Commando Archive

Thread: No offense to the Commando Community but...

Thrainkell
Tue Feb 24, 2004 8:19 am
#27

Actually,I would so far as to say half the reason for all the so-called 'complaining and ranting' around here is because one the Dev guys didnt bother to stop by and say a few words long ago when most of this business was just getting started.I believe the major reason for the frustration level is because many feel as if they are talking to a brick wall when it comes to the Devs.It didnt have to be a big speech or all sorts of promises, just a quick 'Yes,we know there are things to be worked on here and will get around to them as quickly as we can' would have sufficed.Had they done that,most of the 'Negativity' they see would have been nipped in the bud.Instead,they chose to let it ride, and now, coupled with the 'Lord Paul' incident and them basically outright calling us 'whiners' and such, this is the end result of that decision.Seriously,when you do things like that (which IMO is not very professional at all), what did they think the reaction here would be? Now,I am not saying we are saints in this whole deal, we are at least partly to blame, but, in order to get things straightened out, both us and the developers, have to admit that they are partly to blame, then sit down and disscuss things clamly, without letting tempers get in the way.



SSGT. Thrainkell
Commando(1-2-4-4)-Tempest-
Ster
Tue Feb 24, 2004 2:01 pm
#28

Zarkonan is right. I was a commando in beta and have been one since launch and he said nothing that was incorrect. All of you new commandos have no idea what a broken profession is until you are doing 200 dmg with your flame thrower. I am not saying that there are not problems. For instance the HW and grenades are terrible and need to be fixed. The HAR was a cheap cop-out to not implementing another weapon. However, the DEVs fixed us before and they will do it again. Now this master commando is going to continue to provide feedback to these forums and have some fun in-game while i am at it.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Ster
Wed Feb 25, 2004 12:39 pm
#29






CyberData4 wrote:

I have a problem with that kind of thinking Ster. To say just because our flamethrower is working that we should be happy and content doesn't make much sense. If it wasn't for the complaining do you honestly think the devs would've given commando's their first "fix"


Yes, every profession in this game is broken but when we have to wait 8 months after launch to get a developer to admit that the HAR is broken........


When we have devs stating that "commando is working properly".......


People are going to get vocal. Sadly, begging and raving seems to be the only way to get anything done. Ya gotta get your voice heard. If not, we'll be sitting here when the space expansion launches still asking for these fixes.








I didnt mean to come accross as just to be content about it. I would just rather see our other weapons fixed before we get back into the FT stuff. We are a one trick pony right now and I would like to see that changed. The more we focus on the FT, the less attention the really broken stuff is going to get. You are right with it being frustrating that it has taken them this long to realize the HAR is broken. It is more frustrating that all they say is "wait for the combat balance."I say keep being vocal and express your opinions as strong as you like because our thoughts need to be heard as much as possible.I just want to be vocal about the HWs, HAR, and grenades instead of the FT.



Ster Nemor... The last of the Mononokians
Master Commando
Master TKA
Pistoleer 0030
Eonn_Topaz
Wed Feb 25, 2004 2:37 pm
#30

As someone that has had his Novice rating for about two weeks, but has lurked on these boards since August, I have to agree with Zarkonan and Ster. This profession was broken at launch, that's all anyone talked about and the Dev's acknowledged it. Then the first 'fix' went in and you couldn't find a negative post, except for those that complained about how powerful Commando's were.


In my two weeks of playing commando, I am nothing but satisfied with how things work. The HAR does seem a bit underpowered, but I don't see any lack of accuracy with it or the FT. Grenades are tough to get hits with, but always have been (even the C21), but you can do it. I'm killing stuff now that I would have avoided/burstrun from a month ago. There are things to get fixed, there always are, but whining and flaming won't solve anything.


There are plenty of constructive posts on this forum. Keep them up, that's what will help things to get fixed. And before you say that you have been patient, go read the Carbineer and Pikeman forums. Our problems are nothing compared to theirs, though they whine even worse then some of you do. We have at least seen fixes and attention for this profession.





Eonn Topaz
Galactic Freedom Brigade
CyberData4
Wed Feb 25, 2004 2:47 pm
#31

I've never been that upset with the changes to the flamethrower. I always complained that the devs tweak the one commando weapon that works while ignoring all the broken weapons. And now it seems they are putting all their eggs into the "wait for the combat rebalance" basket. What happens when our weapons and specials are still broken after that.



Ster is right, there needs to be more to commando than flame.


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