Commando Archive
Thread: Launcher pistol only hitting for 2 3rds what it should!!!!
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Cyrus_Biddissi
Sun Mar 20, 2005 8:43 am
#27
I had a go at using the LP for taking turrets last night, and I have to say there was no problems with that whatsoever!!
I'm extremely happy that this is the case since the main reason I decided to again take up commando was to take on turrets!! 
Iron-Monkey
Mon Mar 21, 2005 7:39 am
#28
Cyrus_Biddissi wrote:
I had a go at using the LP for taking turrets last night, and I have to say there was no problems with that whatsoever!!
I'm extremely happy that this is the case since the main reason I decided to again take up commando was to take on turrets!!
/cheer
Iron-Monkey
Mon Mar 21, 2005 10:03 am
#29
Thatguyfubu wrote:
I was having some fun the other night with my LP and Rocekt Launchers on some turrets. Everyone was cheering me and a few other commandos taking them out. I have a question, what special do you use or do you not use any. I have a 1.9 speed LP so just sit there and let it shoot itself while I recover from the HAM when using the rocket launchers. I put my ADK on my flame thrower so I will not use overcharge shot with my LP.
-Zaran
Commandos that are LP lovers usually have some Pistoleer skills that work great with the LP. I dunno, does a "bleed" work on a Turret?
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