Commando Archive
Thread: No offense to the Commando Community but...
CyberData4 wrote:
I have a problem with that kind of thinking Ster. To say just because our flamethrower is working that we should be happy and content doesn't make much sense. If it wasn't for the complaining do you honestly think the devs would've given commando's their first "fix"
Yes, every profession in this game is broken but when we have to wait 8 months after launch to get a developer to admit that the HAR is broken........
When we have devs stating that "commando is working properly".......
People are going to get vocal. Sadly, begging and raving seems to be the only way to get anything done. Ya gotta get your voice heard. If not, we'll be sitting here when the space expansion launches still asking for these fixes.
As someone that has had his Novice rating for about two weeks, but has lurked on these boards since August, I have to agree with Zarkonan and Ster. This profession was broken at launch, that's all anyone talked about and the Dev's acknowledged it. Then the first 'fix' went in and you couldn't find a negative post, except for those that complained about how powerful Commando's were.
In my two weeks of playing commando, I am nothing but satisfied with how things work. The HAR does seem a bit underpowered, but I don't see any lack of accuracy with it or the FT. Grenades are tough to get hits with, but always have been (even the C21), but you can do it. I'm killing stuff now that I would have avoided/burstrun from a month ago. There are things to get fixed, there always are, but whining and flaming won't solve anything.
There are plenty of constructive posts on this forum. Keep them up, that's what will help things to get fixed. And before you say that you have been patient, go read the Carbineer and Pikeman forums. Our problems are nothing compared to theirs, though they whine even worse then some of you do. We have at least seen fixes and attention for this profession.
I've never been that upset with the changes to the flamethrower. I always complained that the devs tweak the one commando weapon that works while ignoring all the broken weapons. And now it seems they are putting all their eggs into the "wait for the combat rebalance" basket. What happens when our weapons and specials are still broken after that.
Ster is right, there needs to be more to commando than flame.