places are hundreds of meters away from water?
Make it so that people can jump into city fountains and such.
All it takes is a buff for a person to be virtually immune to it let alone have stacked defense to where we can't even hit them.
Thats what Im trying to explain - - when the combat balance is done, defenses arent going to stack like that and all Commando Weapons will be properly balanced (making your other heavy weapons more valuable).
Also, Commandos arent supposed to be invulnerable to all other professions. A lot of the fun of PvP in this game is picking your team.
(And I play PvP on 2 different live servers...)
reply to TH :
I understand the whole DoT not being able to be undone. However here is the problem. If I am diseased I need aDM to fix me. Poisoned, I need a doc. Why would I be able to put out a fire on myself let alone someone else? It should either be something added to a profession in an ability to "cure" or put out and not allow just anybody to do it. Maybe even make it so it HAS to be someone else to put you out and that you cannot use it on yourself (you're on fire and you can't react logically).
Just seems just as unfair to let anyone put out a fire as it is to not let anyone put one out especially when other DoT's need special skills to fix.
Halmet wrote:
Thunderheart wrote:
Kiashia wrote:
fire dots not unstoppable, stand in water and fight a commando, now you have a new story.
Where would I do that on Tatooine?
And how many places are hundreds of meters away from water?
Make it so that people can jump into city fountains and such.
i realize that pistoleer should not have to dabble in another profession to be strong, and i dont believe they have to as any pistoleer who is smart will most times whallop a commando. Master pistoleer with dirty fighting 4, however, takes 28 less skill points than master commando. For spending 28 less points, im sure most will agree they are a much stronger pvp presence than any commando.
Thunderheart wrote:
Anything that can be done and NOT un-done is unfair.
Are you telling TH to go jump in a lake?
Halmet wrote:
Make it so that people can jump into city fountains and such.